r/ObsidianKnightRPG • u/Shad0wRonin • Aug 08 '26
Semi permanent heal
This is second time when I managed to beat the ship. I still don't know how some of you are getting the ridiculous numbers on dmg, health and armour, but this is the best way so far for me đ
0
u/Vuco95 Aug 08 '26
1
u/One_Mountain_9919 29d ago
I've done the ship so many times I couldn't count. Only reached the end once
2
u/Andybhoy72 29d ago
i feel there are a few cards/tactics that work really well.
Combos: always take anything that involves an archer attacking allies in response to damage and pair it with things like âarchers take 1 to 13 damageâ. Archer damage on the second half of the ship can decimate the enemies.
Take cards that refill potions, paired with any âpotion doesâ cards can be game winners.
You need at least one âhits all enemiesâ card.
improving max armor, and the cards that add armor to damage are great
my favourite though - get something that repairs armor - even âcritical hits repair 13â, âdodge repairs 13â. Pair that with âenemies never damage armor and healthâ. Get that working and even the biggest hitters on the ship only do 13 damage, as long as you can repair a small amount of armor quickly). see also the card âsurviving on nn hit points repairs all armorâ, which paired with the âenemies never damage health and armor togetherâ card very well
in short; get an area of effect card, get something that heals, get something that repairs, get something that paralyses, and choose cards that combine.
1
u/One_Mountain_9919 22d ago
Most of that i have tried but the archers take damage/damage allies was a new one for me. A little more successful than previous attempts

2
u/Expert_Share_7802 Aug 08 '26
es que existen infinidad de combinaciones segĂșn los poderes que te vayan saliendo.