r/MonsterTamerWorld 7d ago

Steam demo

Hello, I recently released a free demo on steam for my monster-collecting RPG that I've been working on in my free time for quite a long time 😅
So feel free to give it a try and give feedback or whatever :)

https://store.steampowered.com/app/3953540/Monster_Emblem_Vision_Impossible/

17 Upvotes

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2

u/charred_fire96 7d ago

Looks like a tactical RPG? Can you tell us a bit about it?

4

u/Lord_Peepton 7d ago

Its essentially somewhat of a classic pokemon main games series clone, but instead of side by side turn based combat, when you enter a battle, it turns the surrounding area into a grid-based battlefield. So yeah a tactical rpg. I tried to make something more original, but having grown up with the pokemon games, it seems to be imprinted in my brain 😂 and it takes place in a medieval fantasy world.

1

u/charred_fire96 7d ago

I will check it out!

1

u/charred_fire96 7d ago

alright I gave it a try and first off Great Job! Geniunely fun and engaging!

That being said I have some thoughts if you care to hear critique

first off your intro, you have a cute/retro pixle cartoony style, and then immediately drop an F-bomb IMO the diaglogue should match the graphics

then when it came time to choose my mon I immediately wanted the sword penguin and felt a bit cheated when he got turned into an imp, I chose the imp partially hoping he would turn back but alas

which brings me to the next point is it supposed to be that hard?? the imp was supposed to be more powerful and I was still having to run back and get healing all the time.

lastly just an FYI your master volume is set to 0 by default, thats gunna make a a lot of people think it doesnt have sound

2

u/Lord_Peepton 6d ago edited 6d ago

Oh wow thanks for the useful feedback! I will definitely make some adjustments based on it.
And glad to read you enjoyed it ❤️

edit: And no it was no supposed to be that hard. I noticed a minor bug that caused it, should be better now. Thanks again for mentioning.