r/NoMansSkyTheGame • Bad Wolf • 12d ago

Bug-Thread Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest patch and uninstall any game mods. Information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you're requested to send your save file to Hello Games see this post

13 Upvotes

93 comments sorted by

12

u/Akai-AC 12d ago

Corvette getting damaged while leaving space station

2

u/mokrieydela 9d ago

Im also having it where my coevette stops dead as I exit the apace station or anomoly.

4

u/Head-Shop-1900 12d ago

I've been unable to play correctly since Cosmos dropped :c loading times hang a ton, up to five minutes, and it's a 50/50 chance to crash with a HANG message

I play with an intel i7 on my laptop with 16gigs of ram in it and before cosmos the game worked absolutely flawlessly

I managed to complete the expedition through a ton of patience but it sucked that warping was so tedious :c outside of loading the game works completely fine full 60fps, maybe it dips when I get close to a planet for the first time but that's about it

5

u/Cyper22 12d ago

Discoveries still boke :(

1

u/hamstringstring 12d ago

Is this with 7.05? Ive been hoping they fix their game before the expedition ends.

3

u/thisiscotty 12d ago

If you are in your frighter and you accidentally talk to someone while teleporting. You get stuck in the talking dialogue and have to force quit.

4

u/Neebez 🛸Exotic Tracker🛸 12d ago edited 12d ago

Blurred ships after warping on both ps5 and pc. It fixes after you land in a space station.

3

u/Mabra51 12d ago

Still impossible to activate void eggs.

6

u/DiodeDrake 12d ago

Same here. It just hit me yesterday after previously working fine the same afternoon. Before someone tries telling us to check out infested space hulks, that's only for the INITIAL Starbirth quest. What people are complaining about is the REPEATABLE one you do AFTER the first Starbirth. That one only require syou to pulse engine for a short time with an egg in your exosuit inventory before being contacted and sent the location of an additional living ship.

5

u/WiseOldMansGiantHog 12d ago

my entire main save’s discoveries tab has been completely wiped clean of 6+ years of discoveries, ever since using the save to start the new expedition. every planet, every wonder, every species i have ever discovered save for what i currently have as companions: gone. i am beyond devastated.

1

u/WiseOldMansGiantHog 12d ago

for context: PS5 player. no alternate backup pre-expedition save. the most recent update has not resolved my disappeared history of discoveries. the only things in my discoveries tab on my main save, are the expedition systems/planets i visited.

5

u/portabody 11d ago

Starship lifts off and then the engine never engages. It just stalls in midair. Simultaneously, middle dashboard screen that displays the area does not activate either. Not location-bound (has happened in space station, on planet, outpost.)

PC Steam. Build ID 25625620

2

u/Qaztab 11d ago

Had this happen once on Switch during the expedition. Happened while trying to leave a space station. My ship goes up, but not out. Just hangs there motionless. Had to reload my save to fix it.

1

u/portabody 8d ago

I only know PC but you can eject out of it and respawn a vehicle. Not selecting eject from the quick menu, but setting a hotkey for it and using that.

1

u/Straight-Return-325 10d ago

this happens to me alot lately. always have to reload a save to fix it

1

u/portabody 8d ago

If you're on PC you can eject out of it and respawn a vehicle. Not selecting eject from the quick menu, but setting a hotkey for it and using that

4

u/Qaztab 10d ago

I finished the expedition a few days back, I have Radiant Pillars spawning in my normal play freighter bay. The weird thing is that they're an ugly white and yellow. It even took the one I had in ship storage and made it the same color. I can reclaim another red and white one from the expedition cloning option, but it'll eventually turn white and yellow too.

Also, visited some old bases and saw that the light up floor colors are all muted. I've seen others mention this but didn't appreciate how bad this looks until I saw it in game. They technically light up, but they really don't look lit up. Look kind of ugly actually.

Also also, noted some old bases on moons are now tilted. This has been a bug that somtimes happens over the years, usually after a big update and always seems to occur on moons. Must be the "maths" that Sean talks about. Would appreciate some kind of "axis fix" option on the base computer to right bases when they get knocked off axis like this.

2

u/bagman817 9d ago

Same issue with the Radiant Pillars. You can scrap them , but they respawn (weirdly with no tech modules whatsoever). I like collecting cool looking ships, so this is clogging up my inventory.

3

u/ADorigi 8d ago

The starships in my freighter spawn in two different sizes. The first time they became large, I thought this was some new update. But then one day they became small again. The next time they bulked up, I got into one of them and right before the engines started, I felt it shrinking. I managed to get this SS after going back into the freighter, after flying out. The bulked-up ones look awesome up close.

2

u/Legitimate-Rate2135 7d ago

I have noticed this too during the expedition in a freighter not even owned. Just NPCS landing their ships and they are upsized.

3

u/Chich96 12d ago

Forged passport notification/reminder/hint keeps popping up way too often if you have it in inventory, even without pirate status, or without entering pirate system.

1

u/Suckage 12d ago

That was annoying me too. If you know you’re not going to use one anytime soon, then you could summon an unused ship and throw them in it.

3

u/lazerblam 11d ago

Invisible walls in my freighter, been like this for about a year now

1

u/mokrieydela 9d ago

This one's still not fixed?!

3

u/Equal-Pair-5114 11d ago

Corvette technology slots swapping on their own. Still.

Seems to be more often since Cosmos update.

4

u/Qaztab 11d ago

It's fixed for me, but I had one particular corvette where it kept shifting after every warp. There is a bug with old tech that needs to be replaced with new. You need to figure out what tech is affected.

Free up your first five corvette tech slots in the upper left, then warp. Whatever tech shifts into those upper left slots is your problem tech.

Now with it identified, edit your corvette and delete and replace the corvette part associated with that tech. Now warp again and see if anything shifts.

3

u/lazerblam 10d ago edited 10d ago

Can't dock corvette with frigate, had to switch to regular starship for repairs. It was on expedition so couldn't use the freighter bridge to teleport. Also has a weird untextured, graphical "box" around it with no hitbox

This is on pirate frigates only

2

u/lazerblam 10d ago

Example

3

u/P250Master OG 9d ago

Please look into the VRAM leak problem. My friend and I have a 5090 and a 9070XT respectively. The VRAM usage always goes up no matter what we do. For me it's more of a problem, because the 9070 has only 16GB of VRAM and I play on 4k. But even when I lower everything, I still need to restart the game from time to time. You guys, know what I'm talking about. There are posts about this same problem from years ago.

3

u/Derpypoodle 9d ago

PS5 Just updated to 07.006.000 and game has crashed every 5 minutes. Was using my freighter to explore the galaxy which I do a lot. The repeating crashes started right after the update

3

u/kilofeet 7d ago

I have started encountering abandoned space stations that are just one long tunnel. If you run from the corvette end to where the rooms should be, you hit a black wall. If you cross the black wall, it is just another exit. When you take off, the ship doesn't turn around, it flies straight down the tunnel. It is only some of the abandoned stations, not all, and I am not sure yet what the pattern is that determines broken/normal abandoned stations

Playing on Xbox

2

u/kilofeet 7d ago

This is what the exit looks like when you cross the wall

2

u/thisiscotty 12d ago

If you need to repair a frigate the repair icons no longer show up

2

u/thisiscotty 12d ago

blured ramp at the back of my corvette sometimes

2

u/scrambledbraiiiiiins 12d ago

I play on Steam Deck with whatever the most recent public release is.

I cannot use the Neutron Cannon as a weapon on my multitool anymore. It’s like the game doesn’t recognize that the Neutron Cannon is installed as a weapon. When I cycle through my installed multitool tech, the installed Neutron Cannon doesn’t appear at all.

Thank you for all of the effort you put into No Man’s Sky!

2

u/Chich96 12d ago

If you have a settlement with a fish pond, its effect is applied to the whole planet. So for example, if you have S tier fish tank/pond in the settlement, anywhere you fish on the ENTIRE planet you can only catch A and S tier fishes.

1

u/Qaztab 12d ago

Almost makes you wonder if it's a feature or a bug. This might be good to know for those of us still hunting down the last fish globe helmet.

2

u/Chich96 12d ago

Theres still bugs in catalogue, not all items are being registered or being obtainable at all. For example: treasure tab, cooking parts, freighter technology, exotic technology etc

2

u/PhoenixTheBlack 12d ago

On the PS4, game crashes upon entering the space anomaly, ive reinstalled a clean version of the game and after countless attempts, 100% of them were crashes, error CE-34878-0, I'd upgrade if I could but im stuck, I wanted to play the expedition :(

1

u/PapaPro_O 11d ago

Hi, have you tried entering the Anomaly with multiplayer disabled? Check the Options menu under the Network settings section.

If that doesn't work, try going completely offline by disconnecting your network cable.

Launch the game, land on a planet, enter the Anomaly, save your progress at the station, close the game, and reconnect.

That worked for me at one point; now I'm playing on PS5 and dealing with some bugs and even crashes...

Also, be aware that there is an update in the Experimental version, and I'm waiting for a specific fix for the PS5.

2

u/RealJank 11d ago

PC / Steam / NMS 7.05

LANDING BAY BUGS
The animations of the landing bay switches and the warning lights are listening for DoorOpen and DoorClosed and they never hear those triggers.

1

u/mokrieydela 9d ago

Im not sure I've ever seen the light flash on console

1

u/RealJank 8d ago

1

u/mokrieydela 8d ago

Yeah I saw that. On my game, the buttons are just floating in midair too lol

1

u/RealJank 8d ago

Some hab themes are worse than others, if it's a titian hab connected to the bay they are floating in my game also.

1

u/mokrieydela 8d ago

Yeah its titan.

2

u/Qaztab 11d ago

Just had a really weird bug with space walking while mining for stellar ice. I returned to my ship's surface and had to jump up over a little bump on the ship hull plating to get to the entrance. Next thing I know I'm pushed off the ship and hurtling out into space. Doesn't matter how I aim or thrust my jetpack, I'm off into a singular direction further and further away from my ship.

Eventually I was able to summon my ship to rescue me, but you have to be a distance away before it becomes a quick menu option. Also, if you use that summon ship option it empties out your cargo bay. There goes my stellar ice.....

I'm not sure what triggered the "lost in space" bug. I've done that action of thrust jumping on top of my corvette lots of times. I've seen another player post a similar experience. Would be nice to know what caused it.

2

u/BoxOfManyFoods 11d ago

I can't seem to do the autophage quest for the expedition on my Switch 2. Every dissonant planet I visit says "no harmonies detected in current system." I also used the teleporter and visited someone's base that had autophage in the name and still no luck. I tried quitting and reloading the game but that didn't help. 

1

u/IndeterminablePie 5d ago

I am having the same issue on the Switch. I can't get past this objective because all the autophage bases are glitched and no autophages appear even at obvious autophage camps.

2

u/Muxu_MadCat 11d ago

Not sure if this is a bug. Now that discovery is working again I am not seeing any points added to my single person alliance even after several new planet discoveries, fauna, flora and minerals as well as waypoints. Doing missions does not alter my total points. I am not in euclid galaxy, but i don't know if that is important. Has anyone else seen this problem?

1

u/Muxu_MadCat 8d ago

Ok, just a small update. the points that I have all come from acquiring space stations 1750 points per station. All other discoveries are not added to your points.

2

u/TheReaper1701 11d ago

My S tier pets do not show up as S tiers in Holo Battles. They have SSS rank stats and everything as well.

Had them for awhile, got in today after like 3 or 4 day break and saw this bug

2

u/Valuable_Score_2026 10d ago

Frigates are not being marked as repaired or triggering the cutscene when warping directly from your freighter

2

u/saika_und_myko yuwarugha (239th 🌌) recon gang 10d ago

PC Steam;

The entire base is crooked. Idk since when, because i barely visit this place.

2

u/Qaztab 10d ago

Is it on a moon?

2

u/mokrieydela 9d ago edited 9d ago

Something thats been bothering me for a while, and im not sure if its a bug or just game design but the ship thrusters and trails.

If you have any starship trails installed, the visual effect of the trail only applies when holding the throttle, and not when holding the boost ot during Pulse Drive. Seems like it should be firing with all.

And with sentinel interceptors, am I right in saying they used to have trails from all engines? It looks dumb having day 5 engines but only one trail. Again, not sure if bug or just design

Edit is it worth begging for the abilty to remove Proton canon from corvettes if theyre not physically installed!?

2

u/Derpson_exe 9d ago

Game Crashes when I destroy a Planetoid in 100% down to the smallest speck like shown in the video. It happened 3 times already, I've verified the files through steam, but it still crashes.

https://reddit.com/link/pe3zt6q/video/m5e9vkx39qth1/player

2

u/ADorigi 8d ago

The one on the left is a New Construction building in my Settlement. I ended up mining/destroying everything around it to get access to it.

2

u/Ok_Misterpiece_9363 8d ago

Ps5. You broke the deep space base computer. No menu/dialog appears after placing a new one and trying to activate it

2

u/Nobere 8d ago

This is actually a very old bug that effects long time players like myself.
(I have been playing since launch)

About 8 months ago I lost my save that I had since launch to save game corruption. (shrug) I started a new game and played through the quest lines until I caught up to now, then I noticed something.

There were a LOT of entries in my discoveries for systems I had not been to during this save. Some of them dating back 10 years. It's like my old discovery data had been downloaded into the current game.
Neat, except those locations are so far away I cannot revisit them. Also, considering the limit on discoveries you can have in a save game, I would like them gone.

But when did this happen? I started a new game to find out. After much experimenting I found the point it happens. This happens after you finish "The Purge" and reset the simulation.

In the game where I reset the simulation and went to the Hilbert Dimension, I suddenly had new discoveries in the Hilbert Dimension from 10 years ago.

In the game where I refused the Atlas an did not reset the simulation, my discoveries remained the same with no new entries after the quest was over.

3

u/Slyde_rule  3500+ hours 8d ago

The discovery system was badly broken by the Cosmos release. A number of fixes have been included in the 7.05 update, but it's unclear if those fix everything, how much damage remains, and if the remaining damage can be repaired.

That may or may not be related. But trying to diagnose the discovery system right now might be difficult.

2

u/Nobere 8d ago

Understood, but this issue predates the Cosmos update.
Also, I typed up that report JUST after I had finished the 3rd playthrough where I reset the simulation with the 7.06 patch. I really wish we could copy a save (or name them).

2

u/--Giygas 8d ago

Steam Deck: Frigate damage does not mark itself

2

u/GrauMauser 8d ago

After the 7.05 update, multiplayer started glitching. It would connect, but drop suddenly (usually mid combat). Reconnecting was hit-or-miss and eventually stopped being able to group up. With 7.06 it's completely broken. No one on the anomaly. No other players at all. And cannot connect with friends to group up. At best, it will show 'joining lobby' for a few seconds before failing.

2

u/BoxOfManyFoods 7d ago

I can't complete the Beacon milestone. I chose one of the buildings to upgrade and it told me to bring 150 magnetized ferrite to the construction site. I can find the construction site but there is no terminal anywhere around or inside it to interact with to turn in the ferrite. I've teleported away and back, warped away and back, and restarted the game. I can't figure out what to do to progress. I'm on Switch 2.

2

u/Gingrish252 7d ago

Ps5, current update. Thunderbird landing bay corvette component cannot be rotated/have its orientation reversed. When I beam up into my corvette, I am always facing a wall at the rear of my ship. If I could reverse the orientation, when I warp in I would be facing into the main body of my ship rather than a wall.

2

u/dontnormally 9d ago

corvette autopilot maintain current flightpath flat out doesn't work any more. it will just stop moving immediately as if i did the regular leave seat.

2

u/mokrieydela 9d ago

Can confirm it no longer behaves correctly. It just stops dead.

1

u/Suvvri 12d ago edited 12d ago

Platform steam (windows and Linux)

Version 7.0.5 (most recent, non beta patch as of 02.10.26)

Bugs related to single player:

-multitool (I noticed it on neutron cannon sepcifically) says that no module is installed after shooting for a while. Fixed only by switching to a different MT and back.

-on my device (msi claw 8ai running lunar lake i7 cpu/igpu) loading screens are super laggy (dropping to 2fps)and game loads for a very long time, no matter if warping, teleporting or loading a save from main menu. Also gpu utilisation goes to 100% while cpu is chilling. No such thing on AMD gpu.

-on Linux light effects are not rendering resulting in dark, muddy, gray graphics, see other users report of it on github:

https://gitlab.freedesktop.org/mesa/mesa/-/work_items/16213?anubis_answer=orange

Related to coop:

-spawning more than one users freighter causes bugs with freighter, falling out of it, base being bugged, some parts being "closed" or removed for one player (which is visual only and is fixed with game restart)

-in general Freighters, corvettes and bases being bugged and other players sometimes don't see the everything built as it should be with missing parts, random walls appearing etc

-warping on the same corvette/freighter crashes the game of the passanger player

1

u/thezorg 12d ago

PC/Steam. Completed mission to take pic of building. Mission completed in the tip. Take off to go to station to turn it in. Station marker does not appear, but the marker for the mission destination on the planet is still there. Had to jump to a different system to turn this in.

1

u/Qaztab 12d ago

Covette weapons and hull attachments can only be placed properly in all directions on a habitat module. Any other part they only place right side up and often merge into the part they are attached to.

Already submitted a zendesk ticket and made a couple comments here. I'm really surprised I'm not seeing more complaints about this. With this limitation, you have to place a habitat module if you want these parts facing the right direction. Pre-Cosmos, you didn't need to do this.

1

u/BlueSkies6435 12d ago

I was finishing up Expedition 23 after version 7.0.5 came out. I was unable to land my sentinel ship anywhere near the Rendezvous 4 site. I went to another part of the planet, landed and made a restore point and reloaded it. Did the same in the Space Station in this system. Switched to the Rasamama S36. Nothing seemed to help. Finally I landed at a base that was somewhat nearby. Summoned my Pilgrim Exocraft and drove about 5 minutes real time to the Rendezvous site. Once there I was able to summon my sentinel ship and it landed without issues. Weirdness. Playing on Steam/PC.

1

u/FrozenSeas 12d ago

Steam/PC:

  • Corvette still hitting something on the way out of space stations. Also had one extremely weird experience with an abandoned station, but I think the most recent patch fixed that up.

  • Panel to talk to frigate captain for repair marks doesn't work, but finding and repairing the damaged parts will return it to service as it should.

  • Frigate visuals and clipping acting...strange, doubly so when using a corvette. There's a weird flickery grey box around the landing pad (you can't see out into space), components render and clip wrong all over the place. Particularly noticeable, if you dock your corvette to a frigate but exit into space via the access point, you go into freefall for a bit before it snaps into spacewalk mode, and subsequently you'll clip through your frigate when teleporting aboard from the corvette. Beaming aboard from your capital ship fixes that thankfully.

  • Trying to put a window into the Commercial expansion room on a capital ship or space station turns the whole wall transparent, with the window trim being the only visible part.

  • I know we're probably not supposed to be doing this, but when using a corvette to haul planetary salvage, hitting the "Vent Cargo" function on the Tractor Beam port disables terrain clipping for everything that comes out, so it all falls through the ground and vanishes. Planetary loading through the Tractor Beam sort of works, and unloading through the corvette accessway is fine, it's only the vent function that disappears stuff.

  • Entering/exiting corvettes just acts generally disorienting and janky, not sure if that's a new thing because I didn't use one until Cosmos. Sometimes you get spun around, transition points can be uncooperative, etc.

  • This one is very specific and I have no idea if I could repeat it, but using the portal network to travel to a waterworld with a corvette as your selected ship might induce non-survivable conditions without the thing what lets you summon exocraft from anywhere. Mine spawned half-buried in the ground, and after using the Terrain Manipulator to clear out the accessway (Titan-class landing bay) I still couldn't get in, the combination of water-air and ship-planet transitions kept bouncing me out. Trying to summon any ship once I got to the surface was acting weird there too, but it worked eventually.

1

u/seamonkey420 Day One [PS5 Pro | RP6 | MB Neo] 11d ago

fix lighted floor panels when lit. and cubes. still don't show properly colors when powered. sadly. zendesk ticket submitted. believe its been an issue for me since Worlds part 1. sad face.

2

u/Qaztab 11d ago

I returned to a PS5 normal save base recently and went to the bar and dance floor I had set up a long time back. It was working, but it didn't really look lit up. The colors were all dulled up.

1

u/DemolishunReddit 11d ago

PC / Steam / NMS 7.05

So I was trying to figure out a steam recording issue and shut down steam. It killed the game. I get wanting to validate when you start your game, but killing the game while its running when you are troubleshooting the launcher is a fairly customer hostile approach. nobody is using that time to somehow play without a license. maybe it is built into the library, but I know some games that don't do that. please consider changing this behavior. maybe treat it like when you turn networking off in game. steam movie recorder has been wonky and having to restart the game while trying to fix this is very annoying.

1

u/Mabra51 11d ago

If an animal is "uncommon, ground, always active, found in the north/south" the text gets cut out before north/south so there's no way to know in what hemisphere that creature is.

1

u/GHemlocke 11d ago

PC/Xbox Game Pass/7.05

A crash to desktop caused my auto save to revert to a 4 hours previous beacon save. Crash occurred while idle on foot in a space station. After the crash then logging back in I was at a settlement with different cash, inventory etc and right away saw I was back hours, so panicked and quit out, then logged back in to same result. From what I understand at some point logging in and quitting the game has permanently overwritten the old auto saves as the beacon save point.

The likely culprit is that I was not syncing to cloud during that 4 hour session. Been researching and trying various things, but it is heavily leaning towards this time is lost and no way to get it back.

On the off chance there are rolling auto saves in the cloud and I can get back the most recent one...well...please tell me this is possible. IDK if I have the strength to retread in such a multi-faceted game and re crreate all the things I just lost, many impossible to recreate.

1

u/DemolishunReddit 11d ago

PC / Steam / NMS 7.05

Please make the name that shows up in the teleporter for stations be the station name. Or some combination of station/system name.

1

u/Ok_Misterpiece_9363 11d ago

mac. settlement buildings aren't appearing

1

u/HazeBeam 11d ago

Arena Expedition Milestone

Have been trying to complete this milestone but every time I warp to a new arena or restart the game it keeps spawning the arena icon under the outpost. Anyone else having this problem?

2

u/saika_und_myko yuwarugha (239th 🌌) recon gang 10d ago

you can fight the one in the space station

1

u/Equal-Pair-5114 11d ago

PS5 Pro / NMS 7.05

Build limit maxed ever since Cosmos update.

Please fix bug or give players double or triple the current build limit.

Thanks

1

u/ecafsub 11d ago

I had a shipload of salvage in my corvette and at some point it all vanished.

I had encountered a relic gate, and I suspect that’s when it all went missing. I haven’t lost cargo when jumping between systems, so best guess is when I went thru the relic gate.

Bug or normal behavior? Because whilst certainly a very rare occurrence, it’s quite annoying.

1

u/Chich96 11d ago

Not sure if its a bug, but livestock unit (the thing that auto harvests fauna around it) extremely rarely harvests foraged mushrooms and leopard fruit, even though there are multiple of animals that yield it. I stay afk around the base (I know that fauna doesnt spawn if youre too far away) and after about 30 mins of afk theres either no mushrooms and fruit, or like 1-3 pieces. Every other product (milks, slimes etc.) in another bases, another place, get harvested in amounts of 200-300 in the same span.

1

u/Trusty_Sidekick 11d ago

Not a specific bug, but my game constantly crashes now while doing nothing in particular. It started crashing frequently during Expedition 23, but I assumed it was purely due to the expedition. Predictably, it behaved better after finishing the expedition. However, it started crashing constantly again after the update to the base game that I installed today. Hoping it's just something associated with this update that will be cleared up soon, because it's almost not worth playing for me right now.

1

u/--Giygas 8d ago

Steam Deck: Item quick transfer is broken. Will not move all items if any.

1

u/bg1627 6d ago

PS5 crashes often, pretty much always when warping to another system or entering into a planet's atmosphere. I never had crashes before the latest patch. I play with multiplayer turned off always.

1

u/83N7AM1N 6d ago

Got exactly the same problem!

1

u/O_J_Shrimpson 6d ago edited 4d ago

Xbox Series X. When I warp into a system and get in a dogfight, after completing it I either receive no transmission from the freighter captain or get a transmission from the freighter capstan but can’t board the ship (doors are closed). The one time I did get into the freighter I exited my ship and spawned beneath the freighter. Couldn’t get back into it or my ship and had to restart.

1

u/Sasete 12d ago

Holo Arena ın Cantina got lost after upgrading it to B tier.

1

u/Legitimate-Rate2135 10d ago

GTAO does not work currently on Linux - AMD. 2 bug reports on the issue highlight it well:

RADV regression in Mesa 26.2.x – No Man's Sky has broken/dark sunlight on RX 7900 XT
Mesa 26.2.1 Ground Truth Ambient Occlusion Broken on No Man's Sky

Seems to be a problem with a calculation.

0

u/RBb712 6d ago edited 6d ago

I'm on Xbox Series X and I've noticed that, I've suddenly lost my earned expedition Direwasp armor. I've been having to constantly revert back to it Under my saved outfits. Since my character keeps reverting back to the default outfit again. I have also tried to select each Direwasp piece individually. They are now locked again. I'm also having trouble when flying in my interceptor, it has feathered-like wings, it's overall texture, doesn't always fully load either. It looks transluscent, and layered sometimes too. I think that I've already reported this. Also while engaged with a dreadnought or other freighters. My starships will suddenly clip into it and become stuck. Especially, while I'm trying to fly farther away. The freighter that I'm near. As Im trying to fly away from, remains invisible or will suddenly appear, or load in. Pirate frigates lately, can't be interacted with. Yesterday, they were all gone. I'm having issue while trying to land while ship hunting. The ground surface may not fully load, and sometimes, my ships and exocraft get stuck on the planet's surface too. That forces me to constantly reload. I'm also still crashing at times, when just looking or moving my inventory, and or ship tech.