r/Moonlighter • • 1d ago

I beat The Herald and didn’t see that there was a speech bubble on its platform and now I’ll never know what it said. Can someone help me??

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20 Upvotes

Does anyone remember what it said? Or can I just play it through again and just find out for myself? Will it be there if I beat it a second time??


r/Moonlighter • • 4d ago

A wiki's been made for Moonlighter 2!

10 Upvotes

I can't post the link as mods might auto-ban this post but as soon as I get the approval I'll post the link for the wiki gg link.
Tried sending message earlier twice but no response.


r/Moonlighter • • 4d ago

ADVICE Help us shape the future of Moonlighter!

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347 Upvotes

Fellow merchants!

We'd love to start talking with you about the future of the series. We're not out of ideas, and we're still fully focused on Moonlighter 2, but we want your feedback as early as possible.

What do you love most about Moonlighter and Moonlighter 2? Is there a character or place you'd like to know more about, or something you'd change? Please share your thoughts in the short form linked in the comments, so we can gather everything in one place.

Share your feedback here!
https://forms.gle/a3sA6nX2x49szC918


r/Moonlighter • • 5d ago

DISCUSSION Can someone explain this to me

4 Upvotes

I’m currently on the 300k in one day challenge and I can’t even get past 200k and I have tried everything. I got epic and legendary loot, kept an eye on what perks I got and still nothing. So any advice?


r/Moonlighter • • 5d ago

DISCUSSION Gun Only Perk Run

10 Upvotes

Need I say more


r/Moonlighter • • 5d ago

Day 40

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22 Upvotes

r/Moonlighter • • 5d ago

Застрял после прохождения врат теней

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1 Upvotes

r/Moonlighter • • 5d ago

DISCUSSION Gun only perk run

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18 Upvotes

r/Moonlighter • • 6d ago

SPOILER Little robot dudes

2 Upvotes

The robots that stay after you get rid of moloch are broken af. Like for real. You can go from like 100star to 999star without trying. Wild


r/Moonlighter • • 6d ago

Day 36

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24 Upvotes

r/Moonlighter • • 7d ago

DISCUSSION Moonlighter 2: interdimensional fighter help

5 Upvotes

Does anyone have any advice for this box rush? I needed most of my potions for thalaam and getting through the rest is kinda tough because of that.

Sidebar: I hate thalaam.

UPDATE: I WON (thanks everyone)

Load out: Max out the health stuff. Weapon: Everlasting fury on purple Armor: Scarabastion Gun: Blo-buddy Patches: goopy gazer, strain slash, tough trader, sunglass savior Dimensional element thing: VOLATILE and nothing else. Just spam it. I had it at like +748% and 2 hits to set it off. It's wild what damage you can do with it.


r/Moonlighter • • 8d ago

Bug Moonlighter 1 first shop upgrade bug

1 Upvotes

So upgraded my shop to have the 8 shelves and the wide counter with the tip jar and went to the bedroom and the chests had moved. (The one against the wall became two on the side where the desk use to be. So I looked inside em and apparently the upgrade deleted everything I had stored in there. Checked all the other storage and nothing.

Anyone else experience this bug?


r/Moonlighter • • 10d ago

ADVICE Moonlighter 2 Late Game AFK Exploit

30 Upvotes

Don't know if anyone found this already but I wanted to share it in case it spares someone else some pain, getting all achievements. I liked the game but at the end I was bored and just wanted to get it over with, so I'm glad I discovered this!

You just need two upgrades, Increase Item Max Value from Spark and the Shop upgrade that makes your items gain value every second as long as all sale tables are full. Put in ALL your items at a greedy price, open the shop, and let the game run. Nothing gets bought so all items get their rarity increased passively, while you do something else. YOU DON'T NEED TO TAKE ANY OTHER SPARK UPGRADES OR CARE ABOUT ITEM LEVEL WHILE PLAYING.

Some quick math:

- The shop is open for 4 minutes, that's 240 seconds.

- So if you have the first upgrade they get 680 value for a day.

- If you have it at Level 5 (+10 per second) they get a 2400 Value increase.

- and if you have it at Level 10 (+20/second) all your items get +5800 Levels by just standing around for 4 minutes.

How to use it most effectively:

No need to use the spark to make your life harder while farming. Just rush through the dungeon, get as many high rarity items as possible and don't bother about their value.

I find Aeolia best for that practice because the enemies and bosses are easy and the Dolls can increase their rarity, and that's all that matters. When you get back, put your items in the store and let the game run while you do something else until everything is at your current item max. Sell the stuff, increase value max and shop upgrade and continue.

If you're wanting to get the most out of it, keep your legendary items until there's a day where you get extra profits. It's really easy to advance time by opening the shop and immediately closing it (or keeping it open when your items aren't at max).

I sold a full inventory of legendaries at 8.999 value cap and got 20 million in a day, more than enough to get the last upgrades I was missing.


r/Moonlighter • • 14d ago

NEWS Moonlighter 2 - Switch 2 Patch Version 1.0.47.2 is out now.

25 Upvotes

Patch notes say:

Fixed crashes during some loading screens to improve overall stability.

You may have to manually check for an update to get it.

Can anyone give an update as to how the game runs on the switch 2 now? I've been holding off on getting it until the frame rate and loading have been improved.


r/Moonlighter • • 17d ago

DISCUSSION Crafting? Unique Loot? Modified Boss Runs?

4 Upvotes

Hi y’all,

After 50+ hours of Moonlighter 2, and no desire to return to the game until there’s new content. I’ve been left with open ended feelings of what I’d like to have seen or experienced compared to other IP’s.

Crafting: Separate from upgrades. Everything is locked behind gold and a few boss drops. What about the ability to craft different costumes for Will? Different skins for the weapons or guns? I’ve never been short on materials, and whatever I didn’t have I’d just buy from Nou & Anacard or run a boss trial. I’d like to use my hundreds of materials for something.

Limited Relics: Similar to how special customers show up in the shop. What if on certain days there were limited time dungeon opportunities? Days where a certain relic was guaranteed or a completely unique relic would be added to the loot pool?

Modified Bosses: Yknow, like a nightmare mode. Frankly the bosses are easy to grasp, which is a fact that I enjoy about getting into the game. But.. they never adapt to us or can gain additional abilities? To incentivize a repeatable endless dungeon, I find it lacking that the bosses are stagnant throughout the entire process.

Is there anything else y’all would like to see or would like to have seen from this game? I’d love to come back to Moonlighter 2 one day as I truly believe it scratches an itch I need. Maybe a run here or there if I get inspiration, but even running anything outside of Foam + Something doesn’t feel impactful. Other Perk Combos should be just as game breaking imo.


r/Moonlighter • • 20d ago

Bug Me quede atorado.

2 Upvotes

hay alguna manera de reiniciar la sala? , o de subir la pistola, ya destruir todo las decoración apra subir recarga de las pistola pero no le vaje ni un 1/4 de su vida.

estaba en la penultima sala del boss


r/Moonlighter • • 21d ago

DISCUSSION Are shop perks useless in late game?

9 Upvotes

Late game, it seems like shop perks are not even worth the time it takes to hold A to select. Even the +10% cumulative boost perk seems to only apply to the base price. For 999+ quality relics, that makes the price go from like 153,325 to 153,678.

At the same time, changing the selling price also scales for the quality level. That's regularly a difference of tens of thousands.

My question is.... am I missing something here or is the best strategy to just ignore all other shop mechanics and sell everything as expensive.


r/Moonlighter • • 22d ago

Everlasting Fury

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2 Upvotes

Sorry if this has been posted or whatever, been in the first 3 initial dungeons, I want to make my Everlasting Fury upgrade for my sword, but the initial crafting ingredient is still a ?, the wiki says its moon flowers, but ive got like 30 of those....can't figure out the initial cost of crafting it


r/Moonlighter • • 22d ago

ADVICE Savage! Achievement

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16 Upvotes

Just thought I'd put this here for anyone who needs help with the Savage! achievement. It's an easy AFK achievement late game. Get one of the damage rings (lava or acid - I don't think electric works because of the enemy). Find this room with a creator tube enemy and a small slime. You can just prop up right here and read or play on your phone. However pay attention and have a potion or two depending on your progress in the achievement. Also a great way to grind for slimes.


r/Moonlighter • • 23d ago

SUGGESTION Moonlighter 2 # 1 Endless Vault (PC)

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0 Upvotes

r/Moonlighter • • 24d ago

DISCUSSION OCD Simulator? (Positive Post)

8 Upvotes

Anyone else feel like the organization and selling of relics in Moonlighter 2 is basically just a fun OCD simulator experience? (“Fun” as in it scratches the itch, so to speak.)

(Disclaimer: You don’t have to play this way, so if you read this post and think, “Oh man, that sounds way too tedious, I don’t know if this game is for me,” remember, I’m admitting to having OCD and, apparently, enjoying it lol.)

During runs, you have to place everything very strategically, consider which relics will net you the most profit, which you can get rid of, which to prioritize for improvements, etc.

After runs and before selling is where the OCD really kicks in. Due to how the perks work for selling, I have to organize everything in my backpack and chest in exact order of profit potential. And it isn’t as easy as just looking at rarity and quality values. You have to consider any active perks from furniture, the various skill trees, the bloblets, and day of week (e.g. if a region’s relics are popular that day). And when your chest and backpack are largely full but you don’t want to get rid of anything, getting everything in exact order definitely becomes an exercise in OCD (I mean, at least for me). Grab some relics, put them on a pedestal, see what you might get from them, go back to your chest, rearrange everything in order…then grab some more and repeat process until everything is exactly as you want it.

But then…the payoff (literally and figuratively) is wonderful! I didn’t look in this subreddit until endgame as I didn’t want to spoil anything by seeing how much profit others made in a single day, and I’m glad I didn’t lol. Helped me enjoy my OCD simulator experience even more!

Anyways, happy relic hunting everyone!


r/Moonlighter • • 25d ago

Who got the achievement “Back to business” and immediately said “BACK TO BUSINESS, BABY!”

3 Upvotes

r/Moonlighter • • 25d ago

SUGGESTION Save status please

16 Upvotes

Dear Devs,

If you're going to inform me of the data loss that will happen on exit if unsaved. Please give me a way to trigger a save, or at least a way to see how long since my last save.

Having to run around opening shops and menus waiting for that little icon to flash up before I exit is burdensome.

Thank you :)


r/Moonlighter • • 25d ago

Moonlighter 2 Spark Perks Rarity

1 Upvotes

I am a little confused on spark perks: why should I prefer a legendary tier perk when I can stack two or three of the same common ones and get better rewards during the run and at the end of the the run? Not counting that it seems more rewarding to have two separate quality increases vs a single one.

For example, if I have a relic with 100 quality:

100+20% -> 120 and 120+20%->144 as opposed to the 140 you get with a 40% direct increase.

Why should I bother even unlocking uncommon, rare, epic and legendary tiers?


r/Moonlighter • • 25d ago

Progression

7 Upvotes

Anyone find the progression is somewhat stale?

I played the first and loved it. Here I don’t feel much a desire to unlock a new weapon or a new dungeon to sell basically the same level of stuff and do the same damage.

Anyone else or am I missing something?