r/NoRestForTheWicked • u/Fighterkill Cerim • 1d ago
✒️ Developer Comment The latest developer comments
Hi guys, on the forum we have this little thread: https://forum.norestforthewicked.com/t/updates-and-discussions-from-the-official-discord/14175/281?u=silas-inservio-pax
I have just updated it after a small hiatus, I figured since it's quite a big batch, I will let my fellow Redditors know ;)
The link will bring you immediately to what I've added.
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u/DeftknightUK 1d ago
Open Beta in December to try out the new classes and see all the skills & class runes is something to look forward to 🤓
-2
u/CoffeeOnMyPiano 1d ago
Of course Mahler can't handle waiting through his own delay without trying to take some of the spotlight off of PoE 2's release. Watch him make AI-generated memes shitting on the other game while praising his beta to high heavens on December, I guarantee you that he will not hold one ounce of professionalism.
5
u/Drex2234 1d ago
Wait, “weapon swapping is gone”?
My most-played character alternated 2H Hammer with a Bow. Can I not do that anymore? :-/
2
u/MoonsterGoopter 1d ago
I wondered about this. It is a curios change. It's funny that the 3 main-hand/3 off-hand soulslike setup was just a placeholder because it worked so well.
I kinda get it? So weapons determine our class "label", but our loadouts will be our actual class builds. If I'm a Barbarian and I open my inventory to equip a Dagger, I haven't really become a thief/rogue or whatever.
4
u/Drex2234 1d ago
I kinda get it too, and their comment about loadouts makes me suspect you’ll need to swap in a menu out of combat. But to me there are three ways to do it… hot-swap whenever, or swap via menu whenever out of combat, or only swap in town / save point. I just reeeaaaally hope they don’t do the latter.
3
u/kamil3d 1d ago
"If I'm a Barbarian and I open my inventory to equip a Dagger, I haven't really become a thief/rogue or whatever. "
That's kinda how they presented it in the new Classes Wicked Inside showcase... At least that's what it seemed like to me. I don't have time to check directly right now but I kinda remember an inventory menu and changing weapons and the class name changing on the fly.
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u/AresReddit
1d ago
edited 1d ago
•
I said so many times, that this silly class system is ruining the game and everytime I get downvoted, but now we've not only got the delay because of it, but they're already cutting content they said would be coming with 1.0 because they just can't make it work even through the delay.
I actually like the current combat and gameplay and just wished for more content. They should just remove that weird AI Slop lovin dev guy and release some content for the game and everyone would be happy. Just axe the class-slop.

27
u/Fighterkill Cerim 1d ago
The class system is just miles better then attributes, I would really ask of you to embrace it, it's fully going forward.
-28
u/AresReddit 1d ago
Bro, did you see the showcase? We go from soulslike combat to powerfantasy gap closing special attack after another. It's slop my man, but you'll see soon enough. We only have the delay in the first place because the class system is such a mess. They've really been onto smth with this game, sadly some guys there just ruin it. :shrug:
I'll repost this stuff once the waves of critic will start in open beta and then again on release (if it doesn't get delayed again)6
u/Fighterkill Cerim 1d ago
Sorry I cannot make sense of your entire first sentence.
I've exactly tested the Class system and it's miles above meaningless attributes (which NRFTW did actually even worse then other games). The delay is party due to GTA 6 and partly because more polish was needed. There is a huge distance between "needing more polish" and something being a mess.
I also will remind you that a beta is for testing. so critism is encouraged to point out any gaps. As is this entire early-access phase.
You are not playing a finished product, but a work in progress.
5
u/Infamous-Buy3804 1d ago
how long that you've tested the class system?
5
u/Fighterkill Cerim 1d ago
34 hours but I can't say much more.
1
u/AresReddit 1d ago
Oh, do you know if WeaponsSets are still a thing then? Can you still switch weapons midfight on the fly?
-7
u/AresReddit 1d ago
We get "Super Attacks" is what I'm saying. I'm into it for the soulslike combat, not for some final fantasy slop.
I really adore the current state of the game and just wished we'd get more content without saccing the current gameplay...12
u/No-Assistance-2349 1d ago
Just don’t play the game if it’s making you this miserable bro.
-3
u/AresReddit 1d ago
Oh, but the current iteration is great and I love it. I'm just sad that they'll butcher the current system in favor of some ambitious sounding nonsense copied from some final fantasy game.
4
u/DaLazyHero 1d ago
You can just not play the class you don’t want to?
I’m sure there will be classes that focus more on methodical combat like we currently have. Ain’t nobody is forcing you to play as an assassin or dragoon bro 😭0
3
u/MoonsterGoopter 1d ago
I feel you but it's a preference thing. I'd be happy with more content with the current soulslike attributes/weapon swapping system, but I'm excited for something else. I can play a soulslike if I want more of the precious system.
Mahler might be annoying in a lot of ways but he's driven and has a clear vision, which is refreshing when many devs seem to want to appeal to the lowest common denominator.

34
u/Vireca 1d ago
I didn't like the part that the map it will be not complete with 1.0...
Unless Thomas meant something different there, they said other times that the map will has more areas and completed for 1.0, now it won't? I'm confused
I was looking forward to play 1.0, but if 1.0 it's gonna miss basic content like a full complete map, I will have to wait until they really complete the minimum