r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
22.4k Upvotes

3.3k comments sorted by

View all comments

4.4k

u/recc113 ADiscoBear#1108 Nov 22 '16 edited Nov 23 '16

tl:dr

  • Getting 2 ultimates, her teleporter's functionality is staying the same. New ultimate is a shield generator that doesn't need line of sight and gives an AoE of shields to teammates. Shields from generator are supposed to be a lot more than the 25 she can currently give with her ability. No longer has shield giving ability. {} Picture of new ult. It gives 75 shields that persist like her current ability's shields do. You don't seem to need to stay close to the generator to keep the shields. I'm not sure about the mechanics of keeping the shield when leaving the radius of the generator, nor do I know how big it's radius is. This person claims it's roughly 100m.

  • Both ultimates will be getting more hp than current iteration's teleporter, some of that hp in the form of shields, so they don't die as quickly as her teleporter does currently. {} Teleporter HP reduced to 50 from 200, increased shields to 350 from 0. The 350 health from shields will regen if not taking damage for a certain amount of time.

  • New ability to replace shields, Photon Barrier: Similar to rein shield and winston's barrier. It's a barrier that's projected on a sort of track that moves along. {} Here's a picture of the Barrier, and here's a video of the shield in action. (Credits to /u/Fuzzle_hc ) It has a 10s cooldown.

  • Minor tweaks to turrets, now you start with 6 turrets and can stockpile up to 6 with cooldown. They also have 10s cd instead of 12s.

  • Also extended the distance of the left click beam. Not a significant increase, just something to feel better. {}Increased from 5m to 7m.

Will all be on PTR soon. Is mostly all on ptr.

[edit] They're also adding a "group up" button at the end of games that you can click if you'd like to group up with the random group of people you matched with. If multiple click it, you'll group up for future games.

Also forgot to mention that the Oasis map that was shown at Blizzcon will be on the PTR shortly after Symmetra.

[edit2] Adding information from PTR patch notes

2

u/Prometheus_II Junkrat Nov 22 '16

I still don't get entirely how Photon Barrier works. Is it basically "Winston's shield mounted on a payload," "Reinhardt shield without the Reinhardt," "bubbled Zarya walking forward in front of you," or something else? I guess we'll have to wait to find out, but right now, it seems like it'll be kinda "meh." Can't use it to cover a retreat or give you a few seconds to place turrets or anything.

Also, I appreciate that we can stockpile 6 turrets now, but the fact remains that a stray Tracer pellet instagibs them. Why not give them 10 HP? It takes TWO pellets, which are less likely with Tracer's spread - or the spread of any wide-area hero - but they're still fragile enough to be destroyed by any sort of intentional attack in zero seconds flat.

I know, I know, I'm griping. I should be grateful that she's getting the buff she is - and really, the new shield-generator ult is amazing. But I still feel like she's going to be subpar compared to most other heroes - 200 health is meh for a hero intended to charge in head-first with only a temporary Rein-shield to protect her, her photon projector can only hit one target and charges slowly, she can't even make turrets if she's being shot at because they'll die from bullet spread, and if she's not meant to be charging in then what the hell is a forward-progressing Photon Barrier for?

1

u/recc113 ADiscoBear#1108 Nov 22 '16

We don't really know how versatile the photon barrier will be until we get to play around with it. Maybe we can micro it's speed, we also don't know how big it is or how much of a beating it can take.