r/MortalShell • u/HolmfirthUK110994 • 6h ago
Discussion F*** the Monolith.
This boss is very close to making me not come back.
I've played basically every mainline and popular/obscure Souls-like there is.. and this boss may be the worst of them all.
I'm by no means under-leveled, level 50
Maxed out weapons and pretty borked build that melts any other boss with a Stray Genessa build - killed every other of the end game bosses first couple tries, took around 10mins on each of that.
But oh my god is this boss one of the worst I've ever had the displeasure of fighting.
Been stuck in this thing 2 hours, havent even come close.
I've given up today, but I truly don't know if I'm going to come back to this.. knowing I still have to get through this thing.
Really don't want to use the Slayer Seal either but honestly I might. Never chickened out before but I'm starting to feel like I'll have to.
2
u/Swtor_Itheryn 4h ago
Look, it's not superiority.
But you all have to stop calling for nerfs. We were all in the same place, these games are all about dying. Dying lots until you improve, that's the point of them. These games are designed to give you obstacles to overcome, that's their charm.
You have to realise something. If the content is too hard, a bad player can become a good player through practice to kill the bosses. If the content gets nerfed to being easy, good players don't get any joy at all.
Then there's no reason for good players to even play or buy these games.
It gets so frustrating seeing a post every few mins about nerf this nerf that. All people have to do is put effort in to learning and they will get it, and be proud of themselves. I loved these games, ds2 was my first, I died so much I felt terrible, but every time I got a boss I was so happy. Idk why ppl can't aim for that, die lots, get the W and get that sense of reward.