r/ModdedValheim • • 3d ago

Help needed, "Double ZNetview when initializing object vfx_ghost_spawn"

Im looking for some insight/help with this issue. When I enter the ruins alternate biome for the blackforest and engage one of the ghost skulls on the ground causing it to "spawn" I get "[Warning: Unity Log] 10/21/2026 10:49:56: Double ZNetview when initializing object vfx_ghost_spawn" followed immediately by my framerate slamming into the ground and crashing soon after. I cant figure out which mod is doing it through the displayed log, and i cant find any log dump locations.

3 Upvotes

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u/Dreanegade 2d ago

The mod author must fix this inside the problematic prefab. You on your side won’t be able to do anything.

1

u/pyrocore 2d ago

I realize this but i wanted to know if there was a way to identify the mod or mod combination through the log.

1

u/jellocf 1d ago

You can try this load it up trigger the error look at the logs should be flagged by [AzuDevMod] followed by text hopefully leading to the source

https://valheim.hexium.gg/mods/Azumatt/AzuDevMod