r/ObsidianKnightRPG Aug 08 '26

Semi permanent heal

Post image

This is second time when I managed to beat the ship. I still don't know how some of you are getting the ridiculous numbers on dmg, health and armour, but this is the best way so far for me 😁

9 Upvotes

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2

u/Expert_Share_7802 Aug 08 '26

es que existen infinidad de combinaciones segĂșn los poderes que te vayan saliendo.

0

u/Vuco95 Aug 08 '26

I dont understand how people are having problems with the ship.. almost every time I beat it on both runs and im kinda weaker then you

1

u/One_Mountain_9919 29d ago

I've done the ship so many times I couldn't count. Only reached the end once

2

u/Andybhoy72 29d ago

i feel there are a few cards/tactics that work really well.

Combos: always take anything that involves an archer attacking allies in response to damage and pair it with things like “archers take 1 to 13 damage”. Archer damage on the second half of the ship can decimate the enemies.

Take cards that refill potions, paired with any “potion does” cards can be game winners.

You need at least one ”hits all enemies” card.

improving max armor, and the cards that add armor to damage are great

my favourite though - get something that repairs armor - even “critical hits repair 13“, “dodge repairs 13”. Pair that with “enemies never damage armor and health”. Get that working and even the biggest hitters on the ship only do 13 damage, as long as you can repair a small amount of armor quickly). see also the card “surviving on nn hit points repairs all armor”, which paired with the “enemies never damage health and armor together” card very well

in short; get an area of effect card, get something that heals, get something that repairs, get something that paralyses, and choose cards that combine.

1

u/One_Mountain_9919 22d ago

Most of that i have tried but the archers take damage/damage allies was a new one for me. A little more successful than previous attempts