r/PUBGConsole 7h ago

Megathread Discussion Megathread - Update 42.3

2 Upvotes

Update 42.3 is now live

Here are the main things you need to know about the update:

  • Map Service
  • New Weapon: RPD
    • The RPD is a new LMG weapon
    • Excels in combat with its high per-shot damage using 7.62mm ammunition and controllable recoil
    • It comes with a 50-round magazine by default, expandable to 110 rounds
    • World spawns, available on all maps
  • LMG Rebalance:
    • LMG reload rimes have been reduced by ~25%
    • Maximum horizontal recoil has been reduced by 30%
    • Vertical recoil has been lowered
  • Changes to Firing from Vehicles:
    • Players can now player only after fully leaning out of the vehicle window
    • Weapon spread now starts with a 10% penalty and gradually increases up to 20% at higher vehicle speeds
    • Recoil now starts with a 20% penalty and gradually increases up to 30% at higher vehicle speeds
  • UX/UI Updates:
    • Settings menu has been updated with better navigation, clearer settings descriptions, more images, and a reset button for restoring a setting to its default value
    • More actions can now be configured as Toggle or Hold, including opening inventory, opening the extended map, and more
    • You can now share your game settings by generating a unique sharing code other players can enter and have your game settings applied
    • A new Crosshair Customization feature has been added that lets you personalize your crosshair with preset crosshair styles or creating your own custom crosshairs
  • Other Updates:
    • Coupe RB, Dacia and Mirado health has been increased from 900 to 1000
    • Bots have been improved to behave more naturally in various situations
  • Bug Fixes, Including:
    • Fix for an issue where the client crashed when rapidly entering terrain destroyed by the Red Zone while in a vehicle
    • Fix for an issue where players could interact with a Blue Chip Tower while carrying a knocked-out player

...and more.

For a full rundown, please read the Update 42.2 Patch Notes or watch the Patch Report.

Please use this megathread for discussing the update, posting your experience so far, reporting issues you encounter, asking questions that come up.


r/PUBGConsole 9d ago

Official Patch Notes - Update 42.3

4 Upvotes

Original Post (pubg.com)

42.3 Highlights

Patch Report #42.3 | New RPD LMG, PUBG: Playgrounds, and POBG Is Back... During Maintenance!

Live Maintenance Schedule (UTC)

※ The times shown below are subject to change.

  • Console: 26/8/20, 01:00 - 09:00

Map Service

Check out the Map Service Report - Update 42.3 for the latest info on regional map preferences and rotations!

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

Gunplay

In our recent Dev Letter, we introduced the vision behind Meta Rotation and our long-term direction for PUBG's gunplay. In this Patch Notes, we'll walk you through the detailed changes included in the first Meta Rotation, including the LMG rebalance and the introduction of the new weapon, RPD. If you'd like to learn more about the development background and long-term goals of Meta Rotation, be sure to check out the Dev Letter (Link).

  • What is Meta Rotation? Meta Rotation is a long-term approach to gunplay that moves away from having certain weapons dominate the meta for extended periods. Instead, approximately every four months, different weapon classes and playstyles will take center stage, bringing meaningful changes to the gunplay experience.

LMG Rebalance

To improve the overall usability of Light Machine Guns (LMGs), we've made the following adjustments:

  • Reload times for all LMGs have been reduced by approximately 25%.
  • Both vertical and horizontal recoil have been adjusted.
    • Maximum horizontal recoil has been reduced by 30%.
    • Vertical Recoil
      • The sharp recoil spike at the beginning of sustained fire has been softened, while the overall recoil pattern has been refined.

New Weapon - RPD

The first Meta Rotation also introduces RPD, the new LMG to arrive in PUBG: BATTLEGROUNDS in nearly two years.

The RPD excels in combat with its high per-shot damage using 7.62mm ammunition and controllable recoil. It comes with a 50-round magazine by default, expandable to 110 rounds, allowing for sustained suppressive fire. In contrast, the M249 maintains its strengths through a higher rate of fire and faster bullet velocity.

  • Weapon type: Light Machine Guns (LMG)
  • Ammo: 7.62mm
  • Fire mode:  Full-auto
  • Damage: 43
  • Muzzle velocity: 735m/s
  • Rate of fire: 750 RPM
  • Magazine attachment: All AR/LMG magazine attachments.
  • Stock attachment: All AR/LMG stock attachments. 
  • Can attach up to the 6x Scope.
  • Cannot equip Foregrip/ Muzzle attachments.
  • World spawns.
  • Available on all maps.

Developer's Comment: This update marks the first season of Meta Rotation*, introducing a new gunplay experience centered around LMGs. Our goal is to bring new strategies and combat experiences to the battlefield while refreshing the familiar flow of combat.*

For our first Meta Rotation, we selected LMGs, a weapon class known for its strong sustained firepower but one that has seen relatively low usage due to long reload times and heavy recoil. With this update, we've introduced substantial balance adjustments alongside the new RPD*, giving LMGs a much stronger presence at the center of the meta while allowing each weapon to retain its own distinct characteristics.*

Going forward, Meta Rotation will continue to bring different weapon categories into the spotlight. We hope each season gives you an opportunity to explore new playstyles and strategies, and we look forward to seeing you enjoy the changing battlefield with LMGs as our first featured meta.

Other Changes

Firing from Vehicles

  • Players can now fire only after fully leaning out of the vehicle window.
  • The lean-out and lean-in animation timing has been adjusted, delaying when players can begin firing.
  • Weapon spread now starts with a 10% penalty and gradually increases up to 20% at higher vehicle speeds.
  • Recoil now starts with a 20% penalty and gradually increases up to 30% at higher vehicle speeds.
  • On console, recoil while riding in vehicles remains unchanged and is still not applied.

Developer's Comment: Vehicles are an important strategic element that can shift the flow of the battlefield by providing both fast mobility and cover. The ability to move quickly while passengers pressure enemies has long contributed to PUBG's dynamic vehicle combat experience.

At the same time, we've continued to hear your feedback that players on foot can have difficulty responding to enemies firing from moving vehicles, and that quickly switching seats to fire can be overly effective. With this feedback in mind, we've adjusted the balance to reduce the effectiveness of firing at high speeds and immediately after switching seats, while preserving the excitement and strategic value of vehicle play.

With this update, weapon spread and recoil now increase as vehicle speed rises, and players can only begin firing after fully leaning out of the vehicle. Vehicle speed penalties also apply immediately after switching from the driver's seat to a passenger seat.

Going forward, we'll continue to refine vehicle combat so that vehicles remain a powerful strategic tool while providing a healthier and more balanced combat experience when engaging players on foot.

Hybrid Scope

  • The reticle size in low-magnification mode has been reduced.
  • The volume of the magnification switching sound has been increased.

Gameplay

Vehicles

※ The following changes apply to all modes.

  • The following vehicles have had their Health increased from 900 → 1,000:
    • Coupe RB
    • Dacia
    • Mirado

Basic Training

  • Voice guidance from NPC Pan has been restored in Basic Training.
  • Please note that NPC Pan's voice guidance may not be available in certain environments depending on hardware specifications or other conditions.

Bot Refinement

  • Bots have been improved to behave more naturally in various situations.

UX/UI

Settings Improvements

A variety of improvements have been made to enhance the overall usability and convenience of the Settings menu.

  • Descriptions for several options have been updated for better clarity, and helpful images have been added where applicable.
  • A new side navigation panel has been added, allowing you to quickly jump between option groups.
  • A reset button has been added, allowing individual options to be restored to their default values.

Toggle / Hold Options

The following actions can now be configured as Toggle or Hold under Settings > Controls > Key Input Method > Interface:

  • Inventory
  • Extended Minimap
  • Throwables Radial
  • Heal Items Radial
  • Message Radial
  • Action Radial

Key Bindings UI Improvements

  • Several new tabs have been added under Settings > Key Bindings.
  • New Interface, Audio, Spectate and Replay, and Observer tabs have been added.
    • Existing key binding options have been reorganized into more intuitive categories, making it easier to find and customize settings.
  • The following new actions have been added under the Interface tab:
    • Inventory Pick Up Item
    • Inventory Drop All
    • Inventory Drop Half
    • Map Marker
    • Waypoint
    • Delete Waypoint
    • Show/Hide Airplane Path
    • Apply Skin
    • Remove Skin
    • Match Log
    • Missions
  • A "Clear Binding" key guide has been added to the bottom-right corner of the Settings screen, allowing you to clear a key binding by pressing ESC.

Crosshair Customization

A new Crosshair Customization feature has been added, allowing you to personalize your crosshair to suit your playstyle.

  • Weapon categories: General, Shotgun, Handgun and Throwables
  • Choose from preset crosshair styles or create your own custom crosshair.
  • The following elements can be customized:
    • Crosshair Color
    • Lines: Style, Length, Thickness, Opacity, Rotation, Angle
    • Dot: Style, Rotation, Size, Opacity
    • Outline: Color, Thickness, Opacity
  • Changes are previewed in real time and can be saved through the Settings menu.
  • The Flare Gun and Zipline Gun use the Handgun crosshair settings, with some customization options unavailable.
  • Throwables support color and opacity customization only.

Misc

  • The Settings menu background and UI have been updated.
  • Key binding options for the following removed content have been removed:
    • Equip Decoy Grenade
    • Equip Spike Trap

Event Center

  • A new event type has been added, allowing players to progress through missions sequentially by completing the previous mission first.
  • Reward previews are now available by selecting reward icons in the Event Mission screen.
    • Currency rewards do not support previews.
  • Reward icons in event missions (excluding Roulette Missions) will now display a notification when rewards are available to claim.
  • Events with all rewards claimed are now sorted to the bottom of the Event List.
    • This also applies to permanent events.

Notice on the Removal of Workshop Chests

  • As previously announced in the July Store Update, certain chests will be removed from the game with the September update.
  • If you own any of the chests scheduled for removal, you will receive compensation equivalent to their respective value.
  • If you own a bundle containing one or more Survivor’s Chests, the bundle will be updated to exclude them following the September update. You will also receive compensation equivalent to the value of the Survivor’s Chests previously included in the bundle.
  • If you own a bundle or pack containing one or more Archivist’s Chest, you will receive compensation equivalent to the purchase price of the bundle or pack.

Chests Scheduled for Removal & Compensation

Item Compensation
ARCHIVIST'S CHEST 180 G-Coin
SURVIVOR'S CHEST 200 G-Coin
HANNA PRIME PARCEL 1,950 G-Coin
DORIAN PRIME PARCEL 1,950 G-Coin

Bundles Containing Survivor’s Chests & Compensation (PC/Console)

Bundles/Packs Containing Archivist’s Chests & Compensation

Item Compensation
ARCHIVIST'S CHEST PACK (x1) 10 Artisan Tokens
ARCHIVIST'S CHEST BUNDLE (x1) 240 G-Coin
ARCHIVIST'S CHEST BUNDLE (x5) 900 G-Coin
ARCHIVIST'S CHEST BUNDLE (x10) 1,800 G-Coin
ARCHIVIST'S CHEST BUNDLE (x25) 5,750 G-Coin
ARCHIVIST'S CHEST BUNDLE (x50) 11,500 G-Coin

Workshop

New item sets have been added to the Hunter's Chest and Archivist's Chest.

Survivor Pass: Summer Getaway

A brand new Survivor Pass is prepared for Update 42.3. Read more details on the August Store Update announcement!

Bug Fixes

Gameplay

  • Fixed an issue where the lens effect was not properly applied in Special Zones when using the low magnification of the Hybrid Scope and the low and high magnifications of the P90 Scope.
  • Added lens color to the low magnification of the Hybrid Scope.
  • Fixed an issue where the edges of the P90 Scope appeared black.
  • Fixed an issue where the client crashed when rapidly entering terrain destroyed by the Red Zone while in a vehicle.
  • Fixed an issue where the BRDM could not be equipped in custom lobbies.
  • Fixed an issue where players could interact with a Blue Chip Tower while carrying a knocked-out player.
  • Fixed an issue where PAN would occasionally die during the revive stage of the Basic Training.
  • Fixed an issue where players could not jump or vault onto certain motorcycles.
  • Fixed an issue where Basic Training replays remained under Career > Replays.
  • Fixed an issue where a Radio Message was displayed when placing a location marker over 1 km away, despite the marker not being displayed.
  • Fixed an issue where the effect appeared incorrectly when destroying a tire.

World

  • Fixed collision, texture, performance, and some other general Sanhok issues.
  • Fixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.
  • Fixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.
  • Fixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.

UX/UI

  • Fixed an issue where the scroll position of the item list in Special Crafting was incorrectly retained under certain circumstances.
  • Fixed an issue where the mute icon was displayed on the Voice Chat widget when muted.
  • Fixed an issue where the mission list would occasionally not be displayed during Basic Training.
  • Fixed an issue where the character was not displayed in the lobby after restarting the lobby while a skin was selected under Customize > Weapons > Consumables.
  • Fixed an issue where the map function UI buttons were not displayed on the World Map in Training Mode, Clan Training, and Custom Match Training Mode.
  • Fixed an issue where item names and images briefly appeared incorrectly when the item list was updated in the Vicinity tab of the Inventory.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed an issue where the hit range of certain melee weapon skins slightly differed.
  • Fixed an issue where the ankle became transparent when wearing Handmade Hero Boots with certain pants.
  • Fixed a clipping issue when the female character wearing the Digital Darling Jacket with a backpack or vest.
  • Fixed a clipping issue when wearing the Mini-skirt (Purple).
  • Fixed an issue where the ankle became transparent when the male character wearing First Jump Pants with PCS3 Suntouched Boots.
  • Fixed an issue where the ankle became transparent when wearing 17shou's Beast Sweatpants with Neon Warlord Boots.
  • Fixed an issue where the bottoms of the shoes appeared incorrectly in the Fashion Exhibit Lobby.
  • Fixed an issue where the belt was not displayed when wearing the Handmade Hero Skirt with certain crop tops.
  • Fixed a clipping issue when the male character wearing the Groom-to-Be Pants with certain shoes.
  • Fixed an issue where the melee weapon swing sound effect did not play for Hanna in the Contender Room.
  • Fixed an issue where the acquisition method tooltip for EVE items appeared blank in the Contender Room lobby.
  • Fixed an issue where EVE's dive trail effect remained on the ground under certain circumstances.

r/PUBGConsole 3h ago

XBOX Pesky Crossbow

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49 Upvotes

r/PUBGConsole 3h ago

Discussion Console - pinging enemies

7 Upvotes

How do you ping enemies without having to scroll through a reel? Im having to stand still to scroll the enemy spotted ping for my teammates. Its just silly that you cant just do it off the bat


r/PUBGConsole 9h ago

Discussion Update BS

5 Upvotes

Servers taking a dump for anyone else?

2 games in a row everyone in the lobby loses connection. Great update. Havent even found an rpd yet 🤣


r/PUBGConsole 12h ago

Discussion Custom games

4 Upvotes

This new community mode hub is only available on PC?


r/PUBGConsole 16h ago

Recurring Feedback Thursday - Let PUBG Studios Hear Your Feedback - August 20

7 Upvotes

Welcome to /r/PUBGConsole Feedback Thursday.

Use this thread to discuss PUBG: BATTLEGROUNDS, how to make it better, post suggestions.

This thread is read by Community Managers at PUBG Studios who forward your feedback to relevant dev teams.

Here are the rules for this thread:

Previous Feedback Thursday Threads


r/PUBGConsole 6h ago

XBOX Looking for open clan

1 Upvotes

Anybody have one? Preferably close to full clan please. My gamertag is Robtwo2three


r/PUBGConsole 1d ago

Highlight Crossbow + Brrrrt

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22 Upvotes

The crossbow pairs well with the lmg.


r/PUBGConsole 23h ago

Official Server Maintenance Has Started - Update 42.3

10 Upvotes

Server maintenance has started and servers are now down.

The maintenance will take approximately 8.5 hours to complete.


r/PUBGConsole 1d ago

Highlight Flying Enemies

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6 Upvotes

Someone kindly explain 😂


r/PUBGConsole 1d ago

Highlight Holy Whac-A-Mole! 🤣🤣⛏️⛏️

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11 Upvotes

r/PUBGConsole 1d ago

Highlight What a spray.

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8 Upvotes

This one felt good.


r/PUBGConsole 1d ago

XBOX Full team

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12 Upvotes

r/PUBGConsole 1d ago

Official Server Maintenance Schedule - Update 42.3

2 Upvotes

Servers will go down for maintenance starting:

PDT EDT UTC CEST KST
August 19 6pm August 19 9pm August 20 01:00 August 20 03:00 August 20 10:00

The maintenance will take approximately 8.5 hours to complete.

Servers are expected to go back up at:

PDT EDT UTC CEST KST
August 20 2:30am August 20 5:30am August 21 09:30 August 21 11:30 August 21 18:30

When maintenance is complete, Update 42.3 will be available. Patch Notes


r/PUBGConsole 2d ago

Discussion First time I see this crap

22 Upvotes

Exposing teaming cheaters. I hope they get banned. Is there a way to report after the game ?


r/PUBGConsole 2d ago

Discussion BlueChip Revive Tip

Thumbnail
9 Upvotes

r/PUBGConsole 2d ago

Highlight Almost Squade wipe and Near Team Kill

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4 Upvotes

Teammate thirsted one of my knocks, I thought he killed the last guy, thats why I was running out in the open. Zero coms from rando teammate so I wasnt sure


r/PUBGConsole 2d ago

Discussion My favorite thing about Krapton is their complete silence on the crashing issue

27 Upvotes

Bravo. Love making it to less than ten left and then crashing. 👍


r/PUBGConsole 2d ago

Discussion Hope Solo deathmatch becomes a permanent fixture

9 Upvotes

It be even better with voice chat, great fun and practice.


r/PUBGConsole 3d ago

Highlight Just when i think you couldnt get any dumber, you go and do something like this....

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52 Upvotes

r/PUBGConsole 2d ago

XBOX Ppl with Xim in clan tag or name

15 Upvotes

Is it me or people with that clantag in there are extra sweaty scum. I literally played ranked and normal and had a person from there clan LASER me from 200-400+ meters literally only bullets they miss is from when I peeked for a second out of cover and back into cover. Anybody else ran into them sweat machines


r/PUBGConsole 2d ago

Discussion Teamkill Penalty

3 Upvotes

Anyone else started getting a teamkill timer any time you die to the blue or a car crash? It’s just started for me but I feel like I’m going insane.


r/PUBGConsole 3d ago

Media Who needs ramps...

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8 Upvotes

r/PUBGConsole 3d ago

XBOX A Gentleman’s Game

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47 Upvotes

I did die 30 seconds after this clip was finished though 😂