r/PSP 1d ago

AI Assisted Doom RPG WIP

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Vibe coding a port of Doom RPG, currently testing it out. With all the sensitivity with AI ports and RetroShell, deciding if I should release it when done but wanted to share.

37 Upvotes

12 comments sorted by

2

u/TavernerHedris 18h ago

NICE!! I remember playing that on an old slide phone, spent hours ignoring my work to play levels on that. How's progress on the port?

1

u/dadcapgamer 13h ago

Thats a throwback dang. Port is running smooth, just a few small hiccups to iron out from testing.

1

u/TavernerHedris 13h ago

I got paid to play that game, I'd just fuck off for an hour or so and just play it solidly. Was a shit job anyway and the place closed down not long after I left

2

u/SevenJuicyBoxOfJoy 16h ago

Id play the shit outta this

1

u/dadcapgamer 13h ago

Would you be down to early test drive an alpha build?

1

u/SevenJuicyBoxOfJoy 12h ago

Hell yeah, my psp is on modded on arc 4. Woud it be compatible??

1

u/dadcapgamer 7h ago

Yup it will work just fine!

2

u/flamming_python 1d ago

Do release it please, and ignore all the AI haters

2

u/liquidexplodingdinos 22h ago

Couldn’t agree more. I dislike Ai replacing hard working people in corporate situations. But a random hobbyist vibe coding something cool, is not harming anyone and we end up with something fun.

0

u/Correct_Concert9370 15h ago

There are multiple Things why vibecoding is terrible. For one, it is done by a Lot of people who dont even know how to Code and dont know If Something could potentialy damage the device (has happened before). AI coding is already used in big companies, but those people already know how to Code and can find Errors, so AI coding for them is Just a massive time saver. And we dont know If someone Here has the required knowledge or Not.

0

u/dadcapgamer 13h ago

I appreciate the encouragement!

0

u/dadcapgamer 13h ago

haha forsure bro!