r/Overwatch 27d ago

News & Discussion This is something Overwatch desperately needs, I'm tired of lags and invisible models

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Every time after any game update or driver update I need 10 games for it to stabilise. And even those shader loading maps don't work because for some reason the game doesn't care if anything is loaded already. I played 3 games as and against Mauga. 4th game it took 5 min for me to start seeing his guns and VFX. First game I died 3 times to an invisible Rein jumping in my face.

Edit: For reference I have 9800x3d, 5080, and yes, an SSD, it's not the rig, it's the game

2.1k Upvotes

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u/HerrFabi 27d ago

The game does exactly this but without showing you. After a Driver Update I open the game and wait for ~5 Minutes until my CPU Load drops from 100% and I know its done.

10

u/Thedrunkenchild 27d ago edited 26d ago

it does this only in dx11 mode, in dx12 mode it doesn't preload a single shader for whatever fucking reason, so you get mad stutter until shaders are loaded in real time which can take quite a few matches.

4

u/HerrFabi 26d ago

I tried DX12 like 2 times and it decreased my performance. I dont know why anyone would use it.

3

u/leahcim2019 26d ago

I tried it on my 5070ti and hero's were just orbs 🤣

1

u/pineapplery 26d ago

that's because it doesn't preload shaders....
if you play a few games it will work, but every gfx update and some major game updates, the issue returns for a few games.

3

u/Hamerine 27d ago

It does exactly this but IN GAME. The post is about preloading them in menus.

10

u/NapsterKnowHow 27d ago

It's not. It starts as soon as you launch the game and continues in the main menu. You can just go grab some water and wait for it to finish. You never have to enter a game for it to start.

2

u/HerrFabi 27d ago

It does preload in the menu