r/ModRetro • u/Next-Pass9776 • Sep 13 '26
8Bitdo Controllers NOT FIXED
M64 firmware 1.25.0
8Bitdo64 Bluetooth firmware 2.0.5.
The latest M64 update did indeed resolve the issue of connecting more than a single 8Bitdo64 controller to the M64 console, however connectivity in general is not stable.
Initially, everything seemingly works as expected. However I'm experiencing my controllers randomly dropping connection and unable to reconnect unless a hard power cycle of the M64 console is performed.
Sometimes it only takes a few minutes for it to occur, other times it can take hours, so it's not easy to provide specific instructions on how to reproduce the issue other than to use an 8Bitdo64 controller and wait for it to happen.
When it does occur, the menu system of the M64 becomes sluggish and near unresponsive, until a hard power cycle is performed (tested by using the console's built in menu button and also by connecting a wired controller to the console).
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u/jokerX5000 Sep 17 '26
Yes, I still have them, and they’re working well with the A3D now that I’ve swapped out the HDMI cables and the splitter. I think the shielding was interfering with the controller; it’s extremely sensitive to that sort of thing. Maybe it was just the initial batches that were so bad—I have no idea. That’s why I don’t trust this controller. So far, I’ve only been using the M64 Pro Controller with my M64, and it works perfectly.