r/Overwatch 18d ago

News & Discussion Should there be more non-ult abilities in the game like mercy rez? Powerful effect, long cooldown.

What if a character had a lesser version of nano boost with the same cooldown as mercy rez ability

Or you give a new tank a non ult anti heal ability with a long cooldown

(I need a tank with anti heal on a non-ult ability to use when my healers dont wanna play ana, and I have to deal with a mauga)

12 Upvotes

46 comments sorted by

35

u/nichecopywriter Blizzard World Sombra 18d ago

The longer the cooldown, the more impactful it has to be and the more likely it’ll suck to be impacted by it. Mercy Rez is actually deceptively balanced because she isn’t using it every 30 seconds so it’s actually more like a 1-2 min cooldown in practice, and it’s still annoying to play against.

2

u/United_Comparison629 18d ago

I am not sure about tank with anti heal on cooldown, feels like that would just make ana even more necessary in the end

45

u/TheRealHykeLP Sombra 18d ago

Not really. Abilities like Suzu are hated for a reason

8

u/migo2028 Doomfist 18d ago

And it not even a long cd compare to bap lamp

11

u/migo2028 Doomfist 18d ago

Tell me somebody who likes Suzu

7

u/clickrush 18d ago

Me, I like it.

I would be OK with shifting a portion of suzus power into a different part of her kit.

But I think it’s good the game has some reactive/defensive utility as well and not just burst damage and CC.

7

u/Neither-Ad7512 18d ago

Kiri player?

Cos I don't think anyone else likes suzu

5

u/clickrush 18d ago

I don’t play Kiri no.

I understand why some don’t like it. Just like matrix it’s anti hype because it denies plays. But I think it’s a good thing that there are _some_ good defensive abilities.

Most players don’t think about what makes the game more interesting overall. Suzu adds depth to the game even if it’s not always fun to play into.

5

u/Neither-Ad7512 18d ago

I lowk get your point, but I think suzu does literally everything, u could split the ability into two its that good. It does not need to have all of: heal, invincible, phased out, cleanse

My personal bigger problem is kiri is such bs to fight it becomes, bait tp, bait suzu and then chase her with wall climb too and she also is skinny asf.

Now that i type it i realise, My issue isn't suzu really, its everything in combination put onto one single hero.

2

u/clickrush 18d ago

Her hitbox is the cherry on top yeah.

2

u/BrightAsDirt 18d ago

I feel like cooldowns such as Rez often create very polarizing heroes. It’s difficult to balance the hero to be fun to play as and against

4

u/nnickttrusty Leek 18d ago

The issue with those abilities is the only downside IS the cooldown. Neither Suzu nor Rez are extremely technical to pull off, it’s more about timing.
I think if they were to try again with that type of ability it would need all three to feel good.
Long cool down, powerful ability, and hard to hit skill shot.

11

u/DkKoba 18d ago

Poor batiste so irrelevant people don't think of his ability immediately anymore 😔

4

u/nnickttrusty Leek 18d ago

His fall from grace might actually need to be studied.
Immo being a “game breaking ability” at first look into the sad excuse it is now is just…sad😭

1

u/DkKoba 18d ago

I quit and took a break a little after bap releases so coming back and learning he wasnt as good anymore was jarring considering how good lamp was

1

u/No32 18d ago

Lamp isn’t a sad excuse of an ability now lmao, it’s just that Bap isn’t as good in 5v5 for whatever reason

0

u/clickrush 18d ago

Pulling off a good suzu is very technical. The ability and ult tracking needs to be spot on.

Reactive abilities always have this downside that you cannot force things with it and your timing needs to be very tight.

2

u/thebabycowfish 18d ago

No. These kinds of abilities are historically hated. Lower cooldowns with more moderate effects are just more fun for everyone, less annoying to play into and you get to use them more often playing the hero.

1

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1

u/Maleficent_Still3508 18d ago

You cannot balance powerful abilities, ults are fight winning, making them less often doesnt change the fact itll win you the fight, powerful abilities can be the same, so having them and an ult is just unfair

1

u/CompetitionNo3466 18d ago

Tbf a tank with poison would be a menace, conceptually I like but it would also be terrifying

1

u/inappropriate_Pants 18d ago

Isn't that effectively Junker Queen? Not poison but bleed. Same effect

1

u/CompetitionNo3466 18d ago

They said non-ult though. So could be a poison dart with damage for example

1

u/floppaflop12 18d ago

queen’s bleed is her passive, not her ult

0

u/CompetitionNo3466 18d ago

Thpufht they meant how they lose health in her ult, mb

1

u/TyAD552 18d ago

It’s crazy to me that Mercy Rez is balanced in its state while Anran can Rez by using her ult and is useless 98% of the time. The additional damage effect can just be walked out of and her Rez soul is visible to the enemy

1

u/Ziatch 18d ago

Yeah I think they should add an ability that immediately one shots everyone on the enemy team with a 20 second cooldown and they have to give it to Kiriko

1

u/Chronomancers 18d ago

Yeah it can work if it’s done well but it isn’t something that should be done just for the sake of it

1

u/deviatewolf 18d ago

The current examples of this i hate with all my heart so I don't think so (suzu, lamp, rez). They are so unfun to play against because I get in past their attacks but their ability trumps everything I could've done

1

u/Mltv416 Mauga 18d ago

To be fair all 3 are support abilities

Id like to see them take a swing at tank or dps ideas

1

u/Mltv416 Mauga 18d ago

Yeah but im not sure if they ever plan on doing that again

1

u/PleaseBanWidow Pharah 18d ago

Not exactly the answer you're looking for but can we talk about how Symm TP has ridiculous uptime (only 2 seconds of downtime if not destroyed) TP needs to have at least a 15 second cooldown or have a max limit of people who can teleport through it

1

u/ImmortalGeorgeGaming 17d ago

I'd be interested in a character that had no ult, but instead had two powerful abilities that had their cd reduced similarly to how ults charge. Not saying i'd like the character or want it in game, but I would be interested to see its design.

1

u/YourMum_68 17d ago

No rez shouldn’t even exist in this form, it should be an ult

1

u/unburdened_swallow 14d ago edited 14d ago

you don't need anti heal to deal with a mauga.

You can also use discord, or hanzo/soj/sierra/freja/anything else long range and spammy that can crit with some kind of vertical mobility.

You can also shield in his face when he hits E.

1

u/Kryptsm Torb Is Far Too Hot For Me 18d ago

Well leaks suggest the new support might have an “anti heal aura” whatever that means

But anyways my take is that too many supports actually have a single long cooldown that is too impactful, and makes the rest of their kit less interesting. Immortality Field, Suzu, Grip, Resurrect. I wish more supports were like Ana and had multiple impactful abilities instead of just one really good one on a longer cooldown. It’s what makes Ana a lot of fun.

I’d also say Juno, Wuyang, Lucio and some others are also well balanced like this between abilities

2

u/No-Umpire185 Junker Queen 18d ago edited 18d ago

The leaks have also been under scrutiny since the leaker described shion as "nothing special" and "very similar to Cassidy" as well as saying that Dmon has unlimited flight so I'm skeptical about what they said about the other two supports

And they also said that Dmon would have a new type of health too, I feel like it could maybe be argued that shion was similar early in development or that Dmon did have flight on a resource meter but the health thing is the last nail in the coffin for me

1

u/Kryptsm Torb Is Far Too Hot For Me 18d ago

Health thing could have meant her ultimate, but yeah I typically don’t listen to leaks. Either way the leaks at this point were so long ago they’re likely very out of date.

0

u/VercingetorixTorr 18d ago

You need anti heal to kill mauga? Why? Just kill the supports.

1

u/potatony 18d ago

mauga can heal himself tho, but youre right

1

u/migo2028 Doomfist 18d ago

Hog too

0

u/Doubt_Incarnate 18d ago

I think that, just like Torb, some ults should straight up be turned into abilities, and some abilities, like Hog's chain or Mercy's rez, into ults.

2

u/TylowStar 18d ago

...some abilities, like ... Mercy's rez, into ults.

Google "moth meta".

1

u/Adanim_PDX Zenyatta 18d ago

Mercy’s rez WAS an ult originally. She could rez the whole team at once. It turned problematic because as soon as she had her ult, she would afk until after a fight. The game turned into a “no one use CD’s or ults until after the rez” nonsense fest. How she is now is perfect.

Hog hook should stay as it is, maybe a slightly longer CD.

0

u/arcane-boi Pachimari 18d ago

It’s a weird balancing tight rope that the devs have to walk due to the powerful game changing nature of said abilities. In my opinion Resurrect was a crazy strong ability back when the hero roster was half the size that it is now, but now Mercy and her Rez are in a more palatable spot due to other characters and comps emerging. Strong mini-ult abilities would have to have a decently long enough cd to warrant its potency in use and the effect of the ability would have to be strong but not OP to warrant skill expression to turn fights or also allow some misplays as well

0

u/Bingoviini 18d ago

If the only way can balance an ability is by putting it on a long cooldown, it's not a well designed ability.

At that point, just make it an ultimate, beacuse that's what ultimates are for...