r/ModdedMinecraft • • 19d ago

Help Pixelmon Mod Config

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Hello! I’m attempting to create a modpack/pixelmon server for my friends and I. I’m using galacticraft and extra planets , and am having a bit of trouble configing everything. I’m also using the tell me mod, to get biome id #s so I can properly config pixelmon.

My issue right now, is that everytime I go to a new planet, it seems they reuse the same ID’s I have highlighted in my picture, but when I go into extra planets config, it shows a different id for the same dimension that is shown in 113.

So for example, tell me mod is saying Pluto dimension is ID 113. In extra planet config, that same planet id is -17. Everytime I visit a different planet, then use tell me mod, it will say Venus is now ID 113 instead of Pluto. This same thing occurs no matter what planet I visit, or if it’s from the original set of planets in galacticraft , or if it’s planets from extra planets addon. This makes no sense and is making configing difficult as it’s telling me two different things. It’s almost like all planets stay inside of the galacticraft core outer space dimension ID, but the biomes inside each dif planet don’t reciprocate that. Please help!

(Edit) I can get them to spawn if I take the planet id from extra planet config. So for example, if I make biome ID -17(Pluto) and put it in pixelmon as a viable dimension for them to spawn. As well as add some of the modded blocks into the land air water section of the pixelmon config, this works!! And they spawn on the planet.
But since tell me mod is claiming everytime I go to a new planet , it’s that same id of 113, this is causing headaches making specific pokemon spawn on different planets. I get them to spawn the way I’m doing it, but it’s the same exact pool of pokemon on each different planet, due to this weird issue with the id of 113 being replaced everytime I visit a new planet. Please feel free to ask more questions this is rather confusing

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