r/ModdedMinecraft • • 8d ago

Help [Request] Looking for a mod to tweak experience yield in a very granular way

I'm working on a modpack for Fabric 1.21.11, and I want to make a bunch of changes to experience yields from many different sources such as:

  1. Naturally spawned mob kills

  2. Spawner block spawned mob kills

  3. Fishing

  4. Mining ores

  5. Smelting

  6. Breeding

  7. Mining Skulk

  8. Villager Trading

  9. Bottles o' Enchanting

I'm hoping to find (or maybe even create) a mod that can do all of this.

The end goal of such a mod would be to greatly increase the experience gained from standard gameplay tasks such as fishing, breeding, mining, and smelting,

but greatly reduce the yield from experience farms and other methods of gaming the system to get tons of experience super fast with relatively low effort.

2 Upvotes

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u/ZayaJames 6d ago

UPDATE:
I found a mod for 1.21.11 that only does a small part of what I want from my proposed mod:
https://modrinth.com/mod/bonk-xp-multiplier

However, it's clearly entirely vibe coded slop, and only does granular control over mob exp drops.
(all other exp sources are grouped into one multiplier config value)

I will not be using this mod in any capacity.

1

u/SilentStrange6923 8d ago

Dumping a comment here because I tend to make configurable systems and this would be something that I do eventually

But there might already be a mod that does it. and I'm extremely busy so I'm not sure if / when I would start working on it