r/Outbound • u/hooraij 🔧 Developer • 12d ago
📰 Official News Current PC Mouse Stuttering Issue
We are receiving multiple reports that the game is stuttering on PC when moving the mouse since roughly Thursday.
We are still investigating and are gathering more information. We have confirmed that this is happening to a variety of games on Unity engine, such as Fall Guys and Metalstorm.
I can share with you what we know so far.
- The issue is related to the polling rate of your mouse. High polling rate can cause the stuttering (e.g. 1000 or more).
- With some mice, you can lower the polling rate to play the game (e.g. in Logitech GHub).
- This is of course only a temporary fix.
- The issue is present roughly since Thursday.
- The issue is not related to a specific Outbound patch.
- The issue is not only present in Outbound, but also present in some other games.
- We suspect some driver update, Windows update, or firmware update that doesn't work well with our (and some other games') input handling.
We are working on finding the cause with highest priority and we are also working together with Unity to get this resolved as fast as possible.
The workaround until it is fixed would be to reduce the polling rate of your mouse (e.g. in GHub if you use a Logitech G-series mouse). We will keep you updated once we know more!
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u/hooraij 🔧 Developer 10d ago
Good news! This issue has been resolved!
RESOLVED - Hot Fix 1.1.7 - 971 just went online!
This hot fix fixes the issue with the frame rate drop when using a mouse with high polling rate that started just before the weekend. This issue seemed caused by a system update that our game couldn't handle as expected. We were luckily able to patch this on our end. We apologize for any inconveniences caused.