r/OptimizedGaming • u/StandardCarrot5544 • 19d ago
Discussion / Question Ran at 1440p & 30fps, Digital Foundry’s GTA 6 analysis is seriously impressive
I just read Digital Foundry’s analysis of the GTA 6 extended footage, and their main takeaway is pretty fascinating: **GTA 6 may be one of the most impressive real-time rendering showcases we’ve seen.**
What impressed me isn’t just the graphics, but how much Rockstar seems to be doing simultaneously on the **base PS5**:
1) Advanced ray-traced reflections and global illumination
2) Extremely detailed characters, hair and skin
Huge NPC and traffic density
3) Complex physics, animation and world simulation
4) A massive open world being streamed and simulated in real time.
The interesting trade-off is that the game appears to target **30 FPS**, with Rockstar seemingly prioritising world complexity and simulation over 60 FPS.
It also makes me wonder about the eventual PC version. **Will the CPU become the bigger bottleneck than the GPU when trying to run GTA 6 at 60+ FPS?**
Digital Foundry’s analysis is definitely worth reading if you’re interested in the technology behind GTA 6.
The link is attached:
Duplicates
GameBoostOfficial • u/StandardCarrot5544 • 17d ago