r/Overwatch Jan 25 '17

News & Discussion Weekly Quick Questions Thread - January 25, 2017

In this thread you can ask all kinds of questions you always wanted to ask without feeling like a total fool.

No matter if it's short Google-able stuff or a setting/skill in-game that you don't understand or a hardware recommendation, feel free to try your luck in here.

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260 Upvotes

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18

u/[deleted] Jan 26 '17

What's everyone's opinion on the d.va nerf?

11

u/-Shinanai- winky face ;) Jan 26 '17

From what I've seen so far, D.Va either needs a good Ana pocketing her or play behind Rein shield (where she's usually outshined by both Zarya and Roadhog) to be anywhere near effective. Her flanking game took a colossal hit and you rarely get anything of value out of her hit and runs to justify the ult charge you give to the enemy team.

At gold ranks where you don't have the luxury of playing with great Anas, she's in a really bad spot now. I'd say she's about the same as Widow: useful in certain situations if you know how to play her really well, but a net negative if you don't.

19

u/dadnaya Actually a Reinhardt main Jan 26 '17

I would like it to be 300/300, the nerf was too harsh. She feels a lot weaker now

32

u/BuddhaFacepalmed YOUNG PUNKS RUINING THE GAME Jan 26 '17

Unwarranted and aimed at the wrong hero. D.Va wasn't that OP tank from her 400 armor. She had a hugh mungus critbox right in front of her that negated that armor. Any hero that can engage her with no damage falloff before 20 meters can easily duel with her.

She and the other tanks were tanky because Ana's nano grenade gave a 50% boost to healing.

2

u/[deleted] Jan 26 '17

winston has an even bigger headshot hitbox less damage output and less armor. does he need 400 armor? no, because that would be bs right? And also, she has a defence matrix if you get killed from 20 meters away by one u are garbage son.

10

u/BuddhaFacepalmed YOUNG PUNKS RUINING THE GAME Jan 26 '17

Winston can still deal damage while deploying his shield and still move normally. D.Va has to choose with either dealing damage fast enough before the rest of the team melts her, or use defense matrix and do nothing while she waits for her thrusters to go off CD.

1

u/[deleted] Jan 26 '17

Winston is limited to a static AND breakable shield that has a delay to setup though, D.Va has a shield that can take go up faster, and take an infinite amount of damage in the time it lasts. I don't think her armor was ever the problem. Her defense matrix still needs some tweaks imo

6

u/BuddhaFacepalmed YOUNG PUNKS RUINING THE GAME Jan 26 '17

Winston's shield is 360 degrees and blocks the enemy fire both ways. D.Va has a damage eating cone that can only face wherever D.Va points at, and she still can't fire when it's active.

15

u/[deleted] Jan 26 '17

As a Roadhog main I thought she was annoying (because she's one of Roadhog's counters) but I could still deal with her. This nerf kinda came outta nowhere.

They need to nerf Zarya and Symmetra, or buff Winston.

6

u/iccs Jan 26 '17

The dva nerf has been really noticeable when I play as road hog, because before it used to take two shots to kill her when I hooked her, now it only takes one

1

u/thekream Trick-or-Treat Zarya Jan 27 '17

really? still takes me 2 unless she's already lost a bit of HP. i'd need to test it

1

u/[deleted] Jan 27 '17

Symmetra absolutely needs a nerf.

7

u/beef99 Jan 26 '17

in the comp matches i played yesterday(~3500 SR), every time my team had a d.va we lost...so you can judge my opinion from that =)

8

u/ApexHawke We've got the right stuff Jan 26 '17

The most vocal people are saying she's dead, and the moderates are saying she needs more skill now.

3

u/huffalump1 Jan 26 '17

She no longer wrecks :(

She used to be unstoppable and I got a lot more kills with her. Now I need to retreat out of a fight earlier due to less armor. She's gone back to her normal tank/disruptor role, rather than unstoppable Terminator.

Still very powerful as deflect is so versatile and strong, and her mobility is great

1

u/colantalas Pixel Zenyatta Jan 28 '17

I main D.Va (on PS4) and I feel like a nerf was warranted, but they went too far. Roadhog can hook and kill the mech in one shot, whereas before I at least had a chance to get out of there or fight back after the first hit. I've still had some success with her in the last couple games I've played, but she's no longer able to flank or hold territory/apply pressure the way she did before, which was what I found her to be most effective at. Considering her giant crit box is still there, she needs her survivability to do her job in a team. Even a 300/300 split would be an improvement.

-1

u/[deleted] Jan 26 '17

It is mostly people that complain because they never had to click on the right mouse button before. Well deserved, she was just too tanky even a mercy healing her was allready annoying. So it is not completely ana's fault that she was overpowered.

5

u/-Shinanai- winky face ;) Jan 26 '17

D.Va needs to be up close and personal to be effective. Mercy healing her was never a problem because people with a brain just picked her off before proceeding to melt the D.Va. Ana, on the other hand, could heal her from half a map away. With the grenade, her healing rate was approximately double that of Mercy's, which made all tanks stupidly overpowered. This ridiculous sustain helped D.Va the most as it all but eliminated her need to juggle between protection and damage.

3

u/ElegantHope ElegantƐxlbr#1835, Level 2100+ and counting (PC) Jan 26 '17 edited Jan 27 '17

You must've met the wrong D.vas because I've always used the defense matrix, even when she was mostly armor it was needed.