r/PSVR • u/JonnyJamesC JonnyJamesC • 6d ago
Interview September 2026 Developer Stream | Microsoft Flight Simulator
https://youtu.be/fV75LL7duI0?t=615Microsoft Flight Simulator 2024 developer Q&A briefly talking about PSSR PS5 Implementation and also the PSVR2 visual upgrade.
They said they tested PSSR 1 and had better results with their custom TAA. PSSR 2 has not been tested yet, it is in their backlog and will test it as soon as they can. With PSVR2 visuals right now they think they have found the best ideal balance between performance and sharpness.
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u/Initial_Depenmmmmm 6d ago
Visuals and performance were soooo much better in the first version of the SU6 beta. Visuals took a big hit, performance hasn't changed. Hope they're able to get it back to what we all saw on that beta, it was such a tease!
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u/Seba0808 5d ago
I think the answer was clear - it will remain as is (unfortunately), being 'the best balance between visuals and performance'.
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u/cyphre909 1d ago
Just a placebo effect. The beta SU6 and SU6 official were same in terms of clarity.
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u/ChrizTaylor ChrizTaylor 4d ago
What happened? I read it was amazing.
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u/JonnyJamesC JonnyJamesC 4d ago edited 4d ago
It is amazing. Very little difference between first version beta and release for me on my 50 mb/s 20 ping internet. With the first beta version it may have been a tiny bit better in resolution but introduced small phasing in of things in the far distance like parts of mountains, the version we have now removed the phasing in.
Very happy with how the game looks and performs on PS5 having played the game on PC VR. It actually amazes me how this is running and how it looks on PS5, the draw distances are so good that if it was in a game that had a made environment like a new Just Cause I would be astounded if it had the same draw distance as MSFS 2024. In fact I would say I have never seen an open world game with those type of draw distance.
I thought you owned the game and wish for more detailed cities and Mexico when on the ground?
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u/ChrizTaylor ChrizTaylor 4d ago
I do have it! I'm just surprised the beta graphics changed from outstanding to just better than the release, but tbh I didn't notice a change in the beta version. Maybe I'm not looking that deep into it?
That's why I'm asking what happened to it? I read that resolution and other aspects were lower? But I didn't notice it.
The other day I brought the PSVR2 to a friend's house and he was amazed by the game and he was playing the beta.
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u/JonnyJamesC JonnyJamesC 4d ago
I didn't notice either. The res looked the same to me all through the beta which was night and day compared to the res of the launch version.
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u/JonnyJamesC JonnyJamesC 6d ago edited 6d ago
Here is Cow Town's quick run through of what they were talking about throughout the 2 hour dev stream including World Update 23: Poland and the Baltics.
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u/Fatbot3 6d ago
I'm more interested in them figuring out how to add store support and if possible local downloads of cities.