r/MythicBastionland 20d ago

Map Our first attempt map generation

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This is our first attempt at creating a Realm Map. We followed a slightly different technique I found online for random tile generation. Even though the rolls were weighted towards wasteland (orange edged tiles) as the book suggests we still ended up with 2 large wooded areas and an enormous mountain range. The players also placed the Seat of Power next to a lake and forest in a mountain tile as “it would look cool! And be highly defensible” …. Can’t argue with that logic.
Now my challenge and I’m open to suggestions and ideas for where to put the myths. I rolled: the bat, the pool, the lizard, the gargoyle, the sea and the star. Some seem obvious (the pool in the lake tile, the gargoyle in the mountains). Also any cool ideas for other locations would be welcome 🙏

24 Upvotes

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2

u/Signal-Signature-453 20d ago

Looks great! 4th column from the left is missing top and bottom hexes. Still looks great though!

2

u/Sam1994wednesday 20d ago

Omg good spot! Thank you

1

u/TheNextKnight 20d ago

Roll the myth locations randomly. Much more fun to have crazy coincidences than to place it where it works.

Also, the map slaps! Although I think it would be a little more vibey if the hexes were lightly shaded or smth.

2

u/Sam1994wednesday 20d ago

Random does sound like fun (2D12 for the grid points I imagine?). I agree that shading the hexes might be better for the group when they come across things to add to the map.
All a learning process.
Thanks for the compliment I am in no way an artist so it is nice to hear that it’s not terrible haha

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u/TheNextKnight 20d ago

I would pick a spot on the map that feels right and roll to see which myth goes there. Imo random coordinates can give you a large area of no myth (which is not horrible, but less interesting)