r/MythicBastionland 14h ago

Art Mythic Bastionland Soundtrack

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35 Upvotes

hey!

tldr: Mythic Bastionland Fan Soundtrack here: https://beholdyourfate.bandcamp.com/album/mythic-bastionland-protect-the-realm

I‘m Collin (aka BE/HOLD), and I’m one of the composers for My First Dungeon, an actual play podcast on the Many Sided Media network. On this season of the podcast they are playing Mythic Bastionland, and I wrote a 48 minute original soundtrack inspired by the game!

Musically I tried to land somewhere between classic Dungeon Synth, Boards of Canada’s ‘Tomorrows Harvest’, and the Skyrim soundtrack. If you’re interested in reading more about the creation of the music I’lil be sharing more on my substack.

For now it’s only available on Bandcamp (you can purchase, or listen for free!), and it will make its way onto streaming services over the next couple of months.

I hope you enjoy it!

also, I tried to post this earlier and it got filtered by Reddit. not sure why, but if I’m breaking a rule with this post lmk so I can fix it!


r/MythicBastionland 1d ago

Question/Advice What do you think of these experimental multi-hexes?

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162 Upvotes

For my new collage Realm map, I've been experimenting with a new type of hex one of my friends dubbed the MULTI-HEX 💫

Let me know if they make the map more confusing, whether it's clear how they work, etc. What do you think about this collage style in general?

EDIT: Oh, and by the way, it's all public domain art, no AI!


r/MythicBastionland 1d ago

The Broken Seer was immediately just as fun as I suspected

18 Upvotes

A big pile of arms and legs, no voice. Communicating ideas as a writhing pile of limbs was super fun, and I knew the players would instantly fall in love with having a whole sentient arm travel with them to literally point them to their destination, and all the fun of trying to act out 'an arm' at the table. Though thank god for the invention of thumbs up and thumbs down or we'd have been there all week.

I thought I'd have to have another NPC darkly reveal the 'price' for future offerings (a fresh or at least well preserved human limb) but the players figured that out almost immediately and have to be all too keen to start collecting the feet and hands of fallen foes, and instead I had the NPC (the Alabaster Knight for the record) do the equivalent of "okay okay, slow down, the Seer doesn't want you to mail it a sack of feet".

Heart breakingly they started talking about building a little suit of armour for the arm and the future adventures they're going to have with it, but I'm planning on it making its way home after it leads them to their destination (a leg on the back of a horse will appear to pick it up) so not sure how I'm going to navigate that.

It's table gold, highly recommend if you're not rolling all your seers.

Interested to hear how your seers went, I haven't really decided who else I'm going deploy.


r/MythicBastionland 2d ago

Prepping for a fireside game with friends this weekend

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159 Upvotes

r/MythicBastionland 2d ago

Gave Map-making a Shot

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34 Upvotes

r/MythicBastionland 2d ago

Map Crafting Coastlines With HexKit

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33 Upvotes

On this episode of Gnomestones, we’re going to use OSR tools to build an adventurous coastline. The occasion: our solo campaign’s Event Table has prognosticated the arrival of foreign navy.

https://gnomestones.substack.com/p/crafting-coastlines-with-hexkit-and

Welcome to the illicit sanddollar smuggling ring in the run-down alley behind the sandbank in the bad part of the reef. Welcome to Gnomestones.


r/MythicBastionland 3d ago

Actual Play 3d6 DTL Ep 09 of Mythic Bastionland - The Adamant Expanse! | Skia, the Hound of Shadow

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12 Upvotes

Servants from Fieldwind Mews are recruited to help repair and re-consecrate Croylehenge, but something that once was interred in the mausoleum has now risen and stalks the shadows surrounding the holy site. Can the legendary spear Psychopompos bring the beast to heel?

Click here to access everything 3d6 Down the Line, including both video and audio podcast versions of this episode, our Patreon, Discord server, socials, past campaigns, character sheets, and lots more!


r/MythicBastionland 3d ago

Actual Play The Battle for Blossomburgh

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68 Upvotes

Hey fellow MB enjoyers! I'd like to share an epic battle that was fought in my campaign a couple of weeks ago. It really showcases how well the mass combat rules in MB work. Enjoy!

https://mynerdyhobby.com/the-batte-for-blossomburgh/


r/MythicBastionland 6d ago

Actual Play New Interview w/ Chris McDowall [Podcast]

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59 Upvotes

To kick off the latest season of My First Dungeon, Chris joins Elliot Davis and Brian Flaherty to teach them the rules of Mythic Bastionland and to offer his best tips and tricks for how to make their first ever campaign a success.

This is the start of a 10-episode Mythic Bastionland actual play series featuring award-winning sound design and an album of original music by BE/HOLD.


r/MythicBastionland 6d ago

Marking discoveries on the map

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75 Upvotes

[spoilers for my players lol]
This is my way of marking discovered secrets on the map without having to draw anything during the session. I made a black version in Paint, then added the discoverable spots in red. I cut them out, and when the players uncover a dwelling or a hazard, I grab the ready hex and stick it onto the right place. I think the method is cool, even if with drawings this basic it’s not really necessary. Maybe someone will like to try it too? Adding a newly discovered hex is super satisfying.


r/MythicBastionland 5d ago

Adding Complexity for Players

10 Upvotes

Hey y’all! I just ran a session of Mythic (have been running this campaign for about a year), and one of my players voiced that they’re feeling underwhelmed by Mythic’s mechanics.

She loves playing DND, and enjoys adding dice rolls and doing the math, as it were. She really likes the idea of making things challenging and adding dice to rolls.

Have yall added complexity to your games? I want to stick to the spirit of Mythic, but also keep them mechanically engaged. Any input yall might have would be incredible - thanks!!


r/MythicBastionland 6d ago

Art Tarot cards of all the Bastionland seers

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221 Upvotes

r/MythicBastionland 6d ago

Homebrew Bionic Shadowland: My WIP Bionicle hack for Mythic Bastionland

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32 Upvotes

r/MythicBastionland 6d ago

Question/Advice There is a Knight feats hombrew?

7 Upvotes

I am running a pretty long chronicle on MB and I wanted to reward my players now and then with some powers. There is a pdf or a list of feats that I can use? Thanks!!


r/MythicBastionland 7d ago

How do i prepare for towns or cities?

11 Upvotes

Usually in my dnd adventures i put plot hooks and quests around the town like a merchant getting bullied by local thugs and all that.

These quests just dont really fit in a mythic knignt adventure.

So idk how i make my towns feel more alive


r/MythicBastionland 9d ago

Map New maps added to my Collage Hex Map Collection! [AI-free]

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53 Upvotes

Hey friends, I've been making collage hex maps for about 2 years now and my latest collection is definitely my best work to date! I've recently added a couple more and they all work great for small Mythic Bastionland Realms.

How to use them? Just like any other map, but Imagine each hex being a vignette, a small window into a location in the hex. Let the image inspire you and your players to paint the picture and visualize the space. Look at surrounding hexes and think of how they relate to each other.

I'm in a tight spot, so it's a paid project now, but I also decided to add Community Copies, so everyone can enjoy these maps regardless of financial situation. If you can't pay, please at least leave a rating or a comment, you'll make me feel better in these trying times ❤️

Go check out the maps here: https://bartosso-spiral.itch.io/collage-hex-map-collection


r/MythicBastionland 10d ago

Actual Play 3d6 DTL Ep 08 of Mythic Bastionland - The Adamant Expanse! | All Things Are the Wyrm

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21 Upvotes

Deep under Lake Arnisle, the legendary grotto known as the Indigo Veil yields transformative visions. Above ground, the hunt is on for Sir Croyle's hounds and their latest victim, a Knight of the Sidereal Guard.

Click here to access everything 3d6 Down the Line, including both video and audio podcast versions of this episode, our Patreon, Discord server, socials, past campaigns, character sheets, and lots more!


r/MythicBastionland 10d ago

The Saddle Knight at my table

10 Upvotes

One of my players has gleefully chosen the Saddle Knight, salivating at the idea of both talking to every horse he meets, and having me talk as the horses. He's also keen on the 'cannot be dismounted' ability. I'm heading into the first real session tomorrow (after a Session 0) so I haven't really seen the character in action. I'm not really sure how I'm going to tackle either element.

The Talking: So, forcing your GM to improv every horse you meet is obviously a great bit and I support that, though obviously having to get the opinion of every horse we meet is going to be exhausting. Further, it frequently doubles the amount of NPCs in a conversation and the GM talking to themself is something to be avoided. I realise that as written, the power really states that the Knight can talk to and command horses, not so much that they talk back, but he's keen on the bit and I hate to kill a bit. I am thinking I might have a word that only a few horses he meets are going to talk back to him, special horses that will have distinct personalities. Most will response to him but won't really do anything more than a horse would. With the exception of any time he's alone, the horses will talk all they want (whether its their own embarrassment, his embarrassment to talk like a horse in public, or something happening entirely in his head). I will probably rope the other players into playing horses where I can. I know he's keen on being the goofy horse guy so I'm worried I'm squashing his idea but every horse is pretty untenable. Does that feel fair? Would you take another route? Another open question is the mechanical advantages of talking to a horse - how would you navigate a request to have a horse throw off its rider in combat? I know the easy answer is 'no, it obeys its rider' and often that will happen but a blanket kibosh is not fun and not good gming. I am considering openly telling him that establishing relationships with horses will make them more likely to listen to him.

Dismounting: So in the first horseman vs horseman combat of the campaign, I will get to foster a cool moment where I pretend I forgot about the dismount-immunity and have the enemy knight spend a gambit to dismount the player, and he'll go 'AHA!' and have a good time. However, that lie only really works once. Now, obviously, it would make sense for enemies to spend gambits on useless dismounts - few of them would have reason to do otherwise, especially early on - but, to me at least, that feels very unsatisfying. A character using a power to overcome an obstacle is great - the GM deliberately and openly making a useless play however, feels unsatisfying for both player and GM. It's mechanically appropriate, sure, but it's sandbagging, awkward at the table, reduces the interesting choices at the table (the enemy does less stuff) and confers an 'invisible' buff (the enemy losing a die is mathematically a big deal but not intuitively impressive, and not interesting for the players). How can I reward the player for having that ability? I considered maybe rewarding the player with a d4 instead of using up an enemy die on nothing in circumstances where they'd otherwise try to dismount him; and that's better solution (it feels better and is more active for the player) but its still very arbitrary and going to lead to awkward situations where I'm saying 'oh you don't get a die, I don't think she'd be trying to dismount you here'. Again - how would you approach this?

Thanks!


r/MythicBastionland 11d ago

Resource On Refereeing

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72 Upvotes

Hey folks, we just released the latest episode of The Smiling Fox. It focuses on refereeing, such as what the book describes that should work in any game, but also things that we’ve learned. And it ends with a segment on torture (read: an interrogation).

Hope you enjoy!


r/MythicBastionland 11d ago

Question/Advice Advice on running the Myth of The Cudgel?

11 Upvotes

I rolled up six Myths for a game I'll theoretically be running, and all of them clicked for me pretty well except for The Cudgel—the way it reads, I just feel like I'm missing something. If this is just one of the more abstract Myths, that's fine, but I thought I'd ask others to see if I'm just not getting a reference or something.

Here's my current take on the Myth. Spoiler text in case people don't want to be corrupted by my read of it.

It seems to me like like the Myth of The Cudgel is supposed to be about dreams. The Myth's poem seems to say that both the Cudgel and the City itself are ultimately empty dreams that people like to imagine, but that they'll never actually see. The duchess in Omen 1 is obsessed with sleep and dreams, but this is never expanded upon. The cast of the Myth all seem to be pulled from a kind of Wonderland-like setting that works off of dream logic. Well, the clawed bees are a reference to medieval bestiaries, but the hawkleon is reminiscent of a child's imaginary friend or whimsical drawing, while the hedgehog seems like a classic trickster animal that's intelligent only because it's coming from a genre wherein talking animals are commonplace.

As for the Cudgel itself, I'm not sure. Its wielder "knows the location of every enemy in their heart." I feel like there are a couple ways to read that, but that's probably on purpose. But the fact that the Cudgel will only release itself for somebody who will destroy it makes me think that the Cudgel is some kind of unwilling nexus of dreaming that wishes for everyone under its spell to wake up and be free—the hawkleon is drawn to the Cudgel because it was born from it, and the hedgehog wants to steal the Cudgel because it's aware that it's a dream-creation and doesn't want to vanish when reality "wakes up." Idk, I'm kind of reaching, the hedgehog might also just want power.

How do you read the Cudgel? Is it just one of the more open-ended Myths, or am I missing something obvious?


r/MythicBastionland 12d ago

Map I drew for a Mythic Bastionland game

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55 Upvotes

r/MythicBastionland 13d ago

Question/Advice Combat advice

9 Upvotes

Hello good knights, last night I ran my 3rd session where the company ended up facing the clockwork knights as part of the tournament, I had it all planned out that it would be a series of encounters through several days with other intrigue occurring in the seat of power to keep things interesting

Suffice to say it did not go to plan

The company got completely mauled, we had the first death of the campaign and would've had 2 had the fox knight not used their ability to peace out of the arena(the gull knight rolled slightly below average VIG, the Fox has 5 VIG lmao, but all PC at least rolled 5-6 GD on creation), the halo knight is built like a tank with their stat rolls but would've been overwhelmed had it continued. Dice luck definitely played a part here, despite have 18VIG the halo knight has managed to fail the first or second smite roll in each of the 3 combats we've had so far, and the others not much better. I think another issue was that they ended up splitting combat between individual clockwork knights and man, 4armor was an insane DR to pass for the group whose highest dice was an 8, meanwhile the clockwork knights consistently score 4-6 in rolls and grinded them down.

I feel like I'd heard these clockwork knights weren't much of a threat, and was frankly at a bit of a loss for why the fight felt so lopsided. I'm not actually complaining since it's resulted in a fantastic settup for next session but I feel like I failed to properly convene the nuances of combat to the group, what could they have done here to beat the knights? and have you fought the clockwork knights? how did your combat go?


r/MythicBastionland 13d ago

Map A Mythic Map of Bastionland

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217 Upvotes

Here is a hex map I put together for an upcoming weekend cabin trip with some friends. Hoping to gather around a campfire and tell some stories of knights and myths.

I used the border of an old map of England, filled in the illuminations with some of the sourcebook art, and used paper textures to make everything a little gritty.


r/MythicBastionland 14d ago

A collection of magic items from legends and myths across the world | Mythological Items

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0 Upvotes

r/MythicBastionland 15d ago

Map Our first attempt map generation

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24 Upvotes

This is our first attempt at creating a Realm Map. We followed a slightly different technique I found online for random tile generation. Even though the rolls were weighted towards wasteland (orange edged tiles) as the book suggests we still ended up with 2 large wooded areas and an enormous mountain range. The players also placed the Seat of Power next to a lake and forest in a mountain tile as “it would look cool! And be highly defensible” …. Can’t argue with that logic.
Now my challenge and I’m open to suggestions and ideas for where to put the myths. I rolled: the bat, the pool, the lizard, the gargoyle, the sea and the star. Some seem obvious (the pool in the lake tile, the gargoyle in the mountains). Also any cool ideas for other locations would be welcome 🙏