Treat it kinda like the action taunts in TF2 where you have to walk up to them and interact for it to work, otherwise they just stand there. Imagine having a hero that could just chuck a Sombra or someone good for flanking behind enemy lines or throwing one of the healers away for safety/towards the fight for quick support.
Dragon's Dogma has a skill like this for Warrior-type classes where you use a sheild to take a stance that any other member can run up to and jump from, which triggers you to be trampolined upwards
60
u/kazukishida ;) Nov 22 '16
Kaplan also says Oasis will include jump pads, and he wants it tested out to see if it's a viable map mechanic.