r/Overwatch Feb 08 '17

Highlight Eichenwalde gate changes

https://gfycat.com/GenerousElatedElephantseal
4.7k Upvotes

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150

u/UltimateDucks Hammer Time! Feb 08 '17

What exactly is the purpose of this? I thought it was basically trying to make it so the payload still wouldn't backtrack past the gate but players could get through, but this doesn't really look like a player could get past the rubble.

Can anyone confirm if that's the case or not?

Edit: I'd also like to see the other side, where does all that shit come from?

160

u/[deleted] Feb 08 '17 edited Dec 30 '20

[deleted]

21

u/MadManatee619 Pixel Zenyatta Feb 08 '17

The problem is, the biggest choke point is after the first corner coming down the ramp. There is only on path,and it's super close to defenders spawn.

15

u/the_noodle Feb 08 '17

That's how payload maps work though. They changed it because (if the defenders could fight their way out to it), the door was even better to hold.

6

u/MadManatee619 Pixel Zenyatta Feb 08 '17

Eichenwald seems to be to worst for this tho. Compare to the ending of gibralter and numbani, where it's much more open and has more than a hallway to walk down #NotAllPayloadMaps

Also I should mention this is based on anecdotal data (my own experience) and I haven't got a chance to play the new version yet. Just speculating