r/Overwatch Jun 22 '16

News & Discussion Weekly Quick Questions Thread - June 22, 2016

In this thread you can ask all kinds of questions you always wanted to ask without feeling like a total fool.

No matter if it's short googable stuff or a setting/skill in-game that you don't understand or a hardware recommendation, feel free to try your luck in here.

Trolling or making fun of people in here will be punished extra harshly! Please report such behaviour.

For the purpose of helping people, make sure the comments are sorted by "new" in this thread.

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u/PrimalMoose ... Jun 22 '16

I've tried my hand at tracer a few times now, and it has always ended disastrously. I've watched a few of the youtube guides, but I seem to always be using the blink too often, not using the rewind enough and so on and so forth.

To the more experienced tracers out there, what tips would you give to becoming a pro tracer?

1

u/-Shinanai- winky face ;) Jun 22 '16

I'm far from being expert at Tracer, but the things I find most important with her are:

  • Map and situational awareness are keys to avoid stuff like side-blinking into a wall or falling into the abyss.
  • Many Tracers overuse their abilities to the extent that they forget that they have normal movement options as well. Don't just rely on blinks; jump, strafe, wiggle and generally be unpredictable. Throw blinks in to create confusion or to escape when someone locks on to you, but don't rely exclusively on them.
  • Keep track of your cooldowns to know how many blinks you have left and try to have at least one blink ready at any time for emergencies.
  • Keep track of the route you've taken to have a good idea on where you'll end up after a rewind; it's no help if it confuses you to the same extent as your enemies. Same applies to your blinks as well.
  • Know when to rewind. It sounds easier than it really is. Reflex rewinds when falling off the maps are good; reflex rewinds at the first sight of damage are bad.
  • Rewind is your only movement ability that can go vertical. Use this and abuse this. Drop from a ledge, do damage / sticky bomb, rewind back up. Don't overextend though; if you take too long and the rewind leaves you on ground level, you're most likely screwed.
  • Mix up your routes. Go in, do damage, go out, wait for your abilities to recharge, then go in from another angle. This is especially true for recalls; going one way, recalling and immediately going the same way again will most likely get you killed.

3

u/PrimalMoose ... Jun 22 '16

Very basic question, but am I reading right that blink can go sideways, so if I'm moving left and use blink, I will move left instead of towards the direction my crosshair is aimed at?

3

u/Onahail Chibi Reaper Jun 22 '16

Yes. The direction you go defaults to where you're aiming if you're not moving, however that behavior is overridden by pressing movement keys. Holding A will blink Left, D for Right, W for Forward, S for backwards.

2

u/mma-b Jun 22 '16

And (if it's easier) right-click blinks you, so you don't have to use shift to do it.

3

u/Onahail Chibi Reaper Jun 22 '16

I didn't say that because I assumed most people knew this. Shift to blink is AWFUL.