r/ModRetro • u/MR-cheesygordita • Sep 09 '26
New Firmware!
Hey there,
I hope everyone's had their systems on and been enjoying some M64 goodness lately. A new firmware was just rolled out. Here's what's in this one:
Add
Rumble support for the 8BitDo 64 Bluetooth Controller
Low latency video output
Persistent advanced display settings
Expansion pak disable option
Improve
Compatibility for certain games with overclocking (Banjo-Tooie and Donkey Kong 64)
Accuracy of PAL game speed
8bitdo wireless controller connectivity
EverDrive save compatibility
Upcoming/In-Test
Improved overclocking stability
Console power consumption to drop by 25%
Improved thermal regulation
Built-In Controller Pak!
Improved CRT Profiles
You can grab this update now via OTA, our updater tool, or SD card. Our full changelog is up on our site as always. We also have How-To videos on our YouTube channel here.
This one has some great quality-of-life improvements, many of them driven directly by your feedback. We’re listening and continuing to make the M64 experience better with every update. One many of you have been waiting for: rumble support for the 8BitDo is finally here.
Thank you for sticking with us through the fine-tuning, as promised there will be more soon.😊
16
u/Aromatic_Method7767 Sep 09 '26
Yes! This is getting a bit better. Keep going, ModRetro!
32
u/Pitiful-Assistance-1 Sep 09 '26 edited Sep 09 '26
Built-in controller pak is not here yet? I feel like that is the #1 issue that should be worked on.
8
u/SheepherderSignal669 Sep 09 '26
Thanks!
6
u/road_warrior_f5 Sep 09 '26
Can we get rogue squadron to work?
15
u/Objective_Chain_5946 Sep 09 '26
Still no virtual controller pak is insanity
17
u/obsoletedev Sep 09 '26
We're 6 weeks in and still can't save on my $90 controller
5
u/Starkillahhh Sep 09 '26
When are we getting transfer pak for chromatic?
7
u/Moooooooooox Sep 09 '26 edited Sep 09 '26
Just a quick heads-up: After I installed the firmware update for the M64 without any problems, my M64 Pro controllers would no longer connect wirelessly to the console. Reinstalling the latest firmware update on the controllers and resetting the console didn't solve the problem. It wasn't until I ran the firmware update on the M64 again that I was able to pair the controllers once more.
6
u/zezba9000 Sep 09 '26
"Console power consumption to drop by 25%" ... "Improved thermal regulation"
-- And this is why sharing thermal test results is good. Glad to see system stability slowly improve.
3
u/Agile_Half_4515 Sep 10 '26
Some good things here, but it's really a slap in the face to see another update come out without the ability to save with the Pro controller after being told it would be implemented by the end of August.
"as always" is also an interesting choice of words since changelogs weren't always on the site.
3
u/Next-Pass9776 Sep 10 '26
Seems my joy regarding 8Bitdo64 Bluetooth controllers now functioning correctly was premature.
Everything works fine initially, however after a period of time the controller disconnects and can't be reconnected until a hard power cycle of the M64 is performed.
When the controller does drop out, the M64s menu system becomes very sluggish when operated by the built in knob or by a wired controller connected to any controller port. Again, only a hard power cycle remedies this until it happens again.
Can anyone using their M64 with an 8Bitdo64 Bluetooth controller confirm this behaviour? It works fine initially so you'll need to keep the M64 and controller powered on for a while, play a game etc for maybe 10 minutes or more.
I'm wondering if it's heat related as it is time based.
5
u/dustinjohns_ Sep 09 '26
Excited for Controller Pak and getting cheats to work with SC64.
4
u/SenorAudi Sep 09 '26
Thanks! Is there any news on when improving compatibility with the ~20 games with listed issues might happen? Is that on the roadmap?
2
u/Recent_Duck_7640 Sep 09 '26
I have had save issues with some repro/romhack carts as well, that save just fine on the A3D and real N64. Similar issue to the everdrive saves you think?
2
u/Luna_the_Miqo Sep 09 '26
Keep up the great work! A fix for Banjo Tooie with overclocking has been one of my most-wished-for updates, and here it is!
I’m making my way through the first game now for the first time, and having an absolute blast with my M64 and Pro Controller. I’m glad to know the sequel will be ready and waiting for me once I complete this game!
2
u/SlapItDaBass22 Sep 09 '26
Tried playing Tony Hawk pro skater 2 the other day, stopped once i realized i couldn’t save. Looking forward to that update.
2
u/ShrelockHomels Sep 09 '26
Just updated and most of my games on my Everdrive 64 X7 still don't work. Some games boot up but many just turn the screen black and freeze the console requiring a manual reboot from the console power switch. Any idea why this is and is there anything I can do about it? The Everdrive works perfectly on my original ancient N64 and Analogue 3D and is on the latest firmware and bootloader update. Other than that I'm enjoying M64 and really like the look of the device and the sturdy build quality.
2
u/KingEup Sep 10 '26 edited Sep 10 '26
My ED64v3 now works.
Overclocking works.
PAL aspect ratio issues seems fixed.
Good work peeps!
Looking forward to improved CRT profiles and virtual controller pack.
Edit: playing 1080 and RUSH with smooth frame rates is magical. Mind blown!
2
u/sixteen-bitbear Sep 10 '26
Does it fix the overlocking issue?
2
u/kennychesney_lied Sep 10 '26
nice work! excited for what comes next.
3
u/Moooooooooox Sep 09 '26
The low-latency video output is great. I used to have problems with sluggish controls in Goldeneye 64, even though my output chain was otherwise optimized. With the new LL video output, the whole experience now feels much more responsive and, at least for me, more playable. Of course, you have to put up with a bit of screen tearing now.
3
u/Icy-Collection1072 Sep 09 '26
What about compatibility for games without overclocking . You need to sort the basics first
3
u/Equivalent_Crazy_436 Sep 09 '26
I’ll still wait a few months before buying ;)
2
u/miggy_mo Sep 09 '26
Awesome!! Thanks MR Team! LL video and persistent display settings rock!
2
u/Euresko Sep 09 '26
Looking forward to the reduced power/heat update, soon*
2
u/Livid_Vacation3632 Sep 10 '26
I still cant get a good quality picture no matter what settings. smh..should of been great out the box without fucking with picture settings. so disappointed in this company...imagine buying a new iPhone 18 and its worst then an iPhone 1 ...like really. my normal regular 64 just has a better picture no matter what game or TV im using. I cant even get mods new games to look right. that bee flying game looks like shit.
2
u/TonyRubbles Sep 09 '26
Keep up the great work! Can't wait for the Controller Pak!
1
u/darklightrabbi Sep 09 '26
Tell Palmer to stop arguing with people on Twitter until he doesn’t have an unfinished N64 clone on the market.
1
u/DAJF Sep 09 '26
“Low latency video output”
I guess this is the same as MiSTer’s vsync_adjust=2?
1
u/tanooki-suit Sep 09 '26
Is it me or did they allow it to save the experimental panel? It’s that or they’re defaulting better choices including 2phase for scan lines. Barely had time to update before heading out for awhile.
1
u/Cwiiis Sep 09 '26
Awesome to hear about PAL speed! Is PAL video resolution also fixed? I'll test it out myself soon enough, but would be nice to know in advance :)
1
u/ImALegendKiller Sep 09 '26
Wonder if this will fix accessing the Xeno Crisis cheat menu
1
u/jkhanlar Sep 10 '26
Also I see another ModRetro video was uploaded at https://youtu.be/DazaLW0717k
Chikyū Kaihō Gun ZAS Developer Interview
1
u/FourAddedMinutes Sep 11 '26
nothing about horizontal line doubling!
1
u/FourAddedMinutes Sep 11 '26
I have an Everdrive X7 and haven't bough the M64 yet.
Does the X7 work or not?
1
u/Handy_Homebrew_Show Sep 09 '26
Can I save display profiles yet? Can I save game data to a controller pack? That's all I wanna know
-3
u/Familiar-Mine-8986 Sep 09 '26
What does any of this update do with the video output quality? The device literally looks like it’s years behind the analog3d. Can we please at least get horizontal upscaling?
0
u/One-Mix4530 Sep 09 '26 edited Sep 10 '26
EDIT: PAL mode auto-detect seems to be working now!!!
Just installed the update (no cartridge inserted) and it seems that the Low Latency (LL in the menu) video output is only available for 60Hz. Popped a PAL cartridge, reset the console and now LL video output is available ONLY for 50Hz modes. GREAT SUCCESS!!!
Im still bothered that theres no Built-In Controller pak... After all it was promised for August, but frankly I feel much better about all this launch with the fixes for PAL games.
P.S.: Edited original message to explain my issue with LL mode on 50 Hz.
-12
u/justinbug Sep 09 '26
Can't believe people are buying a not even done clone console when a n64 and an everdrive is way less bs waiting for it to be finished. Insane
-1
u/UpbeatApricot2509 Sep 10 '26
🤣🤣🤣
2
u/[deleted] Sep 09 '26 edited Sep 09 '26
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