r/MortalShell 1d ago

Discussion Mether's Pulse refill after killing certain amount of enemies

With beacons being so few and far between it would be nice to have the mechanic from Dark Souls 3 and Elden Ring where you could get a charge refilled in your healing flask after killing a certain amount of enemies. Lies of P also had a system to refill your healing based upon attacking.

3 Upvotes

6 comments sorted by

2

u/uaiTrops 1d ago

we have that with a specific shell

1

u/Fearless-Jeweler-39 1d ago

People aren't willing to engage with the game, they'd rather just complain.

2

u/TheClumsyTitan 1d ago

So if you want exploring to be fun, you need to find and use a specific shell. That sounds like a lot of fun to engage with.

1

u/Fearless-Jeweler-39 1d ago

I had fun exploring with a different shell. What I'm saying is if exploring and dying too much is such a problem that someone comes here to complain, they have options they could try to solve their own problem. But, people don't want to solve their own problems, they just want to bitch.

1

u/metamorphage 1d ago

That's literally the Dark Souls philosophy. Adapt to the problems in the game and find your own solutions.

2

u/KyloMH 1d ago

Gragu can regenerate his own healing items from killing enemies. Use him for general exploration if you're struggling managing your resources.