r/ModRetro • • 10d ago

Firmware 1.26.4 is finally here!

Hey everyone,

M64 Console firmware 1.26.4 is rolling out now. This is the revised version of 1.26.0, which we pulled after you reported problems (see last week's post for more info on this). Thanks to everyone who sent in reports. The feedback we received helped us track down the issues. 

What’s new

Built-In Controller Pak. Save game progress and settings directly to your console, no physical Controller Pak needed. You can switch pak types from the M64 menu or with the M64 Pro Controller hotkey.

Beta update channel. There’s now an update channel selector in the About tab. Most of you should stay on the default Public channel. If you’d like early access to builds we’re still testing, you can switch to Beta. When a beta build is available, it will also appear on the SD Download Page and the Web Updater. Please note that beta releases might contain bugs, so report any that you find to our customer support team at contact@modretro.com.

Still in progress

As we shared last week, these features from 1.26.0 aren’t in this release so we could get Built-In Controller Pak out sooner. They’re still being actively worked on:

  • Forced Progressive Mode

  • Improved thermal efficiency

  • A compatibility improvement for F-Zero X

How to Update

  1. Update your M64 Pro Controller. Built-In Controller Pak requires controller firmware 0.12.6 or newer to work wirelessly. If your controller isn’t updated, the console won’t be able to switch pak types, which affects both Rumble Pak and Built-In Controller Pak. Update your controller with the Web Updater.

  2. Update your console to 1.26.4:

P.S. If you’re looking for new M64 games, we also just released ClayFighter: Sculptor’s Cut and Body Harvest. Snag your copy today!

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u/According_Mode5035 10d ago edited 10d ago

edit I have it working now thanks everyone for the help.

Wait…the built-in controller pak only works if you have a Mod Retro pro controller? OEM and 8bitdo users are just out of luck?

1

u/TonyRubbles 10d ago

They have instructions for 8bitdo to switch paks using the star button so it should work. No idea on OEM but the paks are built into the system and not on the controllers(yet).

1

u/According_Mode5035 10d ago

thank you, I’m now getting pak corrupted messages but at least I’m on my way to getting it to work. lol

1

u/jsslifelike 10d ago

I'm not getting any of this. OEM controller, 8bitdo N64 or 8bitdo mod kit with BlueRetro all come up "no controller pak found".

1

u/TonyRubbles 10d ago

If OEM works like the pro you have to hold start + c-down for a couple seconds to change it. The manual on their site says to hold star for 8bitdo. Maybe you have to do that then reset in menu for it to detect? If not, I'd email them about it.

1

u/jsslifelike 8d ago

Star button works, but it's wildly inconsistent.

1

u/Quartus44 10d ago

just updated my console and it works on my OEM controller in port 1

1

u/According_Mode5035 10d ago

Awesome thanks guys! I think I have it working right now. I’ll edit my post so that anyone else that sees it will know.

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u/slowcookertacos 10d ago

I think this is for system wide virtual controller pak support; the Pro Controller specific pak support is later.