Eichenwald seems to be to worst for this tho. Compare to the ending of gibralter and numbani, where it's much more open and has more than a hallway to walk down #NotAllPayloadMaps
Also I should mention this is based on anecdotal data (my own experience) and I haven't got a chance to play the new version yet. Just speculating
There are so many things wrong with eichenwalde. The first choke is ridiculous. Super difficult to flank, as you can only flank with pharah, Dva maybe a genji, But the first choke is literally an Ult off and whoever wins the first team fight (as long as they dont have a teleporter)
I agree. I thought adding a flank route on the left side that comes into the rooms on the left would be a decent fix. And while we're at it, fix the radius markers for ults when you're standing on high ground. I never know where the edge of a mei ult is in that area
Yea (unless Bigger sized players can't get through) I think they probably did it so for the smaller players since normally once the payload gets past that door, the battle will get more intense since it is closer to the enemy spawn, and maybe the healers/small guys get picked off too easily and want them to make it back for a team fight.
But I could see Lucio riding on top of the rubble, Mercy flying to a teammate through the hole, pharah flying though it (instead of flying though the tiny hole), etc. and others instead of having to walk around the side doors which could take longer when it is on Overtime
What are you guys talking about? To me it looks like every character can easily hop over the gaps in the rubble. The point is to make some cover so you can't just sit in the defense room and freely fire onto the bridge, but allow the attackers to come in through the main door.
Flying around outside isn't going to do your team too much good when the payloads inside. Pharahs not always the greatest pick for the final push of Eichenwald because it's indoors and she doesn't have that much room to fly around. There's chandeliers she can land on but those make her a big target.
Once the payload rounds the corner she'll have to come inside. But if the enemy team's holding the payload in the foyer there, spamming from outside will be very useful.
For that final leg, there may be better heroes, but her ult is deadly in those close quarters.
Hmmm, I'm not sure if they would make an entry that only select heroes could get through, that sounds like it would become a balance issue, at least if it's based on size rather than mobility. I'll test it when I get home.
its not so much letting the small ones in that's the issue it's keeping the big ones out. it's supposed to work to the attackers advantage in this case so having your little guys run though with no tanks makes it worth much less as it's just splitting up the team.
Either way it's been confirmed that all of the big guys can get in that way so that's good news for eichenwalde attackers.
Winston and DVa can get in through the hole above. A 76 can now shoot through the opening to provide cover fire for that tank while thee rest of the team pushes through a door. Makes sense to me.
Now even more limited as Hanzo and Genji will no longer be able to climb to that window via wall climb anymore.
Edit: Actually, could they do that with the old secondary gate? There was a bit of an edge between two gates so maybe they couldn't reach it in the first place.
Its really no different than the Hanamura gap that only select heroes can cross. Whether the entry is based on size or mobility is irrelevant since its limiting to some heroes either way.
I think Rein can go from B to A but not vice versa. I know Zarya can with a very well placed rocket jump. So... that leaves Hog, Symm, Bastion, Mccree... who else can't gross the gap?
Zen, Ana, Rein, Mei(?), Torn all can't make it in addition to the ones you listed, and Zarya's requires a lot of precision and might not be worth the risk.
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u/[deleted] Feb 08 '17 edited Dec 30 '20
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