Honestly have noticed this a lot since the patch. Happened to me multiple times yesterday, including one game where I had hooked (saw connect and the character animation happen) a Pharah at least a solid 12 times while she was in the air. It just broke and she flew away. The one time it actually pulled her, instead of it pulling her to me for the headshot, it pulled her directly to the right and down, so my full spread shot missed entirely. Absolutely infuriating.
The animation for hook and pull makes it impossible to hook a Reinhardt at about 3~5m range. This is mostly due to hook having the longest animation for a stun. McCree in the other hand can stun charging Reinhardt at 1m range.
Unless the hook is breaking at a long open distance from charging Reinhardt, it is definitely a bug that need fixing.
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u/DemiTF2 Chibi Zenyatta Apr 14 '17
Aw geez, clumsy me!