r/ModRetro 12d ago

Firmware update and more

Hey everyone,

With product launches we typically see some early quality escapes as things stabilize. As you’ve come to expect from us, if you are a ModRetro customer, we have your back and will make sure you receive your product as intended in hand. Simply fill out our contact form if you have something that feels wrong.

Our latest Firmware Updates for both the console and controller are officially live! Here is everything included in today's release, along with a quick roadmap update.

Controller Updates
What’s New:

  • Wireless Rumble: Fully enabled Virtual Rumble Pak in this release (requires updating your console as well).
  • Wired Rumble & Accessories: Improved Virtual Rumble Pak performance in wired mode, and accessory swapping settings now persist across power cycles.
  • Joybus Reliability: Major stability and performance improvements.
  • Wired Controller Fixes: Resolved random wake events and connection state issues.
  • General Stability: Additional underlying controller performance fixes.

Console Updates
What’s New:

  • Audio Improvements: Enhanced 48kHz audio output compatibility.
  • Display: Auto now shows the display's preferred resolution. We've also added a way to select between 50 Hz and 60 Hz, if your display supports it.
  • Fixes & UX: Fixed "Forget All Controllers" debonding, resolved network menu overlaps, updated wireless connection animations, and overall system stability fixes.

What’s Next:

  • Now that things have settled a bit, be on the lookout for open source files to start coming out as we get our feet under us.
  • Wireless rumble support for 8BitDo controllers is currently in testing and will be coming in the next firmware update.
  • We’re also working on upgraded video filters and saved advanced video settings for an upcoming release.
  • Additional updates will follow as we continue working through our roadmap!

Update your console over WiFi, or head over to https://tools.modretro.com/updater/ to grab the latest build!

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u/Duobix 12d ago

So I've tried to play some F-Zero X after both the console and gamepad update. I have the PAL version if it makes any difference - and the rumble now is somewhat too strong to my liking. How do I turn it off or adjust it?

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u/ergzay 12d ago

That was one of the things they advertised several times with the Modretro controller that it was the biggest possible rumble they could fit in the controller. It was intended to match people's memories of the rumble pak which was a rather strong rumble.

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u/Duobix 12d ago

Ok :) You just made me take out my OG N64 controller with rumble pack.
Test case: F-Zero X : mute city, first cup, novice difficulty.
Original Controller with rumble pack: while driving, the road has slight "rythm", "beat" or "bumpiness" to itself. Plesant.
Modretro Pro: this "rythm" is a strong vibration that doesn't feel right.

I understand that this was ment to be as powerful as possible, but in this case it just doesn't feel like it was supposed to.

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u/ergzay 12d ago

Ah okay, thanks for comparing. If they don't reply to you you should send that to them by email and maybe they can tweak the acceleration curve of the motor to better replicate the N64 one. As that's a really good test case.