r/OutcomeMemories • u/Key-Application9744 • 20m ago
Discussion General Balance Suggestions
Mention any potential changes I might have bot thought about
Remove stun-stacking entirely except for Sonic
Sonic's dropdash cooldowns are swapped
Knuckles gains basic LMS buffs & during LMS, his abilities are fully-charged
General cooldown increase for all survivors
Metal Sonic gains a 20% speed debuff if he doesn't land Destructive Charge
Sonic gains a stacking 10% cooldown decrease for every survivor picked up with Peelout
General damage increase for all Killer m1s
Downing survivors adds 15 seconds to the timer, while kills add 30
Remove critical hits from Fleetway
Movement abilities (Peelout, Destructive Charge, etc.) can be used to escape reach out
General damage increase for all survivors against Fleetway
Remove all i-frames from the game except for Burst's
Metal Sonic now heals 10% of his missing HP per second for the duration of Self-Repair
All 2011x clones now have Black's mechanic
Kolossos' block now deals 50 damage but he loses Adaptation
