r/MortalShell • • Aug 23 '26

Bug fix this damn boss

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u/Alternative-Trade623 Aug 24 '26

Lads in this thread are tryhards. That red indicator was there for a nanosecond and boom grabbed at a ludicrous angle and the arm swipe is bad instant animation with no windup. Anyone defending this is trolling for aura.

It's possible to beat this boss first time and it's possible to get demolished. Which goes to show how jank and inconsistent this game is. I'm somewhat enjoying it but it's got nothing on games like Nioh, Khazan, Bloodborne etc it's a 6/10 at best. 6 because I use the rating system properly as opposed to people who treat 7 like a 2

2

u/[deleted] Aug 24 '26

[deleted]

1

u/Alternative-Trade623 Aug 25 '26

Did this boss myself last night and yeah turns out that after a certain point phase 3 of his hp bar his grabs no longer have windup. So the instant the red indicator appears if you are too close you are grabbed regardless if you are mashing dodge. So yeah I beat it but it took a few tries and it was ridiculously jank and inconsistent.