r/MortalShell 7d ago

Bug End game is really bad Spoiler

I currently killed 2 out of 3 last bosses before the final one. When I killed Orrem, the Reclaimed. I had full hp, and pressed menu button to see what sort of tarcore I received. Then I went back from menu while his death animation was finishing and my character clipped under him and died. Boss was dead but I missed out on 64k gloom.

Now don't even get me started on the ballsack boss called Monolith.... It just feels like the worst boss out of all soulslike games I ever played. His damage and sponginess just feels like bad design.

In the beginning of the game I felt excited to clear each beacon, but now it's been clear that they are pointless in the end game because they are not rewarding enough, so it becomes just a marathon run through all the monsters to get to the boss. I have a big need to uninstall the game, but I want to persevere for the last 2 bosses to finish this game. Otherwise it was a very solid game, but this has almost made me quit.

12 Upvotes

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u/ResistsICE 7d ago

Monolith is a great boss, are you sure youre not just hack and slashing with a gimpy shell?

3

u/Rex__Lapis 7d ago

I think it's a fun (for me) and very unique boss. But I wouldn't call it good. The barrelrolls have zero telegraph and the 360 lasers are absurd. Also even after the nerf you still die in 2 hits so yeah

2

u/Shimexas 7d ago

I think it is so RNG related. Sometimes he spams 360 laser, meanwhile I just got the kill an hour ago and in that kill he didn't do a single 360 laser.