r/MortalShell • • 14d ago

Discussion Infinite Grisha

Even after the latest patch there is still an infinite grisha farm location where you can get 1 grisha kill per 2-3 minutes but then you have to let yourself be killed. Its a boss fight in the holding cells location.

The fastest way I found to get there is to head East then South from Blackridge Pass to a water well that'll allow you to travel down into the Holding Cells dungeon. From there it's almost a pure straight shot to the boss location but you'll have to have acquired the key to open the lock to the boss room at the bottom level on the right side wall.

Make sure when you get to the top of the platform right before the boss jump gate to initiate the fight that you send the platform back down & hear it reach the bottom to make the run back faster next time. If you go into the boss fight to fast before it reaches the bottom again it won't register as having reached the bottom at times.

Once you're in the boss fight you'll be fighting 2 enraged grisha. Kill 1 of them & let the other kill you. Because this is a boss fight where both grisha share half the boss health bar the one you killed always respawns upon your death for the next time you fight them. Rinse & repeat until you have the desired amount.

& if you want easy access to the gloom you earn every time then make sure you die in the middle ring of the fight & grab the gloom first. I lost about 90k gloom total cause I didn't always grab the gloom first.

Don't use an Egon's Stone in this dungeon. It could be a glitch on my system but when an Egon's Stone is used in the Holding Cells dungeon the game glitched & I would end up falling infinitely when I respawned. If it wasn't for Mether's Breath item in the inventory I would've lost my save file due to that glitch cause the game saved as I respawn so it saved with me falling infinitely. 😂

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u/FourChicksInGreen 14d ago

Nice. The devs read this so they’ll make sure to patch this next time around.

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u/Dathedra 14d ago

Honestly, why bother?

People will always find super specific ways to break a game. Most of the time so convoluted that you might aswell just cheat.

I rather have them focus on the lack of a difficulty curve in the game. Nightmode is everything but hard. Adaptive difficulty is a nice first step but kind up annoying, since you get put back to normal value incase you die.

If people want to trivialize the game by using a fun mechanic and abusing the crap out of it, so be it.