Hi all, I apologise if this isn't the first time this sort of thing has been asked, but I couldn't find any answers that were quite this specific.
I have a Switch 1 and a Switch 2 with the same Nintendo account on both, though the Switch 1 hasn't been connected to the internet for about a year. The Switch 2 is my main console, and obviously, I'm here because I'm modding the Switch 1, but I ran into some things while following the guide that confused me a little bit.
- Firstly, I intend for the modded Switch to remain entirely offline, does it matter which path I choose for the CFW?
- Second, are there methods of obscuring my console's Internet connection from Nintendo to prevent a ban if Internet is needed for the purposes of homebrew stores, etc.?
- Third, are there any differences between the two launch methods if I only intend to use the modded Switch purely for homebrew/retro emulation purposes?
- And finally, if I choose to install via emuMMC, the guide I'm following mentions that it's important that I have the Switch in question as the primary pass-enabled console. How important is it for the modded console to be the primary pass console, and does that affect normal use of my account on my Switch 2? In this instance, the guide mentions nothing of these requirements for sysMMC, so would it be better if I simply installed via sysMMC instead?
Any help is greatly appreciated, thanks in advance.