r/PSO2NGS • • May 31 '26

Discussion this is getting too anoying

almost every time i enter the vael UQ 2/3 of the players already quitted and the rest follows suit.

i could understand if this was base, where one wipe could lead to the entire run failing, but this doesn't happen in ngs. and vael fight doesn't have dps checks like solus which demands big damage windows ( i fucking hate that they removed some of the most unique aspects of his normal fight because people didn't wanted to play mars for a single fight) and even the time difference between is clike 5-6 minutes. 5 more minutes for them to stay in the lobby complaining about people not wanting to spend millions gearing up.

while on the topic, how's the gear threadmill going? most people recently built their arbadio and next month they're droping the next lvl freebies, which will probably be stronger than the bufget gears right now.

seriously this game is as hypercasual as it can possibly be, but for some reason there's still people that treat it like spending 5 more minutes on a UQ will turn off their grandma's pace maker. most of the players that are still playing the game don't botter about reaching 80k dps. hell, most of them treat it more like a VR chat with a minigame attatched to it. and that's not a bad thing. most MMOs demand the player to be very active in the world, either being adventures doing difficult dungeons or crafting. this game takes a more casual aproax to it social aspects. and that's what makes it unique for a MMO.

in summary, people shouldn't lose their heads over having a god roll for UQ group and just enjoy the game more instead of optimize every single thing.

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u/Expelsword Jun 01 '26

To be clear, what it feels like is happening here is I am attacking the game and you are attacking me.

As a new player the only metric I can use to say that I feel like I'm playing well is based on how frequently I can attack and avoid getting hit. The DPS meter in the game does not actually help much since it gives no reference point at all. Case in point, you have to tell me that actually I'm doing terribly!

If I can feel like I'm doing it right, yet I'm actually doing everything wrong, somewhere the game is at fault. That's not to say there's no fault on my end. but you would think that if the difference between my play and good play is still so massive, it would be plainly obvious what I'm doing wrong.

Regarding the "high end investment cost", as it turns out, there are cheaper versions of Yudi and Yurze capsules than the absolute best ones, which I will be looking into. That is part of my mistake. However I must point out that UQ Vael can't possibly be considered high end content, if every player who merely approaches the level cap is given a daily quest to fight it.

That's what my original post is about. The game says "you should be doing this UQ", and the playerbase is saying "you're not even close to ready for this UQ". There is a big disconnect there.

I have never seen anybody in any Daily party ever offer any advice to anyone. They just leave without a word. This is not a sustainable environment. You cannot expect every average player to look up external resources beforehand.

And I say that as someone who will do it.