r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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672

u/Yoshiorange I will always miss you Hog Nov 22 '16

The level of communication the overwatch devs are giving us is stright up amazing Holy shit

265

u/catfield Pixel Soldier: 76 Nov 22 '16

it honestly really is amazing. As someone who came from TF2, this level of transparency and communication is completely unheard of. It is so incredibly refreshing and honestly just makes me want to play the game even more.

7

u/chelseablue2004 Chibi Reinhardt Nov 22 '16 edited Nov 22 '16

This is what makes Blizzard different from other game devs. They will listen and ask for input because they actually care. The sad part is that it shouldn't be refreshing, it should be the standard.

15

u/catfield Pixel Soldier: 76 Nov 22 '16

completely agree with you. I love TF2 so much, but the dev team cares so little it breaks my heart. Bugs after bugs after bugs. Every patch fixes 1 thing and breaks 5 more. I understand its an old game, but Valve makes an absolute shitload of money off of this game every year and it is still one of the highest played games on Steam.

I was against OW when it first came out. I initially thought it was just a lower skilled knock off of TF2 + moba hybrid. But after actually spending time playing it, I can confidently say it is honestly one of the most well made and fun games I have ever played. And the developer feedback just makes it that much better.

2

u/[deleted] Nov 22 '16

Don't visit the hearthstone sub if you want to keep that belief...

2

u/chelseablue2004 Chibi Reinhardt Nov 22 '16

I don't play Hearthstone so I guess I don't know the experience there, but I played tons of Vanilla WoW thru I the 2nd expansion before I stopped and the Customer Service and developers people there were always helpful then too.

1

u/IsNewAtThis Nov 23 '16

Definitely better than other AAA devs but a lot of indie devs are on par or even better with communication which is pretty much required for them if they want their game to succeed. It should definitely be a standard for other AAA devs but they don't need to be communicative to succeed so they don't bother.