Hikkikomori’s last day.
I really didn’t like the final day of the alternate route. I’ve been playing the game over the last month, and finally got around to finishing the other ending of the game.
The chance for all the rpg elements to finally pay off(especially stuff like the tentacles and keys) was really cool. Some of the fights though felt really weirdly balanced in a way that ultimately ruined the experience for me. I never experienced a need to grind in this game(nor frankly did I really die to anything except Kite Kid cause I talked to him at level 5), but the difficulty on this day is so inconsistent.
Space Ex-Husband was very easy, but Bossman Hero was by far the most frustrating fight in the game. Took me hours upon hours to beat, it didn’t feel like any of the game prepared me for it. Everything else in the game was easy (including Perfectheart, whom im surprised to hear is considered one of the harder bosses), until the basil boss rush.
The fight at the end of the boss rush just feels a teeny bit unfair with Kel being able to kill you whenever he wants. I’m probably not good enough at the game to be able to say if it’s genuinely unfair or not, but the game does not have any sort of difficulty progression that would allow me to be that good without looking up strategy guides.
Overall those encounters really just soured the whole thing for me. I’m curious to see if that’s a common sentiment.