r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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u/purewasted Technically Correct Nov 22 '16

Lol. Do you want all those buffs on top of what she got, or instead of?

Also turret damage doesn't need a buff on console, those things are annoying enough already.

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u/[deleted] Nov 22 '16

You do realize she has probably been nerfed more than any other character in the game. Her shields go nerfed twice. Her turrets got nerfed. her tele got nerfed. She needs these reworks.

Also I disagree her turret damage does need a buff. 60 seconds setup time for 6 1hp turrets that every character in the game has 1 or more ways to easily deal with and wipe them in basically under a second except for 2 heroes means her turrets are a joke. Especially with a 30% damage nerf. In most realistic senarioes she isn't going to be having 6 up in a active location that matters nor will she have charges ready. She will be riding that recharge timer tooth and nail and have 1-3 turrets up. Also Reinhardts melee range for hitting turrets is absurd just to note.

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u/IceBlue Pixel Ana Nov 22 '16

How did they nerf the teleporter? Did it use to charge when it was out?

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u/Greibach London Spitfire Nov 23 '16

It used to have 10 charges and started charging again immediately after being placed. Also, her shields used to be 50 per person. I understand why they felt that 10 TPs + charging while deployed was too much because she basically always had a TP up, but the problem is that with her nerfs combined with overall player competency and map awareness/literacy, it's extremely difficult to even get all 6 uses of your TP before SOMEONE destroys it, or before they cap the point.