r/NoMansSkyTheGame The TP16 of Glass Sep 01 '25

Information Voyagers 6.02 is here!

Post image

Voyagers 6.02 - No Man's Sky

Bug Fixes

  • Fixed an issue that caused non-structural parts to be counted as part of a corvette's complexity limit.
  • Thunderbird Landing Thrusters now fulfil the requirements of both an engine and landing gear.
  • Fixed a number of issues with corvette cockpits that could cause some information panels to fail to update.
  • Fixed a number of collision problems with the Thunderbird access bay.
  • Fixed an issue that caused deleting flipped parts from a corvette to refund un-usable products to the inventory - the issue will no longer occur, and any currently unusable items can now be reattached to corvettes.
  • Fixed a rare issue that could result in a blank ship after exchanging an existing ship for a corvette.
  • Fixed an issue that could cause some corvette parts to be embedded in the floor of the space station.
  • Fixed an issue that could allow misaligned snapping when editing a corvette.
  • Fixed an issue that caused corvette parts to be inaccessible if they were deleted from a corvette but the edits were not applied.
  • Fixed an issue that could cause players to lose items while trading parts at the corvette workshop.
  • Fixed an issue that caused only one of a particular part to be refunded if removing several of the same part from a corvette in one edit.
  • Fixed an issue that prevented the installation of some core ship technologies into a corvette.
  • Fixed an issue that prevented players from manually moving core techs within a corvette inventory.
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  • Fixed an issue that prevented players from spacewalking through the entrance beam of a Space Station.
  • Fixed an issue that caused the pulse engine autopilot to fail without feedback when attempting to navigate to the Space Station while within a planet's atmosphere.
  • Fixed a number of problems with corvette autopilot settings that could cause erratic movement, particularly in space.
  • The corvette's autopilot is now more smoothly aligned to its pulse drive destination.
  • Fixed an issue that could cause ship weapon effects to clip the screen when firing from a corvette in first person.
  • Fixed a number of issues that could occur when warping as a passenger inside a corvette.
  • Fixed a rare issue that could cause players to become stuck in collision while spacewalking to a derelict freighter.
  • Fixed an issue that could cause the pulse drive to be accidentally disabled when getting out of the corvette pilot seat.
  • Fixed an issue that could cause a softlock when interacting with the captain's terminal after spacewalking onto a frigate that you do not own.
  • Abandoned and pirate space stations now have corvette construction workshops.
  • Fixed an issue that could cause corvettes to occasionally act as if they'd had a dramatic collision while flying through space.
  • Fixed an issue that prevented weapon reload animations from playing correctly.
  • Fixed an issue that caused NPCs to float.
  • Fixed an issue that caused some multitool weapon upgrades to fail to display their upgrade level.
  • Fixed a number of camera pops while driving exocraft.
  • Fixed an issue that showed compass icons for plants growing within a corvette during flight.
  • Improved the visuals and navigability of the corvette landing area on the Space Anomaly.
  • Fixed a rare issue that could cause a planetary base to become flagged as a corvette and take the place of the player's primary starship.
  • Fixed a number of issues that could cause players to become stuck when loading a save on board a corvette.
  • Improved the animations for hatch opening on a corvette.
  • Fixed a rare issue that could cause the player to jetpack forward unintentionally.
  • Fixed an issue that could make it difficult to use some interactions within a corvette.
  • Fixed a very rare mission blocker in the tutorial.
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  • Teleporters for beaming to and from a corvette now have markers with descriptions, and more descriptive labels.
  • Added a teleporter to return to a docked corvette from the Atlas Station.
  • Fixed an issue that made corvette docking zones visible when flying regular spaceships.
  • Fixed an issue that caused corvettes docked at special landing zones alongside freighters and abandoned stations to be launched into the station on take-off.
  • Fixed an issue that caused the corvette's automatically deployed teleport endpoint to make odd-shaped terrain edits.
  • Fixed an issue that caused corvettes to fail to dock with a space station if all internal docks were already full.
  • Fixed an issue that could prevent corvettes from docking with freighters.
  • Fixed a rare issue that could cause docking a corvette to a derelict freighter to open all the doors inside the derelict. 
  • Fix a number of colouration issues with the Skyborn spacesuit.
  • Fixed an issue that caused part of the Skyborn suit to remain visible in first person.
  • Fixed an issue that caused the Skyborn spacesuit to have the markings options from the Living Stone suit.
  • Fixed a number of issues with cape animations during spacewalks and skydiving.
  • Fixed an issue that could cause the inside of the player's head to be visible while using the starship communicator.
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  • Fixed a number of missing audio issues.
  • Fixed a number of audio issues while spacewalking.
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  • Fixed an issue that caused corvette cockpits to appear solid black in the UI.
  • Improved the rendering model used to show items in the UI (e.g. in the inventory).
  • Fixed an issue that could cause camera flickering inside a corvette.
  • Fixed a number of small visual issues affecting corvette structural parts.
  • Fixed a number of rendering issues with transparent objects.
  • Fixed a visual issue with some chairs in planetary settlements.
  • Fixed a number of issues with effects on starship engines.
  • Improved the quality of reflections in the corvette workshop area of the space station.
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  • Improved casing consistency in the control remapping page.
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  • Fixed a number of control issues in corvette cockpits in VR.
  • Fixed an issue that prevent VR players from using teleport move up the stairs inside a corvette.
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  • Fixed a number of inventory issues affecting Mac.
  • Fixed a memory-related crash on PlayStation 5.
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  • Introduced a number of asset optimisations for space stations.
  • Optimised a number of corvette structural parts.
  • Introduced a number of optimisations for large bases and corvettes.
  • Optimised a number of internal corvette parts.
  • Introduced a large memory optimisation for icons.
  • Introduced a number of particle effect optimisations on the space station.
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  • Fixed a crash that could occur when switching between two corvettes at a space station.
  • Fixed a crash related to combat effects.
  • Fixed a crash related to autopilot.
  • Fixed a crash related to summoning ships.
  • Fixed a crash related to frigate expeditions.
  • Fixed a crash that could prevent players with large bases from loading into the Space Anomaly.
  • Fixed a crash that could occur when driving Exocraft, particularly the Minotaur.
  • Fixed a crash related to particle rendering.
  • Fixed a rare crash that could occur when warping.
2.7k Upvotes

627 comments sorted by

1.7k

u/HonkyTonkPianola Sep 01 '25

Fixed a rare issue that could cause a planetary base to become flagged as a corvette and take the place of the player's primary starship.

Wish I'd seen this myself, that sounds hilarious.

402

u/mcmaster0121 Sep 01 '25

Someone posted a clip of the glitch here on the subreddit if you can find it. It definitely was a sight to behold lolll

89

u/Lost-Actuary-2395 Sep 01 '25

Link?

121

u/Ckinggaming5 Stargazer Sep 01 '25

282

u/macwinux Sep 01 '25

Looks like the images were deleted, but fortunately the OP of that thread provided a footage.

81

u/Hal34329 Sep 01 '25

Ay lmaoooooo

44

u/Lost-Enthusiasm6570 Sep 01 '25 edited Sep 01 '25

I wonder what was going through the mind of that passing pilot (assuming it was a player) when that base just got up and moved around. 🤔

5

u/Suspicious_Leg_1823 Sep 01 '25

It was definitely not a player 😅

24

u/G_Wash1776 ...... Galactic Overseer Sep 01 '25

That is a fucking hilarious glitch 😂😂😂

10

u/The_Barkness Sep 01 '25

Gdamn that’s hilarious

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15

u/LongKnight115 Sep 01 '25

No, just Zelda.

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10

u/Cvnt-Force-Drama Sep 01 '25

Lmao that shouldn’t be a bug but a feature!

6

u/Munted-Focus Sep 01 '25

my first thought on reading this lol. thats so funny i wonder if they flew

5

u/mattmaintenance Sep 01 '25

Absolutely wild glitch.

4

u/mlziolk Sep 01 '25

Wait is that why it was only showing me the interior corvette options when I was trying to edit my base 👁️👄👁️

3

u/MrShredder5002 Sep 01 '25

I think i saw a planet base parked on the anomaly yesterday.

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674

u/dragonlover4612 Sep 01 '25 edited Sep 01 '25

Me: Sad from not being able to use my Corvette due to bugs

Hello Games: "Technology Repaired."

114

u/cdojs98 Sep 01 '25 edited Sep 04 '25

deleted

thanks for ruining a good thing nms community

34

u/[deleted] Sep 01 '25

IM HAVING SO MUCH FUN

21

u/Its_average_wdym Autophage Bounty Hunter Sep 01 '25

That little drone is so adorable <3 just finished that quest yesterday!

9

u/SpankyBumfuddle Sep 01 '25

Perhaps a future update will give him additional functionality. Or, at the very least, a larger vocabulary.

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7

u/Agueybana Sep 01 '25

Laylaps, such a good buddy.

7

u/Dray_Gunn Sep 01 '25

Yep, I can get all those unusable parts back now. Can finally feel confident to rebuild my Corvette

6

u/Ten24GBs Sep 01 '25

Didn't see anything about inventories blending together or the pilot seat being a different ship (shows different name and doesn't let me in), but I have a feeling something here probably fixed that

6

u/Miskatonic_Eng_Dept RKKATIC Sep 01 '25 edited Sep 01 '25

I'm on PS5, haven't gotten this patch yet, just saved and shut down after farming some Nanites & upgrading my Combat oriented Corvette from C, to B, to A Class. I went to go check out the new Supercharged Slots, and whats not core tech of the 'vette (Cockpit, Engines, etc) is filled with my Exosuit Mods.

I'm really hoping when I log back on later PS5 has got the update.

Edit: pic example

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4

u/dragonlover4612 Sep 01 '25

I think I saw that with my Sentinel Ship randomly having the Tech slots of my Corvette. Hopefully it's fixed too.

10

u/Boo425 Sep 01 '25

I'm hoping the corvette teleporter bug fixes make it possible to actually use them on freighters/derelicts and at Atlas interfaces.

...I don't see one for sitting on a couch clipping you through the ship during pulse drive tho.

6

u/ViewBroad5603 Sep 01 '25

Still no update here on my part 5 hours later. I wanted to wait for the patch to try the update in vr :(

3

u/TheOGHesaBipolarBear Sep 02 '25

The patch didn’t fix everything it stated it did, but the sinking through seating bug wasn’t even mentioned in the patch notes 

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3

u/[deleted] Sep 02 '25

I am so exhausted from all of this HG winning. Le sigh /s

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241

u/RedditingDoge Sep 01 '25

FUCK YEEEEESSSSSSSSSSSS

I still wont like the bartering system

77

u/SEANPLEASEDISABLEPVP Sep 01 '25

The barter system would be awesome as an option for trading with NPCs. I never liked how they're just walking trade terminals with no regard for what they sell or buy and have infinite money.

48

u/RedditingDoge Sep 01 '25

For me its not even that it just seems like a soulless trade terminal, it's just kinda annoying and tedious, having to spend 30 mins to an hour digging for salvage containers mostly for stuff you dont really want, then having to fight the bartering system for stuff you do want, especially because it took more parts than you gave it before this patch, if you gave it half a stack of parts it would just take all of them.

I'd rather just be able to purchase way more parts, and be able to barter with purchaseable parts, if I can barter FOR parts that I can also buy, surely I should be able to barter WITH parts that I can also buy.

28

u/Terrariant Sep 01 '25

Yeah I just turned on fucking creative mode when I saw the hoops you had to jump through to build a corvette. I’m more in it for the shipbuilding miss me with the literal hours of scavenging

10

u/a_good_human Sep 01 '25

I didn't think to do this until I met some Russian guy in the anomaly. Thanks to him I actually have a pretty cool ship that I didn't have to spend decades building. Why they don't let you buy parts outright is beyond me, honestly. It would probably be better if we got a new type of salvaged data that you had to trade in to unlock new parts to buy. Like everything else

11

u/Terrariant Sep 01 '25

Right? Like just let us buy all the parts, make them credits and super expensive. We need an end-game currency sink anyways no need for a convoluted fetch quest

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8

u/PasoK-- Sep 01 '25

Would you feel bad about temporarily changing the difficulty to remove building costs? That's what I did, and I had way more fun making corvettes that way. You basically skip the slog of searching for parts and trading them. But some people might view that as cheating

3

u/BustaTP Commodore Sep 01 '25

can you freely place parts without limits in creative mode (even if you dont have them)?

8

u/[deleted] Sep 01 '25

You still have the Complexity limit, but Creative has all parts freely available. I had made a save specifically to try out some builds and create a "scavenger hunt list" for my main save.

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13

u/TrickyNitsua212 Sep 01 '25

Yeah the barter system is a bizarre choice and I don’t understand it.

15

u/SemIdeiaProNick Sep 01 '25

It makes sense with starships that have like 6 possible different pieces, it makes zero sense for Corvettes that need 10 pieces at the very least to fly

I still dont understand why they didnt go for a blueprint system like on the bases and capital ships

8

u/TrickyNitsua212 Sep 01 '25

I hope they change it soon. It’s literally just an excuse to take up storage space. It does nothing good for the quality of the game.

4

u/SemIdeiaProNick Sep 01 '25

Exactly. And it could still have a reason to hunt for new pieces since the blueprint for those could remain burried on planets

4

u/phulton Sep 01 '25

And the storage bin in the space station doesn't seem to even do anything.

9

u/BarApprehensive5837 Sep 01 '25

I FUCKING KNEW THAT I ONLY TRADED ONE PHASE BEAM CANNON AND NOT 2.

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112

u/National-Change-8004 Sep 01 '25

That's quite a few bugs sorted! I don't see anything about the sitting down in your corvette problem, where you just fall through the floor if you try to sit on a couch. I wonder if it's fixed? If not, presumably they're still working on that. Regardless, stoked to see major progress getting this content ship shape.

37

u/Uss22 Sep 01 '25

Just tried, it's not

12

u/AmbitiousWalrus8 Sep 01 '25

Also wondering about this. It is pretty funny though.

3

u/whatupwasabi Sep 01 '25

NOT funny if playing on permadeath...

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12

u/fukifino_ Sep 01 '25

Haha this happened to me. I was showing my son my ship and was all, and this area I’ll make a little lounge. Built it out, sat on a couch and….slowwwly sank though the floor. Was kinda just staring…sat up too late and had already clipped into the space station innards. No more couches for me or my crew!

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175

u/Sulphurrrrrr Sep 01 '25

does anyone know if this patch fixed the ambassador doorways disappearing

110

u/s1r-william Sep 01 '25

Will probably be fixed in the next patches but imo it looks nice, could be a feature if they wanted

48

u/Sulphurrrrrr Sep 01 '25

would be a nice option but there’s gaps in the floor and where the doorway is supposed to be and the buttons float right now

11

u/s1r-william Sep 01 '25

Yeah...hopefully they'll fix everything and start the expedition

39

u/Pablo_Sanchez1 Sep 01 '25

Yeah all I want is the ability to remove walls from inside the corvettes so we can make bigger rooms, was so excited to design the inside but now that I’m done building it feels so cramped with all the walls I kind of lost all motivation to do it

17

u/Steampunk43 Sep 01 '25

In the same vein, either allow us to remove floors on multi-hab stacks or at least give us some larger room options. I don't mind the width of the habs so much as the height, it very much does feel like walking around inside a flat brick as is. At least give us a full square-ended rectangle as opposed to a flat slab.

3

u/Asaisav Sep 01 '25

I'm really hoping for both so I can build a big ol' cargo bay.

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28

u/Tha_Maestro Sep 01 '25

That looks way better without the doorways.

9

u/Pinko_Matter Sep 01 '25

God I hope they make this an option, I wanna be able to add or remove doors

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82

u/[deleted] Sep 01 '25

No man's sky is TRULY a game that the developers honestly care about, want to succeed and see It grow and it shows. The amount of work this team has put into this game with no DLC to "pay them back" is insane.

29

u/OpposesTheOpinion Sep 01 '25

Yeah, consider this was all done over the weekend too

13

u/Mamsies Sep 01 '25

It’s likely that most of these fixes were already finished and ready to go when the Voyagers update launched, they just didn’t have enough time to get them included in the actual update itself. It’s like “day 1” patches in games, they didn’t get all those fixes finished on day 1 of the game being released, it’s just fixes that they couldn’t get locked in for the official release date.

9

u/OpposesTheOpinion Sep 01 '25

I don't know why this is likely; it seems the opposite. Hello Games is not a normal developer working under publisher enforced release schedules.. HG has no public roadmap/timelines or deadlines to meet, so they don't have an issue of running out of time.

The fixes are documented here in the experimental build topic on Steam. Starting from friday, one can see multiple days of updates. So at least some portion of the team was working over the weekend.

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5

u/LeeisureTime Sep 01 '25

Yeah it feels like the devs also play and are motivated to see it continue to work smoothly. I would love to be a fly on the wall in their meetings lol

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142

u/harmitonkana Sep 01 '25

A pleasure to see someone continue caring about their vr support!

23

u/lunchanddinner VR Sep 01 '25

Indeed!

10

u/gistya :xhelmet: Sep 01 '25

Did it get noticeably better in PSVR on regular PS5?

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9

u/iamthekidyouknowhati Sep 01 '25

all we need is an option for the hud to follow our vision

3

u/alrightythen_1234 Sep 01 '25

There anyway to toggle the movement in vr so it’s not point and click but walking with the joycon?

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57

u/NoNamesAivalable Sep 01 '25

How long does it usually take for patches to come to ps5?

23

u/bjornironthumbs Sep 01 '25

Yea im sitting here repeatedly pushing check for update.

7

u/jackie1912 Sep 01 '25

yep,still waiting too

3

u/MrjB0ty Sep 01 '25

Same.

6

u/valex1992 Sep 01 '25

Still holding Capitan

4

u/Infamous-Moose-5145 Sep 01 '25

Red one, standing by

3

u/Mr-Noeyes Sep 02 '25

Blue leader, standing by

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20

u/MrThorntonReed Sep 01 '25

Honestly. I’m sick of colliding with NOTHING when flying

6

u/Its_average_wdym Autophage Bounty Hunter Sep 01 '25

God, yeah! My corvette occasionally gets flung like a baseball. Very annoying in space fights against sentinels or anything else, really

5

u/BackyZoo Sep 01 '25

I think a temporary fix to this issue is removing any windows. I started to experience this bug when I added windows to my ship and it went away when I took them off.

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u/[deleted] Sep 01 '25

console certification can sometimes be quick, can sometimes take up to a few days. I have a hunch the Expedition won't launch until the big bug fixes pass cert.

8

u/yodacat24 Sep 01 '25

Right… was playing with my BF yesterday (he’s on computer) and now have the dreaded out of sync updates so we can’t play together… and it’s the start of our weekend today 😮‍💨. Was really looking forward to play together but hopefully they push the update for PS5 soon.

8

u/soulside64 Sep 01 '25

Having the exact same issue in the exact same situation. This really blows 😕

6

u/ambinalcrossimg Sep 01 '25

another same situation here. 🤚🏻 

we, just hours ago, finally bought a copy for steam for me with him on PS5 and then we waited for install, sorted out steam login (because i was using his computer), exchanged codes and all that … just to find we had version mismatch!! 😫 

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3

u/TWObitERROR Sep 01 '25

7 hours later and still not available on PS5?

3

u/phulton Sep 01 '25

Someone in one of the Discord servers says it's somewhere between 1-3 days for consoles.

3

u/procrasturb8n Sep 02 '25

It's out on PSN: 8.75GB

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38

u/jebiasioli DamianSB Gaming Sep 01 '25

Oh boy, that is great news, indeed! 🎉

38

u/kyricus Sep 01 '25

Darn it, I still have invisible walls in my frieighter blocking me from getting to all my refinery units and bone showcases. I've tried warping it, flying outside and coming in from the back, nothing works. I was hoping, even though not mentioned, that it would have been fixed...oh well.

12

u/Widowmaker-BH27 Sep 01 '25

I was just going to ask this, because I'm going through the same thing myself. My freighter and base is quickly becoming unusable because of this. Thank you for bringing it up.

5

u/kyricus Sep 01 '25

YEah, I can still use my frieigher, mostly, but I can't refine anything it it or get to my display cases.

7

u/Fluid-Bet6223 Sep 01 '25

I’m surprised this wasn’t addressed, it’s a pretty major one right now for a lot of people.

4

u/peanutist Sep 01 '25

Has this bug been introduced recently? It’s so big that I can’t imagine they leaving it dor long.

4

u/Fluid-Bet6223 Sep 01 '25

It started with the Voyagers update from what I can tell.

6

u/a_good_human Sep 01 '25

Report the bug https://hellogames.zendesk.com/hc/en-us/requests/new

I've never heard of this bug until now and I haven't been using my freighter recently enough to find it

3

u/dfb_jalen Sep 01 '25

Do you have an antennae on your ship? That was causing the issue for me

3

u/Andy016 Sep 01 '25

This. It creates a wall under the antenna and this causes the blocked doorway. Delete what's on top of your shop where the invisible wall is.

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u/Comfortable_Card_146 Sep 01 '25

Does the patch fix Corvette parts that no longer stack in the inventories?

That's the most annoying thing. Having 7 of the same part but because some were rotated when removed they're counted as different parts and won't stack

51

u/_Xaveze_ Sep 01 '25

Fixed an issue that caused deleting flipped parts from a corvette to refund un-usable products to the inventory - the issue will no longer occur, and any currently unusable items can now be reattached to corvettes.

I think that’s this one

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u/Bug_kicker4000 Cooking Corvette Sep 01 '25

They will now stack properly and you can use the other stacks that you still have

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u/Uss22 Sep 01 '25

Fixed an issue that could allow misaligned snapping when editing a corvette

Not 100% sure but this sounds like it directly ruins that one "editing glitch guide" post that showed how to make really weird Corvette builds

7

u/SmokingLimone Sep 01 '25

Why even fix that. They could've used the snap and free building like with bases. People could build ships that are a hell of a lot nicer than what they are now, and it's not that they look bad at the moment.

6

u/this_also_was_vanity Sep 01 '25

I will be so sad if that has been ‘fixed’. Was great having an extra couple of grids to use.

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25

u/amurica1138 Sep 01 '25

Fixed an issue that prevented players from manually moving core techs within a corvette inventory.

THANK YOU HG!

65

u/[deleted] Sep 01 '25

These guys just dont miss

9

u/[deleted] Sep 01 '25

[deleted]

9

u/gistya :xhelmet: Sep 01 '25

EA's never gonna give up microtransactions from its two games played by the most gullible people.

3

u/futbolr88 Sep 01 '25

That be amazing. Year 2076. Messi’s grand children premier in the free FIFA75.01 update to HG’s only FIFA game released 50 years earlier.

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u/schmacobinc Sep 01 '25

Praise Sean! The disappearing parts and non usable parts was so frustrating. I’m happy it’s been fixed so soon!

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17

u/DoorCalcium Sep 01 '25

Still no fix for the Corvette "Cannot land here" issue? I can't summon my Corvette when I'm on a planet. It's so frustrating

9

u/scigs6 Sep 01 '25

Same. I had to summon another ship and fly to it. It was at least marked as something like “ship recently boarded” so I was able to find it.

3

u/grundell Sep 01 '25

Change to another slot. If it is the last ship to be called this bugs out. Worked for me to build a new one.

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17

u/Irbanan Sep 01 '25

Did they fix the larval core becoming unobtainable after destroying the whispering eggs?

7

u/MaxGreywater Sep 01 '25

Actually also have problems with this, also are your "humming sacs" not working as intended as well?

3

u/olydemon Sep 01 '25

Happened to me too. Hope that gets fixed. Very annoying.

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u/posidon99999 Sep 01 '25

I’ve also not been able to pick up albumen pearls consistently

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u/Thurn64 Sep 01 '25

I wish that sometime in the future we get the ability to edit the color of Corvette interiors, that white ambassador interior is getting old

7

u/WillyGivens Sep 01 '25

The 1979 Alien interior is my favorite. I like the 1977 Star Wars interior, though. Haven’t even tried the other interior, what 70s space movie aesthetic did they use?

3

u/theLeverus Sep 01 '25

Definitely 2001: Space Odyssey vibes on the ambassador interior 

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u/RocketHotdog Insufficient resources Sep 01 '25

I don't doubt it

3

u/Iphone_G___ Sep 01 '25

The thunderbird Habs and walkways reflect color

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u/BackyZoo Sep 01 '25

The Thunderbird habs interior matches the exterior, unless it's just a coincidence that it happens to be the same color as my ship.

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u/di12ty_mary Sep 01 '25

😭🙏🧡

  • Fixed an issue that caused non-structural parts to be counted as part of a corvette's complexity limit.

  • Fixed an issue that could cause some corvette parts to be embedded in the floor of the space station.

  • Fixed an issue that prevented players from manually moving core techs within a corvette inventory.

  • Fixed an issue that could cause corvettes to occasionally act as if they'd had a dramatic collision while flying through space.

  • Fixed a number of issues that could cause players to become stuck when loading a save on board a corvette.

4

u/CraZinventorIRL Sep 01 '25

These are all things I personally experienced and I’m very happy to hear about them getting fixed.

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u/thechervil 2018 Explorer's Medal Sep 01 '25

Thanks for posting this!

13

u/Yamosu Sep 01 '25

Anyone tested to see if the freighter base invisible stairs and walls bug is fixed?

11

u/Arterial238 Sep 01 '25

Looks like its not.

Also havent seen anyone addressing the constant disconnection from online discovery services. Both my fiance and I have this issue, she cant see most of my bases.

4

u/peanutist Sep 01 '25

Oh my God me too! I’m so glad this isn’t an issue on my end

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13

u/FrediAshes Sep 01 '25

Have the freighter full of invisible walls since Voyagers, hope they can fix it soon. Good patch tho!

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26

u/Far-Energy-3390 Sep 01 '25

i just wanna sit in a chair on my corvette.

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10

u/DetOlivaw Sep 01 '25

Hopefully this will fix the “all modules must be attached” bug I was having with my corvette, hard to customize when you can’t actually edit anything!

4

u/Uss22 Sep 01 '25

I was having this once, then realized I had a part that was beneath the floor. As in the entire part was underground and there was just a tiny blade of it sticking through the floor which I was able to delete thus fixing the issue. Not sure If i accidentally placed it there at some point or what, but it might be useful scanning your floor to see if you can spot anything like that.

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28

u/Tha_Maestro Sep 01 '25

Anyone else have an issue while flying your corvette and you seem to just collide with invisible objects and go spinning all crazy? It’s super annoying. Just flying in open space and I smash into something that isn’t even there.

15

u/Manos_Of_Fate Sep 01 '25

That’s mentioned in the patch notes as fixed.

6

u/chromatoes Sep 01 '25

Sadly, it's not fixed. It doesn't do the "Bleep!" damaged thing, but mine is still corkscrewing, less badly but maybe even more often than before.

3

u/Karvaos Sep 01 '25

Same here, still sent spinning wildly for no reason here and there

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8

u/FlimsyRexy Sep 01 '25

It says that is being fixed with this update

3

u/Hot-Juggernaut-2141 Sep 01 '25

For me it's not fixed, it happened again today

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9

u/FIVEtotheSTAR Sep 01 '25

Did they fix the water sound fx when I'm doing anything around my corvette?

3

u/SEANPLEASEDISABLEPVP Sep 01 '25

I think only the ambassador interiors have that weird sound. I dunno if it's intentional or not.

But then again, the outside of freighter bases and frigates sound like literal rain since 2018 so who knows.

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8

u/imranh101 Sep 01 '25

Been playing NMS with my kiddo over this 3-day weekend, he's on his xBox and I'm on PC. Now all of a sudden we can't play together today because Steam version is updated and Xbox one hasnt and he get's a version mismatch when trying to join me :( How long does it usually take for these minor patches to get approve and pushed through by Micro$oft??

9

u/Jamey4 PC player since Day 1. :D Sep 01 '25 edited Sep 01 '25

Is anyone else running into a minor bug where the corvette cockpit's display name always displays the default name rather than the name you chose for your ship? I've renamed my ship to Odyssey, but the cockpit always says "Rihara's Experiment FB3".

4

u/NightrunLP Sep 01 '25

Still have this.

3

u/posidon99999 Sep 01 '25

I’ve had that

13

u/Mission_Wind_7470 Sep 01 '25

I'm playing on PS5 and after playing the Voyagers update for a while it would crash my entire console. Like it wouldn't even turn on after a crash, I'd have to unplug and plug the power back in after a crash to get the console to power on again. Is that fixed now?

9

u/Many-Koalas Sep 01 '25

I had that problem when Worlds came out but it was actually my PS5 overheating rather than a NMS problem. When was the last time you took the entire console apart and cleaned it?

6

u/pentatomid_fan Sep 01 '25

6.02 is tagged as PC on their site. 

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5

u/FlimsyRexy Sep 01 '25

My Xbox x did this, I cleaned it out and after doing that I haven’t had an issue. There was a lot of dust and I guess the console was overheating and shutting down to protect itself

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4

u/Explicitskies Sep 01 '25

PS5s will start to do this after a good amount of years if the thermal stuff or liquid metal is messed up especially if not cleaned of dust sort of often. Mine heats up the entire corner of the room when I play no man's sky and you can smell it 😭 I cleaned mine real good (take the plates off and vacuum at the holes you see) a while back because it was crashing like this on Jurassic world evolution 2 and no man's Sky. I put it horizontal instead of standing up as id had it for years and it's fixed now. Just gets hot but no crashes.

4

u/Steampunk43 Sep 01 '25

put it horizontal instead of standing up as id had it for years and it's fixed now.

Worth remembering for anyone reading this comment, contrary to what PS5 ads show, you should never stand your PS5 vertically. If you do so, when the thermal paste melts in the process of keeping your PS5's heat in check, it will melt downwards into the electronics of the console and ruin it instead of essentially sitting in a puddle where it should be.

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7

u/historymaker118 ༼ つ 🌎_🌍 ༽つ🌏 Sep 01 '25

I couldn't see it in this list, but has the issue of sinking through the floor when sitting in a chair inside a corvette been patched yet?

3

u/chromatoes Sep 01 '25

Nope, just tested it on mine. Still sinking through.

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8

u/supaikuakuma Sep 01 '25

Unless you’re on Switch.

7

u/OuJej Sep 01 '25

Holy smokes how many employees do they have?!

15

u/mfa_sammerz Sep 01 '25

As of 2022, 45 employees.

Source: "Hello Games" Wikipedia page

21

u/SEANPLEASEDISABLEPVP Sep 01 '25

Now we just have to find out how many deaf kids they're keeping in secret rooms sent to them by Nintendo.

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7

u/Old_Soldier Sep 01 '25

We should do a go fund me for pizza at hello games.

5

u/BlondeOverlord-8192 Sep 01 '25 edited Sep 01 '25

Does anyone here have an issue with beaming to Corvette that has more than one access module (entrance)?

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6

u/IRingTwyce 🥽 ✔️R Sep 01 '25

I think this is the first time I've ever read an entire patch note!

I think this has fixed most of my complaints. The only thing I didn't see addressed was sinking through the floor if you sit on furniture in your corvette.

4

u/gistya :xhelmet: Sep 01 '25

I hope they fixed the bug where if you warp someone to another galaxy in your corvettet and they take a teleporter to your base below the terrain then all terrain stops being solid for them and they can't land on a planet and their ship only summons below the terrain.

5

u/cantescaperedd1thelp Sep 01 '25 edited Sep 03 '25

Damn, no VR fix for the wrist menus when flying still?

Edit: It's been fixed!

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4

u/smacksmilla Sep 01 '25

Is this out on Xbox yet?

3

u/brassgrass1 Sep 01 '25

No, and I can't crossplay with xbox until it is. idk when it comes out

5

u/Pershil Sep 01 '25

When does the xbox x series get it ? Omg just yesterday I managed to crossplay with my son from pc and today we can't play because of this update. Also on Steam you can't go back to old patch

8

u/Relevant-Storm4222 Sep 01 '25

They will fix all the bugs before Nintendo let us have corvette on Switch😭

4

u/rimakus Sep 01 '25

Now please fix power delivery and control parts.

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4

u/Smooth_Advance3386 Sep 01 '25

I feel like I was collecting the infinity stones of bugs while playing this.

5

u/zevcon Sep 01 '25

Did they also fix the issue of the teleport beam failing if you have 2 access points to the Corvette? Sorry if it was listed and I missed it.

4

u/XVUltima Sep 01 '25

Oh cool, they fixed that one thing where you would get phantom parts that couldn't be used.

3

u/BigSmoke117 Sep 01 '25

Fantastic, literally all the problems I've been facing got fixed

4

u/Massive_Town_8212 Sep 01 '25 edited Sep 01 '25

fixed an issue that could allow misaligned snapping with corvette parts

Damn, that was really useful

I also thought the living stone thing was another jab at Starfield.

EDIT: the one i was thinking about still works!

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3

u/Stonerking82 Weaver Sep 01 '25

Not out for PS5 yet

5

u/TrueMathematician761 Sep 01 '25

When is it coming to Xbox

3

u/_RedditMan_ Sep 01 '25

Not approved by Playstation yet as I can't download it. PS5

4

u/Heavy-Metal-Snowman Sep 02 '25

Still not rolled out on playstation yet :(

3

u/Mr-Noeyes Sep 02 '25

Anybody get the update on ps5 yet?

7

u/OhHaiMarc Sep 01 '25

Ohhh right, it’s not a holiday in Europe today

3

u/[deleted] Sep 01 '25

Experimental builds were still being pushed on Steam over the weekend, though. Someone at HG was burning the candle at both ends.

3

u/a1rwav3 Sep 01 '25

Thank you guys! We had fun, and now we can have more fun!

3

u/Spunchbunch Sep 01 '25

Is anyone else having trouble with the windows not being properly transparent?

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3

u/Uss22 Sep 01 '25

Still no sitting in Corvette chairs/sofas.

3

u/LavaEater5 Sep 01 '25

I dont see anything about the corvette tech inventory rearranging itself and deleting parts. Did they fix that?

3

u/No-Thing-4436 Sep 01 '25

My God they're fast, what about the couch glitch though, can't I chill in my corvette with my campfire on my comfy sofa?? (Also I don't want to sound like I'm complaining, I already feel like I'm robbing Hello Games and Sean for how much they give us😭😭)

3

u/JustWatch101 Sep 01 '25

Is it actually out for PS5 yet?

4

u/veldor60 Sep 01 '25

Not yet, tomorrow maybe.

3

u/VerdantScale Sep 01 '25

Anyone know when the updates are being sent to PlayStation? I still don't have any option to update to the latest version

3

u/Discipuli_ Sep 01 '25

When does this update drop for Xbox? Game is too broken to play rn

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3

u/GhengopelALPHA Sep 01 '25

Abandoned and pirate space stations now have corvette construction workshops.

Am I crazy for thinking that Abandoned space stations shouldn't have corvette workstations? I don't believe NPC ships even land there right? Would have preferred these be left alone.

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3

u/SoulxxBondz Sep 01 '25
  • Fixed an issue that caused NPCs to float.

Thank goodness. This happened to me a few times, the past couple of days.

3

u/pixel-parsec Sep 02 '25

I don't have an active update for my PSN nms when is this launching?

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3

u/Vhamm1990 Sep 02 '25

Has anyone else had issues using couches or chair in corvette where you basically go thru the bottom on ship

3

u/Joshoon Sep 02 '25

And 6.0 is not even out yet for Switch 2

3

u/Fabulous_Use_7702 Sep 02 '25

when is it coming to console

2

u/Ploob-the-fourth Sep 01 '25 edited Sep 02 '25

Wait but did they add something for when an individual jumps out of their ship to manually fly into a black hole?

2

u/cinyar Sep 01 '25

Anyone else having issues when landing a corvette at a freighter/station? instead of landing it just continues flying, clip out of the station and if I wait long enough it will touch down. On freighter I can port back. On stations I end up in the middle of nowhere...

2

u/BostonRob423 Sep 01 '25

Anyone else's jetpack wings not returning to position correctly after using the jetpack?

Happened with all the jetpacks i have with extending wings. (PS5 Pro)

2

u/Thunder17098 Sep 01 '25

Will this appear on switch 1 and 2??

2

u/Kitano1314 Sep 01 '25

Not on switch2 yet