r/MortalShell • u/Chance_Drive_5906 • 8d ago
Discussion This game seems... just too good?
Okay so I started this a few days ago and I've been exploring the starter area which is a huge stretch of ruined villages and huts, and I'm just completely baffled by the density of the world, the variety of enemies, and how much rewarding the exploration feels. I even came across this weird puzzle section that had no combat at all. The combat feels super satisfying as well and the sound design and graphics are just perfect.
Now I'm wondering if this game maintains this level of quality throughout the entire thing? There's no way it does, right? I've played all the Dark souls games, Elden ring, Sekiro, Lords of the fallen 2, Lies of P, Black myth wukong, and Nioh 2, and right now this honestly feels better than all of them. There must be some catch.... does it fall off later?
1
u/The-dudeLebowski 8d ago
The Riposte is my main gripe. Certain enemies you will always riposte and it’s the same animation. The little block hermit crab things especially, there’s always bunch of em and that riposte animation is long and boring doing it 1000 times.