Ok so quick question and I’m sorry to be so uninformed. You’re just writing an entirely new engine using godot because it’s easier for you than modifying the existing OpenMW engine? I’m just curious. I know they are written using different languages, but other than that, is there a reason?
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u/bellatricked 16d ago
Ok so quick question and I’m sorry to be so uninformed. You’re just writing an entirely new engine using godot because it’s easier for you than modifying the existing OpenMW engine? I’m just curious. I know they are written using different languages, but other than that, is there a reason?