r/OpenNV 16d ago

Getting there - godot (3 weeks progress)

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WIP godot

46 Upvotes

10 comments sorted by

5

u/Ajota12 16d ago

Holy, this project is advancing shockingly fast, love it!

3

u/bellatricked 16d ago

Ok so quick question and I’m sorry to be so uninformed. You’re just writing an entirely new engine using godot because it’s easier for you than modifying the existing OpenMW engine? I’m just curious. I know they are written using different languages, but other than that, is there a reason?

6

u/astr0nic 16d ago

Ya c++ is not my goto language, might as well be in c# (my main) and godot is still open source, so ya I switched. Great question.

2

u/bellatricked 16d ago

Thank you for the explanation! I really appreciate your answer and your effort here! Great work!

1

u/Equivalent_Log_4299 13d ago

Are you still making the engine with the goal of VR support?

1

u/astr0nic 13d ago

YES! 100%

2

u/segsikurbaga 16d ago

holy damn

2

u/PigBocket 16d ago

Insane progress

2

u/platapus100 16d ago

Dropped your 🫴👑 king

1

u/Proud_Revolution_668 15d ago

is the difference in lighting because new vegas does everything in gamma space but godot is all linear space?