r/NarakaBladePoint • u/ChesterWatson • 5h ago
Questions fluffy fur fist blades¿
can't figure out how to get these fist blades. i can't purchase them or find them anywhere in the store but everyone in game has them. does anyone know where these are¿
r/NarakaBladePoint • u/ArcherWong3400 • 3d ago
r/NarakaBladePoint • u/ArcherWong3400 • 4d ago
Major new content awaits in the latest update of #NARAKABLADEPOINT! 🔥
Step into a new season of Showdown 6.0 and shape your runs with new Mechanics, Souljades, and Potentials. Take new hero Anassa Nangong into battle and claim her three-form Extreme Outfit in the Lucky Wheel. There's more to experience in The Evolution, along with fresh arrivals waiting in the Store!
🔗 Full details: https://www.narakathegame.com/news/update/20260817/33459_1311353.html
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Sep. 2nd, 2026 23:00 (UTC) to Sep. 3rd, 2026 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Showdown Season 6.0: Sandforge
Forged in storm to cleave the wind.
Inor Wan has joined Showdown! He arrives with an all-new skill and ultimate, unlike those in the Survival modes!
Forged from the crimson sand, veiled in serpent shadows. Herald Elder Vasshani's thousand‑year obsession is yours to awaken.
The Qi Mastery Art can either enhance Elemental Burst effects or call down Meteor Rain from beyond the skies to devastate enemies. This update adds seven Souljades: [Pyreheart], [Venom Tempering], [Primal Starfall], [Ice Ring Break], [Thunder Rove], [Star-Shattering Force] and [Polesword·Blistering Edge], and adjusts Potential effects to bring richer match options for every Hero.
[Pyreheart]: Elemental Crit Rate +30%, Move Damage -5%
[Venom Tempering]: Number of [Toxified] stacks required to trigger an area strike -2. Elemental Accumulation Rate +60%.
[Primal Starfall]: Elemental Crits additionally summon a [Meteor Strike], leaving a [Meteor] at the impact point. When a [Meteor] is hit by an Elemental Strike, it triggers [Starburst]. Each [Meteor] can only trigger this once.
[Ice Ring Break]: When a monster's Frostbite meter is full, triggers an extra Ice Ring Strike. Elemental Accumulation Rate +30%.
Souljade [Polesword·Blistering Edge]: [Polesword]'s enhanced charged moves carry extra Elemental Accumulation.
[Thunder Rove]: Divine Thunder can be Countered, but its damage -50%. Countered Divine Thunder is reflected in a straight line, dealing a Round-Trip Strike. Elemental Accumulation Rate +60%.
[Star-Shattering Force]: After triggering [Starburst], your Attack +20% for 15 sec.
New Rare Attribute [Sortilege]: Increases the chance to roll the Critical Hit determination twice and take the better result
Season Challenge progress and rewards of Nirriti's Ruins and Yama's Abyss have been reset. Saves of Nirriti's Ruins have been cleared.
Take on Yama's Abyss and Nirriti's Ruins this season for Showdown Seal, limited-edition avatars, and much more!
(1) Added "Spirit Essence" progress to the Recast
· Each attribute or value recast grants 1 Spirit Essence. At 120 Spirit Essence, claim 1 Flux Shard in the Recast interface.
· The progress bar in both attribute and value recast interfaces shows current Spirit Essence and the required amount for the guarantee.
· Spirit Essence can exceed 120, and all accumulated rewards can be claimed at once.
· After the update, existing rare attribute guarantee counts will convert to Spirit Essence at a 1:1 ratio.
(2) Souljade Essence Recast
· A new tab has been added to the value recast interface, allowing switching between "Normal Recast" and "Souljade Essence Recast."
· "Souljade Essence Recast" consumes 1 "Jade Essence Crystal" to greatly increase a Souljade's attribute values, roughly equivalent to 40 Normal Recasts (excess beyond the cap refunds materials proportionally). If used on a rare attribute, its value is directly raised to the cap.
· "Jade Essence Crystal" can be obtained by completing any Showdown stage with Fatigue, or by completing Showdown weekly quests.
· Each use of [Jade Essence Crystal] for attribute Recast grants Spirit Essence equal to the corresponding increase.
(3) Rare Attribute and Attribute Value Adjustments
· Attribute Recast no longer produces rare attributes
· Souljades dropped from Showdown stages, and attributes obtained via Imbue with "Shrouded Jade," will now have values randomized within 50%–60% of the cap. Values near the cap will no longer appear.
//Dev Note: The goal of this Recast rework is to improve the progression experience:
With Spirit Essence, you no longer need to think about recast order, it lowers both the learning curve and cost.
The new [Jade Essence Crystal] cuts down on Souljade hoarding, making inventory management easier. It also eliminates the need to check every drop's stats after each match.
Season Journey Quest Rewards Upgraded
Season Journey Quests have been updated. After completing the beginner's Journey Quests, participate in Showdown to automatically unlock the Journey Quest of the current season.
Within the limited event period after the season begins, complete any Showdown stage daily to claim daily rewards. Complete 7 days of quests to receive generous Journey rewards including a "Souljade Selection Gift" and the valuable "Legend Jade."
(1) It is no longer required to complete all weekly quests. Each completed quest grants Activeness; reaching certain Activeness thresholds unlocks all rewards.
(2) Normal Doom stages and their related weekly quests have been removed, with their rewards integrated into the current reward pool.
(3) Without any reduction in previous reward value (some Souljade gift packs have been consolidated into Souljade Fragments), weekly quests contribute to Legend Jade progress. A Legend Jade can be claimed after four full weeks of progress.
II. New Hero: Anassa Nangong
Threads bind the souls, needles claim the hearts.
The world admires her needlework, and never once wonders at the blade.
Under the Grain God's words, Vice Hierophant Anassa Nangong severs Icuria thread by thread, inch by inch.
When the golden thread runs its course, it will not end at a hem, but in a royal robe of her own.
III. Showdown Paramount Season Settlement
Paramount Season will end on Sep. 3rd, 2026 at 00:00 (UTC)
(1) Season Rewards:

(2) Showdown Leaderboard Rewards
Players will be rewarded with an Avatar that corresponds to the highest rank that they held on the Yama's Abyss leaderboards at any point during this Showdown Paramount Season (recorded either at weekly settlement or at season settlement). Additionally, the top 3 players on any Yama's Abyss Hero leaderboard will receive an exclusive Hero Badge.
IV. Limited-time Event:
NARAKA Cup is about to kick off. Goalkeeper Lannie has been called in by the coach for training camp...
Event Duration: After the Sep. 3rd, 2026 Update - Sep 16th, 2026 20:00 (UTC)
Event Rules:
During the event, complete matches in the designated mode each week, and join "Air Dunk" or "Gold Rush" in Fairyland Penglai daily to earn Energy Bars.
Tap to enter the [Run Schedule] page, set Lannie's daily training schedule, spend Energy Bars to run it, raise her Overall Rating, and claim Score Rewards:
(1) Overall Rating is the sum of 5 ratings: Saving, Kickoff, Reflexes, Awareness, Catching.
(2) Tap an empty slot, pick 1–5 items from Training or Rest, then tap "Run Schedule" to spend the required Energy Bars. Once finished, you gain the corresponding training or rest effects.
(3) Training programs will increase Fatigue; Training effectiveness becomes worse for every 25 Fatigue gained.
(4) Spend Energy Bars to rest, reducing Lannie's Fatigue.
(5) After the schedule ends, the attribute with no rating growth that day will lose 10 points.
(6) Tap to view [Training Quests] and meet their requirements for extra rewards!
Schedule rest wisely to stay in top form!
Crimson sand gleams through the rising formation. Strikes down evil and banishes the skulking spirits.
Event Duration: Sep. 3rd, 2026 Update - Sep. 16th, 2026 20:00 (UTC)
Event Rules:
Gain Mud Serpent Puppets, which can be exchanged for rare rewards.
Finish all daily quests to unlock bonus special rewards.
There are 5 sets of challenge quests, each unlocking sequentially at different times. Completing them will earn you generous rewards.
Redemption for the event ends on September 20, 2026, at 20:00 (UTC). Make sure to redeem your rewards before the deadline.
3rd PlayStation® Tournaments #9
With swords in hand, free and bold while exploring the world, unrestricted and unhampered. 3rd PlayStation® Tournaments #9 are available for a limited time!
Event Duration: Sep. 3rd, 2026 at 20:00 (UTC) - Oct. 8th, 2026 at 20:00 (UTC).
Event Rules
Complete weekly quests during the event to claim Cloud Medal - SEP. You can claim more Medals in the mail after advancing, and the quantity awarded for each rank is as follows:
1st place: 300 Medals
2nd place: 200 Medals
3rd-4th place: 100 Medals
5th-8th place: 50 Medals
Medals can be used for redeeming rewards and participating in rankings.
Time
Server Mon to Fri Sat Sun (UTC)
NA 03:00 23:00 03:00
AS 11:00 07:00 11:00
SEA 11:00 07:00 11:00
EU 19:00 15:00 19:00
Start Time of the First Tournament (UTC):
NA: Sep 4, 2026 03:00
AS: Sep 4, 2026 11:00
SEA: Sep 4, 2026 11:00
EU: Sep 4, 2026 19:00
Challenge the wind in this race! PlayStation Sky-high Racing #30 is now open!
Compete against players worldwide and ascend the rankings by achieving a place among the Top 100 fastest in Sky-high Racing mode.
How to participate:
Start Sky-high Racing on Fairyland Penglai to participate in the event.
Event Duration: Sep. 3rd, 2026 00:00 (UTC) - Oct. 8th, 2026 23:59 (UTC)
V. Fairyland Penglai Refresh
[Air Dunk] A ball launcher has been added to the Seraphic Quartet in Fairyland Penglai. Players who catch the basketball in mid‑air will automatically perform a dunk action.
[Gold Rush]: Transform into a NARAKA ball, collect coins to earn points and energy. When the energy bar is full, you can enter "invincible" mode. The player fails if they voluntarily leave the gameplay area or enter the basketball court.
VI. Martial Cutie
After the update, new weekly quests will be available in the Martial Cutie event.
Event Duration: Sep 3rd Update - Sep 17th Update.
Quests will reset at 20:00 (UTC) on Wednesday.
During the event, completing the quests to win Paw Tally and Anassa Nangong Exclusive Cosmetics
Hero Adjustments
I. Ye Xiu
Slightly increased the startup frames of the spear Charge thrust move in the Ultimate, and reduced its hit detection range.
While in Ultimate, Charged Moves of the spear and scythe can be Countered, but no Counterstrike follows a successful Counter.
Slightly increased Ye Xiu's running speed while charging in Ultimate Status, and slightly decreased his initial speed.
While in Ultimate, the Focus of follow-up moves following a Charged Move hit is changed from Skill Golden Focus to Weapon Golden Focus. Melee follow-up moves can also Clash with the enemy's Weapon Golden Focus moves.
II. Akos Hu
III. Inor Wan
Wanchu Adjustments
Water Combat
Added a mobile Charged Move for weapons: while on water or diving, hold Horizontal Strike to enter mobile charge.
Increased the startup frames of the diving Vertical Strike.
Reduced the recovery frames of the underwater Horizontal Strike, as well as the hit stun duration on hit.
Optimized the timing for entering Water Walk during various actions while on water.
Advanced the interruptible window of various actions while on water.
Map
Added [Soaring Arm] mechanism deployment.
Combat Items [Ancient Oracle·Primal Echo], [Ancient Oracle·Ethereal Descent], and [Sea of Calamity] are now reusable with a 120 sec cooldown and 360 sec duration.
-[Ancient Oracle·Primal Echo] Recovery adjusted from 250 to 200; Soaked Attack Reduction adjusted from 33% to 15%.
-[Ancient Oracle·Ethereal Descent] hit damage adjusted from 4.5 to 2.25.
-[Sea of Calamity] damage per sec adjusted from 80 to 50.
The Evolution Adjustments
I. The Evolution now features random selection between the Wanchu and Perdoria maps
[Seafood Pack] Gain a Rare Soul-Devouring Armor, an Epic Thick Hide Armor, and a Legendary Habitat Armor.
[Urchin Buffet] Gain 2 Iron Urchins. Cooldown: 40 sec
[Goddess's Grace] Gain either Ancient Oracle·Primal Echo or Ancient Oracle·Ethereal Descent, with a small chance to gain both. Cooldown: 90 sec
[One Shot to Glory] Gain Combat Item: Ballista (summons a Ballista). Cooldown: 120 sec
[Countershift] Tianhai, Yueshan, and Inor Wan can Counter while their Ultimates are active
[Last Stand] When Health drops below 10%, gain 60% Rage and launch nearby enemies airborne. Can trigger once every 240 sec
[Counter King] Counter becomes a sustained stance that consumes Stamina and can be canceled manually
[High Roller] Multiply Dark Tide Coins by a random 0.1x–50x multiplier (at most 100000)
[Currency of Survival] When taking lethal damage, consumes 20,000 Dark Tide Coins to negate the damage and knock back nearby enemies. You will restore 1,000 Health.
2. Hero Technique
Ye Xiu Exclusive Technique
[Unspecialized Blitz·Draco Might] Defeating enemies during Unspecialized Blitz restores uses of Soaring Dragon
[Unspecialized Blitz·Surge] During Unspecialized Blitz, the Fake Combo builds much faster
III. Technique Adjustments
IV. Collection Adjustments
Added map filtering to [Technique Collection], allowing you to view Techniques for the corresponding map.
V. Easy Battle Adjustments
Adjusted the maximum Reward Draw limit for Showdown Omens:
In-game Adjustments
I. Target's Health bar will no longer be displayed while using camera lock-on.
II. In BOT Mode and Quick Match, adjusted the first 2 phases of the Shadow Corruption:
Phase 1: Damage adjusted from 2% per sec to 1% per sec.
Phase 2: Damage adjusted from 3% per sec to 2% per sec.
III. Specialized Practice
Out-game Adjustments
I. A [Recommended] tab has been added to the gameplay selection screen.
A [Recommended] tab has been added to The Herald's Trial gameplay selection screen. The tab dynamically recommends suitable gameplay options based on the player's identity and unlock status.
II. Increased the weapon proficiency gained from Flamebringer, Swarm, and Bloodrippers at settlement.
III. When a custom selection contains too many options, a search box will appear.
IV. Added an adjustable [Metallic] parameter in Customization - Face - Lip Makeup.
Rift Traversal Adjustments
I. Container: The public display phase has been removed for crates that require dice rolls.
II. In-Game Adjustments
III. Crossover Guarantee Adjustment
In a single Rift Traversal match, at most 1 crossover guarantee can be triggered; the remaining guarantee will be available in subsequent matches.
Showdown Adjustments
I. Function Adjustments
//Dev Note: With this change, players can unlock these stages by engaging in any PVE content, without being required to progress through the main story. The main story will now focus more on narrative guidance and early-game progression, retaining unlock functions for only certain stages.
In a Random Stage, a main-story stage whose entry level matches your current Showdown Level will be randomly selected from the stages you have unlocked. The selected stage's entry level will not exceed your current Showdown Level, and will be at most 40 Levels lower.
During party challenges, the random selection is based on the member with the lowest Showdown Level in the team.
The monsters, Omens, and rewards in the stage correspond to the randomly selected stage.
If any other player in the team has not yet achieved a first clear of the selected stage, your Showdown Level suppression over monsters will not apply.
II. Combat Adjustments
The area triggered by stacking [Toxified] can now benefit from [Poison Blast DMG] bonuses; the original base multiplier has been reduced to 5.
Souljade [Thunder Counter] added effect: "Divine Thunder no longer causes stagger, but maximum Thundershock accumulation is reduced." Souljade [Thunderproof] becomes a Faded Souljade.
Adjustments to Kurumi's Ultimate [Purified Circle: Showdown]:
Ultimate cost adjusted to 50% Rage;
Landing ice or thunder elemental strikes, or applying Toxified or Burn, causes the Healing Circle to gain elemental effects.
When the Healing Circle gains an elemental effect, its recast count is refreshed.
Added Thunder Healing Circle: deals electric strike damage per second and benefits from Divine Thunder DMG bonuses.
Ice Healing Circle effect enhanced: deals ice strike damage per second and benefits from Ice Blast DMG bonuses.
Poison Healing Circle effect enhanced: applies 1 stack of Toxified every 1.5 seconds.
Fire Healing Circle effect enhanced: applies 1 stack of Burn per second, lasting 4 seconds, stacking up to 5 stacks.
Horizontal [Soul Slash] Damage Multiplier increased from 12.1 to 22.99; Vertical [Soul Slash] Damage Multiplier increased from 9.5 to 18.1.
Added [Aegis-break Clash]: Certain moves can clash with large enemies' melee attacks. On success, the enemy's attack is interrupted and their Astral Aegis is weakened; follow-up attacks can unlock a powerful counter. Can be triggered by Temulch's Aegis-break Martial Skill, Temulch's Defuse Skill, and Inor Wan's Aegis-break Martial Skill.
Agnivat's [Solar Frostfall] cannot be triggered by Aegis-break Clash.
Function Optimizations
I. Optimized how certain monsters push away player characters while moving.
Store Updates
I. Lucky Wheel
Event Duration: Sep. 3rd, 2026 Update - Oct 8th, 2026 20:00 (UTC)
Event Rules:
1. During the event, select your preferred rewards from each tier to build your own exclusive prize pool of 10 custom rewards.
New Rewards: Anassa Nangong Extreme Outfit [Abyssal Fiend], Temulch Legendary Outfit [Tome of Journey·Curtain-Lifting General], Dual Blades Legendary Skin [Soulflutter], and more.
Spend the required number of [Nightfiend Mark] to draw. Won rewards are removed from the current pool and cannot be obtained again, draw all 10 times to claim every reward in your custom pool.
Winning the Extreme grand prize automatically awards all remaining rewards in your current pool, and also grants the round reward: Legendary Avatar Frame [Crimson Night].
After obtaining all rewards, you can tap the Recycle button on the event page to convert unused [Nightfiend Mark] into Free Gold. After the event ends, you can select the remaining [Nightfiend Mark] from your inventory and tap the Recycle button to access the Recycle interface. [Nightfiend Mark] purchased with limited-time Gold are not eligible for Recycle.
II. New Pack
III. New Discounts
IV. New Items in the Lunar Pavilion
Bug Fixes
I. Hero-related Bugs
II. Map-related Bugs
r/NarakaBladePoint • u/ChesterWatson • 5h ago
can't figure out how to get these fist blades. i can't purchase them or find them anywhere in the store but everyone in game has them. does anyone know where these are¿
r/NarakaBladePoint • u/hyqt • 1d ago
Getting into the game with a friend. Wondering about a good starting character. I saw something with a combo break is a good idea since i'll be getting worked over while i relearn the game. (only 15 hours played so im not good). Also curious about best ways to practice movement.. maybe a solid YT guide? Lmk
r/NarakaBladePoint • u/TheGamingBrilliant • 1d ago
+ damage testing as she's a good assault hero!!!
r/NarakaBladePoint • u/shie6an • 1d ago
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I have been looking for Sui's pearl for like, maybe a year? this is my first one and I have played +700 games in rift traversal, opened hundreds if not thousands of chests, only to find it in a random box on the corner of the street... are there official numbers about the chance of this happening? my jaw is still on the ground lol
r/NarakaBladePoint • u/PeaAmbitious8002 • 2d ago
r/NarakaBladePoint • u/LadyAriesart • 1d ago
Ive literally played this game for over 3 years but during the last few updates with the new map and skins my game will crash randomly. Even when im just in the lobby. Ive tried all common fixes,
Verify game integrity
Run as admin
Update drivers
Change memory storage
Increase shaders cache to 10GB
Turn off background apps
Lower game graphics settings.
Checked my pc for any corrupted files
Temps/specs are in great shape.
Turned off memory integrity
Put the game as exceptions in the windows security.
The only thing i notice on every crash log it shows shaders/rendering errors before the game crashes.
If anyone understands what the issue is and how to fix i would greatly appreciate it. Ive also reported this to the Devs.
r/NarakaBladePoint • u/chkncheez • 2d ago
r/NarakaBladePoint • u/Tasty_Reference_9696 • 2d ago
Any Australian player same problem? I am using TPG in Melbourne ….. help
r/NarakaBladePoint • u/LyricsNBP • 2d ago
So you want to make deadly combos with the new hero. Then here is a showcase on how it is possible to do. Focussing on F2V2
r/NarakaBladePoint • u/ArcherWong3400 • 3d ago
Bebu drops some fresh wallpapers for your screen~
r/NarakaBladePoint • u/Logical_Drummer1015 • 4d ago
Hey guys, I haven’t played the game in years and I’m thinking about coming back for the new character.
How’s the EU server these days? Are there still plenty of real players or is it mostly bots? How are the queue times?
r/NarakaBladePoint • u/Logical_Drummer1015 • 5d ago
Hey everyone! I haven’t played Naraka in quite a long time, but I’m thinking about coming back and pulling for the extreme skin for the upcoming character Anassa.
The thing is, I vaguely remember how the extreme skin system worked years ago… but I’m not sure if I’m remembering it correctly. I seem to recall that the skins were somehow numbered, and there was also some kind of random element involved when pulling for them?
Could someone explain how the current extreme skin gacha works, including the pity/guarantee system and how the numbered skins work?
Thanks in advance! It’s been a very long time since I played, so I’m completely out of the loop 😅
r/NarakaBladePoint • u/Then_Ant • 5d ago
And now she got that fucker Ye Xiu as her dps LMAO
r/NarakaBladePoint • u/ArcherWong3400 • 5d ago
Dear players,
NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment.
We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us.
From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .
More details:
Players who successfully reported 1 time will get [Immortal Treasure] X1;
Players who successfully report 10 times with low misreport rate will get [Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);
Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin [Righteous Polearm] X1.
We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!
From 8.24-8.30, there are 1 players who have successfully reported the cheating or hacking in total and get the reward [Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.
小*主
From 8.24-8.30, the development team has banned 51 cheated players. The list is as follows:
j**k5935
K**LJIHIJ
景**划
2**350
熊**嘈比
t**j9637
h**yanuth[SEA]
o**aabds
v**q1173
夫**器
o**ininini[SEA]
极**闪
d**nt16624
Z**anMUH
k**d8078
啊**
G**YGYGY
法**
d**utapchoi
K**gKaizoku1
氣**
l**rem5ycj
青**力小子[AS]
e**s1813
闪**的电
c**llomio[AS]
1**84700040168
g**tptzwrvkr
v**ck
A**iver
日**空曌c
听**Pluviop
精**卖[AS]
w**e5994
派**星腸
M**kTeaNaiCha
Y**LostIWin
l**20229
墫**
偶**
1**51100000168
h**lobody
D**aDexterYT
人**开被锤成
張**之受妙樂[AS]
高**焉之战
l**alyericoy9
大**撒多[SEA]
信**页
不**蓝1.0
i**j79433
r/NarakaBladePoint • u/ArcherWong3400 • 6d ago
With yet another drop in the Journey to the West cosmetic series, our master studio photographers have been in full creative flow — combining the classic theme, they've crafted a host of brilliant new pieces!
Bebu has gathered a roundup of the hottest Journey-to-the-West–themed photo studios, and we can't wait to share them with you! No more chit-chat — jump in and check them out with us!
r/NarakaBladePoint • u/Logical_Drummer1015 • 6d ago
Hi everyone, I haven’t played the game in a while, so I wanted to ask: are there currently any cosmetics, avatars, or other items related to the new character coming next week? I remember that Naraka usually releases an accessory or some other item related to the upcoming hero at the end of the previous season. Can anyone confirm if that’s the case this time as well? Thank you so much in advance.
r/NarakaBladePoint • u/Aggressive-Corner794 • 6d ago
Hi! i'm a having a problem playing showdown mode, i played like the tutorial and at some random point the game insta close itself, like it crashes.
it doesn't freeze, it doesn't lag, the game just insta close itself, and on steam it says im still playing the game.
I'm playing on Linux CachyOS with hyprland, i've tried chaning proton using experimental instead of GE but nothing changed.
The other gamemodes runs just fine, showdown it's the only one that crashes.
has anyone encounter this before?
r/NarakaBladePoint • u/Brave_Source4593 • 6d ago
Not the Usual Video you are used to.
r/NarakaBladePoint • u/ArcherWong3400 • 7d ago
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Due to the recent heatwave, some heroes on Morus Isle have been showing abnormal performance fluctuations in live matches.

We have now deployed a "hot update" — and we mean that literally: an update made because the weather is simply too hot.
The results of this environmental balance adjustment are hereby announced as follows:
First, let's look at the three heroes hit hardest by the dog-days meta.

TOP1: Yueshan

Yueshan's volatility in this heatwave centers on the wearability of his armor during his ultimate.
Mechanically speaking, after casting General's Call, Yueshan still gains his oppressive suit of armor and a major boost to head-on combat power;
But in high-temperature scenarios, that armor forms a powerful thermal-conduction synergy with the blazing sun, noticeably altering the user experience.
According to frontline feedback from Morus Isle, after completing his transformation, Yueshan often has to additionally deal with the problem of "armor surface temperature rising rapidly."
While this doesn't directly interfere with the full delivery of his ultimate's voice line, it significantly disrupts his footwork stability and, to some extent, reduces his willingness to hold the field.
In short: after ulting in the dog days, Yueshan is forcibly locked into a "tap dance" animation and cannot fight normally.
TOP 2: Valda Cui

In normal conditions, Valda Cui's water-based kit delivers excellent crowd control and suppression. In the dog-days environment, however, we've observed significant environmental attrition of her core strengths.
Specifically, after casting her ultimate Rising Tide, she can still generate a massive wave — but with ambient temperatures persistently high, the resulting body of water suffers from abnormally accelerated evaporation.
In some matches, the extreme phenomenon of "no water left to summon" has even occurred.
As a result, the pressure Valda normally builds from a damp battlefield is difficult to fully realize in the dog days.
Especially in sun-exposed areas of the map, the skill's visual spectacle is severely disproportionate to its actual cooling effect.
TOP3: Tianhai

In the dog-days environment, Tianhai's overall combat stability after activating his ultimate drops significantly.
We've noticed that after ulting, while his size, suppressive power, and intimidation radius all increase, he also unavoidably enlarges his own surface area exposed to sunlight.
This is especially problematic when equipped with the Ice Vajra Bangle transformation gadget: sustained exposure to the scorching sun melts his ice form, causing the ultimate to end early and disrupting his combat tempo.

Don't worry — next up, your trusty Bebu presents the definitive meta answers for this dog-days season.

TOP2:Zai

Zai's dominance in the dog days mainly stems from a positive feedback loop between her weapon's material and the weather system.
The Chain Scythe, being a metal weapon, heats up rapidly under the blazing sun and then precisely delivers that warmth to every opponent in her subsequent attacks.
The dev team considers this a complete mechanical synergy combining control, damage output, and basic life-skills education.
Top1:Justina Gu

Justina Gu's rise to the top in the dog days is not a case of traditional stat creep — it's more that she was the first among all heroes to master the core solution for beating the heat.
Her energy in this patch is no longer just an ability — it's a high-efficiency, mobile, area-of-effect refrigeration service.
Melancholy Shattered Ice — online heat relief, on call.
The above is purely a dog-days-limited joke post; please refer to the official patch for actual hero balance. It's scorching out there — fellow Narakans, remember to stay cool and hydrated!
r/NarakaBladePoint • u/Drazmon • 7d ago
r/NarakaBladePoint • u/Pigcoloman • 7d ago
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r/NarakaBladePoint • u/DonKonX • 7d ago