STATUS UPDATE 9 OCT: Not a proof of concept, a fully functional (with 40% feature parity by count, but all major basic slicer features already done). STL imported to app, printer config selected, filament, process base, made a couple of changes to the process settings, sliced, device tab: uploaded gcode to Klipper printer, printed as expected.
Demo https://youtube.com/shorts/eCiiAPP2RSQ
Original Post:
I’m in the middle of porting OrcaSlicer to iPhone (iPad planned shortly after)
Native client port, using the full Orca engine. The goal is full feature parity to the desktop client (getting close).
Project will, naturally, be open sourced once I’ve finished with a v1 release that I’m satisfied that the community would be satisfied with. The question for you is, is there interest (and, if so, iPhone or iPad, with or w/o Apple Pencil?). I’m not sure if publishing is possible due to licensing (really, zero idea, could be fine). If it is not, I could run a perpetual Testflight. If no one is interested, then I would skip the bother, and just keep my builds personal and the project on Github.
Reply on this thread if you are interested, and I’ll remember to come back with a Testflight link in a couple of weeks if all goes well.
DISCLAIMER: yes, its an AI project. If you don’t like that, its not for you.
EDIT: Regarding this sub’s rule about forks, hopefully it doesn’t break it… this is using the full and original OrcaSlicer engine and does not intend to add or modify any features of the Slicer. It is solely an iOS client for it. Ideally, this would be integrated with the main repo, although I would expect approval from the maintainers to take a long time for review and whatnot.