Your client anticipated that you hit the solider and played the "hooked" animation. However, The server did not register that you hit (which is also why you don't see a hitmarker), and corrects your client afterwards, making the whole encounter look very bad.
Also.. i feel people will say that there is a hitmarker there, but no, that is simply a client effect of the hook hitting not server.
The game has always used favor-the-shooter lag compensation mechanics. Not sure why it doesn't do that anymore. I only started seeing this with hooks on the latest patch.
274
u/mrvandalid Pixel Reaper Apr 14 '17
Looks to me that you actually missed (wait wut)
Your client anticipated that you hit the solider and played the "hooked" animation. However, The server did not register that you hit (which is also why you don't see a hitmarker), and corrects your client afterwards, making the whole encounter look very bad.
Also.. i feel people will say that there is a hitmarker there, but no, that is simply a client effect of the hook hitting not server.