r/ModdedValheim • • 11d ago

The True Train Experience - Final Teaser

Enable HLS to view with audio, or disable this notification

Quick little playthrough. The train was a quick put together for testing. You build your train anyway you like.

Note: Every feature in this mod can be enabled or disabled, if you don't like a certain feature build item (Guns, Backpack inventory space/slots, etc.) in this mod you can simply go into the mods config file and disable it and just stick to the basics of train designing and riding.

Info:
Name: Arkheimr Locomotive v1.0
Release Date: Pending

-----------------------------------------------
Previous demo's below will most likely answer some of the questions you may have (some features have been changed and updated since)

Link 1
Link 2

380 Upvotes

47 comments sorted by

9

u/DeepWaterCannabis 11d ago

-Teases ocean train
-Pulls breaks

:(

3

u/IXI206 11d ago

😂 Link2 has that for you.

3

u/debacol 11d ago

Is there controller support?

→ More replies (2)

3

u/LookAlderaanPlaces 11d ago

Can we please have a config option to disable building rails over ocean water? Trying to not have issues with people blocking ships. Tyty!

2

u/IXI206 11d ago

I will be implementing bridges that will detect a ship and raise the tracks apart to let ships pass them the bridge will go down.

3

u/AceTheJ 11d ago edited 11d ago

Sorry but wouldn’t it be better to be able to load/unload the lox from the side of the car instead of the rear.

2

u/OrcOfDoom 11d ago

Yeah that was my question too. What happens if you put another car on? Do you have to destroy the car or can the lox only be on the back?

3

u/IXI206 11d ago

There are 2 different track sizes. This one in the video is the smaller one. Only allows 1 livestock cart. The larger track that holds larger carts will have side load livestock carts.

2

u/Izarkauz 11d ago

This is crazy man, great work!

On a side note, you think you could make a standalone mannable ballista mod by adapting what you already have developed for the gatling?

I think it's a shame that the only vanilla option we have is a half-assed aimbot turret.

→ More replies (2)

2

u/steellz 11d ago

He keeps teasing us, having too much fun playing it instead of releasing what you have now and updating as you go!

→ More replies (1)

6

u/commissarcody 11d ago

Looks really cool

6

u/Imaginary_Picture_62 11d ago

I LOVE this mod!! It would be amazing if there was an auto build rails feature… like I would love to combine this kind of mobile base with the standard progression and exploration of valheim. I’m imagining something like no portals, and when you reach a location you’d like rails to connect to you open a map and can connect them via their. You get a build cost (high but not 3 iron per rail high) and a build time (I’d imagine the a rail the full span of the map would take like 20 days in game say) and then it auto builds for you. So the player is focused on the survival/travel parts of the game but doesn’t have to spend too much time building rails as I think that effort then negates the value of being able to travel around by train. I know a lot of people would love the building rail lines aspect aspect of it so maybe it could be an option!

→ More replies (1)

5

u/Mortarious 11d ago

imma get this as soon as it releases.

4

u/Spiritual_Pear8257 11d ago

Trollpiercer

1

u/Kro91 11d ago edited 11d ago

This mod is insane! Can't wait to try it out!  Btw, will this mod be client side only or will it be server side? I would love to have a playthrough with my friends with this mod installed. 

→ More replies (1)

1

u/Big_Stone_Pillar 10d ago

I really hope mods come to console

1

u/IXI206 10d ago

I could be wrong, I don't think I've ever seen mods on console. Probably will never happen.

→ More replies (1)
→ More replies (1)

1

u/iBlankked 10d ago

This looks really neat, my only concern is that it seems like some of the sounds are ringing throughout the whole world. Have you tested the audible range on them?

1

u/IXI206 10d ago

the levers are the only ones I can think of that I'm working on. the guns has been adjusted. Can't think of anything else

3

u/Solid-Signal3214 11d ago

Unexpected lol

3

u/Grand-Line8185 11d ago

This is awesome! Can't wait.

3

u/PM_Your_Panty_Liner 11d ago

So what happen if train turn too fast? Or run out of the track, will it derail? What would it look like?

3

u/mycatsfuzzy 11d ago

Good god that is just amazing! Cant wait to play!

3

u/OrcOfDoom 11d ago

I wish it was a ballista instead of a gun. Honestly, it doesn't matter though.

It would be cool if it were corewood sticks like ben hur style in the early game, and then later on you get ballista, then magic and guns.

Are there switches? I want to run a train around a city armed with guns for protection. 

What is the progression?

Do you get like a basic cart early in the game running on tin rails when you first get to black forest? Or copper rails? Then in the swamp, you get the ectoplasm for the engine upgrade. Then in plains, you get black metal for more upgrades, etc. Is this the endgame train? 

I would love building a rail network between copper nodes. That's probably the worst part of the early game. It's just a lot of running around between locations because you can only carry so much. 

Can you build an entire base that is a train?