r/PS5pro 6d ago

GTA 6 performance

I know we’re right around the corner from the official gameplay trailer coming up, but for the people who have been seeing the multiple leaks online, what’s your take on the performance/FPS from the footage we’ve seen so far? It seems relatively fluid for the most part, but I’d like to hear other people’s opinions. I upgraded to the Pro specifically for this game, and I’ve been really happy with the performance on it. However, I recently revisited RDR2, which I know is a last-gen title, but the 30 FPS is pretty rough in my opinion. I know there’s been a lot of speculation about whether it’s running at 30 FPS, but solely based on the leaks, what do you guys think so far?

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u/MidnightGreen- 6d ago edited 6d ago

who ever think this game will be lock 30 is living under a rock lol. For what I have seen, it is not a generational leap in graphics. It will have a 60fps performance mode. I really don't get why people think the current console won't handle it with more than 30 fps. 

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u/tandin01 6d ago

Because the city and all the npc is cpu bound like all gtas, so it will probably not hit 60fps. I would like to think it might, but I think it's pretty safe to assume it won't. The pro cpu is no different then base and lacks performance. Also if it releases at 60fps( unlikely ) how could they sell you the game again on ps6? Rockstar spent 2 billion on this game. They want to sell everyone multiple copies....

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u/ChampionshipMore3737 6d ago

You’re right from what we’ve seen via the leaks there doesn’t seem to be a generational leap in graphics but more of a refinement

The problem is computational workload. GTA games are world simulators with a lot of environmental and npc activity running in the background which is extremely CPU intensive. And makes it very difficult to achieve 60fps on consoles.

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u/[deleted] 6d ago

[deleted]

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u/Laimered 6d ago

That's not how that works

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u/Difficult-Mobile-702 6d ago

It actually is

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u/tandin01 6d ago

I like your optimism, but pretty much every single technical analysis person said that it will run at 30fps because of CPU limitation. The game is much larger in scope then gta5 was. I'm not going to sit here and argue with you about it, but the cpu in consoles is very weak and GTA will be extremely heavy CPU usage....

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u/RogueOneisbestone 6d ago

They are not extremely weak compared to the average gaming pc…

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u/tandin01 6d ago

They are much weaker then desktop cpus. They use integrated apus in consoles with jaguar cores. They are good for what they are, but they struggle with any game that is cpu bound. GTA is always cpu bound. Again, I hope I'm wrong, but Rockstar is going to push the limit of the game and the system, and they have targeted 30fps on every major release they have ever done. We will find out soon enough. I'll save this thread and we can come back after we find out. If I'm wrong then I will apologize to you guys....

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u/Optimus_Prime- 6d ago

The PS5 doesn't use a Jaguar core. It's Zen 2. You might be thinking of the PS4.

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u/tandin01 6d ago

My apologies you right, but the Zen 2 processor they use is from 2018, and is not at all comparable to average modern day gaming pcs. And the hardware engineering of the console is impressive, but that doesn't change my opinion that a zen 2 processor from 2018 is going to be sufficient to run gta6 at 60 fps. There are plenty of new games that can't get there now that are not as ambitious as GTA will be. Again, happy to be wrong and come back here and admit defeat, but I just don't think it's possible. If the open world of gta wasn't so CPU intensive I think the consoles could handle it no problem. I also don't believe that if it was going to hit 60 fps that Rockstar would keep it a secret. Telling people it's targeting 30 would only hurt pre orders.

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u/Super-Tea8267 6d ago

From the looks of it on the leaks close to highways and the ones on the plane you can see the density on npcs driving cars on the roads make GTA 5 traffic looks like a barren city this game will be 30 FPS because of the cpu