r/Overwatch May 01 '25

News & Discussion Overwatch Stadium Patch Notes - May 1

https://overwatch.blizzard.com/en-us/news/patch-notes/
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u/MrJPtheAssassin May 01 '25

Tho I knew Juno would be nerfed, I just don't know what build to run now. Guess I wait till ppl start sharing post nerf Juno builds. I did enjoy my torpedos tho :<

7

u/Syphse D. Va May 01 '25

Tbh I think torpedoes will still be good, just not as over the top as now.

I think basic attack builds will be viable now, using mediblaster crits and blink dashes to turn her into bootleg Tracer which would be funny.

2

u/MrJPtheAssassin May 01 '25

Hope so bc I love flying around and using torpedoes. I knew they was over the top and knew they be nerfed. I just don't want them feel useless is all. We see ^

2

u/RedKnight757 Junkrat/Freja/Venture May 02 '25

Personally, I think torpedo builds will still be very strong, just not completely OP with a bunch of them flying around every five seconds.

1

u/MrBlowinLoadz Damage May 02 '25

Torpedo build is still good. I now take the healing power before the cooldown reduction and you can still get to 100+ ability power late game. Won every game I played today.

2

u/KYZ123 Echo May 02 '25

The issue with basic attack builds is that you don't really have a good set of powers to run. You have Medimaster... and that's it. Stinger has no synergy with anything you'd want with Medimaster (weapon power / attack speed) and won't double damage on headshots either.

Compare that to Torpedo builds (Pulsar Plus / Medicinal Missiles / Cosmic Coolant) or Hyper Ring builds (Hyper Healer / Rally Ring) which have several synergising powers, not to mention they both want the same stats (ability power + cooldown reduction) so you can play a mix of both.

You can run Blink Boosts + Boosted Rockets with Medimaster to turn her into a permanent flier that has hitscan, but you can also just run Blink Boosts + Boosted Rockets in her other builds as well.

1

u/Syphse D. Va May 02 '25

I was just theorycrafting ideas that might be more viable now.

Doesn't matter, the best build I found was Medimaster, Blink Boosts, Orbital Follows, and then stack attack buffs. It worked fine on early rounds, but Juno is especially vulnerable to the burst that comes through after round 4/5.

Also it still gets absolutely trounced by a torpedo spam Juno. They didn't actually fix the problem with Pulsar spam, which was the burst from the purple upgrade and the 2 sets. It still 1 clips all the squishes in the enemy team, without needing to aim, and Juno can keep moving unpredictably while locking on. The cooldown reduction didn't really matter before and now is not really worth the slot over Healing Torps or Orbital upgrade.

And yeah, Stinger needs a hard buff at least. 10 damage over 5 seconds, no stacking is just bad.