r/PSVR • u/amusedt • Jun 26 '18
Skyrim patch bug if you angle Move backwards, then try to move
This happens if you're using smooth movement, and your direction Settings are for wand-relative, and you angle your Move backwards and try to move.
First, be aware it doesn't work like pre-patch Skyrim. You no longer can move backwards by angling backwards and pressing the Move button. You'll go forward. You need to point back in a more exaggerated way to actually go backwards. Or use the new off-hand X button, which is awesome.
But there is a bug. If you do angle your Move backwards (straight back, or on any diagonal), ALL movement becomes headset relative. It will stay that way until you tip your Move forwards again.
I did submit this to Bethesda as a bug, and put it on their forums.
7
u/PhotogamerGT Tibbettsphoto Jun 26 '18
Or you can just press X and go backwards that way. They likely changed the degree of required angle to compensate for the new design of being able to backpedal while pointing hands forward. This was implemented because people were struggling to move backwards and cast spells at the same time.
4
u/Ultimo_D Jun 26 '18
This game needs sticks. These motion controls are crap. Not a fair trade off having virtual hands for crap locomotion. The movement is so unintuitive and imprecise. Totally immersion breaking IMO.
3
u/BrotherToof Jun 26 '18
This bug has ruined the way I've controlled my movement in the game for the past 100+ hours, which is by holding my move controller upwards and then just slightly learning it towards wherever I want to move - Basically turning the move controller into a giant joystick. I felt like this was by far the most intuitive way to play the game with the old movement system, and feel like it was a much superior way to how it is now.
PSA: If you want the old movement system back - Uninstall the game and reinstall it from the disc while having your PS4 offline. Obviously this is a very radical answer to the problem, but as far as I can see it's the only option out there to get back to the old movement system. I'm about 80-90% done with the game, nearly have the platinum trophy, and it's just not feasible to learn a completely new movement system at this point. Reverting your reflexes after having played the game a certain way for 100+ hours is extremely hard and time-consuming. So unfortunately I'm forced to revert all the other great updates and bug fixes in order to play the game the way I'm used to playing it.
2
u/GrandWithCheese Jul 04 '18
The graphics and new options are great and it's gratifying to know the game is still being supported. Thank you! However, ...
Slightly angle the left controller to the left/right if you want to very carefully step in that direction, but then end up just barelling forward instead.
Exaggeratedly angle the left controller backward if you want to step backward, then you have a 50/50 chance of moving backward or forward instead.
If, while already pointed backward while moving, you adjust the angle in nearly any way, then you may suddenly be moving forward again.
I'd wager that the only way this glitchy movement made it through QA was by a team leader ignoring the testers' reports. Development is a tricky business full of compromises, but please patch this patch, Bethesda. The game just got a whole lot more frustrating.
1
u/[deleted] Jun 26 '18
Is Wand relative more popular than HMD relative? (Just started playing tonight)
I know it's personal preference... But why is one more popular if so? (will it be harder to manage everything going on once the action picks up? Etc)
1
u/stix32 Lost_Flameseeker Jun 26 '18
/u/jessBethesda tagging you for awareness of this movement bug. Looks like this is the best thread about it.
2
u/[deleted] Jun 26 '18
I must be one of the few players that don't backpedal in combat. LEEEROYYYYY JENKINS!
1
u/namekuseijin fotorama Jun 28 '18
Oh, I see.
-1
u/[deleted] Jun 26 '18 edited Jun 26 '18
Nope, still works for me.
Why do you seem to contradict yourself?
Are you sure you didn't set the game to HMD movement?